Antoine Pilote
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53cf6c9df9
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Updated .rc files
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2024-07-28 12:35:25 -04:00 |
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Antoine Pilote
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59a8340711
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Updated resources/images and CoralConfig
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2024-07-28 12:30:30 -04:00 |
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Antoine Pilote
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748e47d6b0
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Deleted old resources folder
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2024-07-28 12:30:04 -04:00 |
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Antoine Pilote
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2653343f56
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Added gizmo to Directional&Spotlight lights, also fixed direction calculations for ProceduralSky
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2024-07-28 12:29:21 -04:00 |
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Antoine Pilote
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eb00ac5274
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Added ability to set different color for gizmos
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2024-07-28 12:28:06 -04:00 |
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Antoine Pilote
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516a93a7f0
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Added spot light type 🔦 & light direction now using global rotation
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2024-07-28 11:50:14 -04:00 |
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Antoine Pilote
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d4feaa15ec
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Added extra texture bind function to shader
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2024-07-28 10:59:30 -04:00 |
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Antoine Pilote
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d4f783a1dc
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Added recast premake5
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2024-07-28 10:59:10 -04:00 |
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Antoine Pilote
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32ede2eeae
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Now taking into account navmesh volume position
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2024-07-25 20:42:32 -04:00 |
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Antoine Pilote
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a3d652c5e3
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Added bound to recast config
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2024-07-24 23:59:17 -04:00 |
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Antoine Pilote
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abcb15a27e
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Fixed min and max and speed for recast config
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2024-07-24 23:58:51 -04:00 |
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Antoine Pilote
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4265b0d29b
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Added all navmesh settings to the editor UI
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2024-07-24 23:19:34 -04:00 |
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Antoine Pilote
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d0399a8f8c
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Now storing recast config in component
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2024-07-24 23:00:05 -04:00 |
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Antoine Pilote
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7b1d930b9f
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Moved nav mesh generation button onto navmeshVolume component.
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2024-07-24 21:14:23 -04:00 |
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Antoine Pilote
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493a1c076f
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Fixed checkbox showing the wrong color
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2024-07-24 21:13:35 -04:00 |
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Antoine Pilote
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f15894920f
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Added NavMeshVolume component
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2024-07-24 20:58:48 -04:00 |
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Antoine Pilote
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fbc4ee1900
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Cleaned up logging window
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2024-07-23 18:36:15 -04:00 |
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Antoine Pilote
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a350df5c54
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Added flags and debug view and path finding between two points
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2024-07-11 16:51:58 -04:00 |
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Antoine Pilote
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8b8e29db3f
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Quake brushes are not deserialized correctly, meaning you can build navmesh without rebuilding the quake map first.
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2024-07-11 15:07:54 -04:00 |
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Antoine Pilote
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7b48319ff5
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Added Recast&Detour implementation
- Implemented debug renderer of navigation meshes
- Can now generate navigation meshes from .map files
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2024-07-11 04:54:57 -04:00 |
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Antoine Pilote
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cc87da1001
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Added prefab thumbnails in filebrowser + fix filebrowser crash
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2024-07-11 04:51:13 -04:00 |
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Antoine Pilote
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f36a4f1ba2
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Fixed unclosable engine
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2024-05-05 20:48:23 -04:00 |
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Antoine Pilote
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a2f1611a54
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Now copies project icon to trenchbroom game config directoy
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2024-04-29 01:08:53 -04:00 |
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Antoine Pilote
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5166dd878f
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GameConfig.cfg generation for trenchbroom available in the menubar
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2024-04-29 00:59:12 -04:00 |
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Antoine Pilote
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b9c5aca688
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Fixed clear color sky type
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2024-04-28 18:32:15 -04:00 |
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Antoine Pilote
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5216daed48
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Added back tonemapping
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2024-04-28 18:17:09 -04:00 |
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Antoine Pilote
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c55854ca61
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Changed bindings: F5 start/stop the game F6 Pause
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2024-04-28 01:38:27 -04:00 |
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Antoine Pilote
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2e19fabdef
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Game state switching now uses commands
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2024-04-28 01:09:55 -04:00 |
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Antoine Pilote
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a39c86d9ae
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Added undoable to commandds and made pause button purple
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2024-04-28 00:51:53 -04:00 |
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Antoine Pilote
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6acf24b065
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Animation now correctly paused in pause mode
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2024-04-27 20:50:02 -04:00 |
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Antoine Pilote
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9efa3892aa
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Fixed broken transforms after play mode
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2024-04-27 20:46:38 -04:00 |
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Antoine Pilote
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59648e305b
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Merge branch 'main' of https://github.com/antopilo/Nuake
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2024-04-27 19:13:16 -04:00 |
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Antoine Pilote
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f9081f669e
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Added command buffer implementation in the editor layer
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2024-04-27 19:13:11 -04:00 |
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Antoine Pilote
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0c74c4ba28
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Merge branch 'main' of https://github.com/antopilo/Nuake
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2024-04-27 15:18:11 -04:00 |
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Antoine Pilote
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bf8557310e
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Fixed Input IsKeyPressed system, F6 to pause the game while running, F6 to start/stop
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2024-04-27 15:17:58 -04:00 |
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Antoine Pilote
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4e8824bc1d
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Added ability to pause the game, automatically goes into the editor camera
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2024-04-27 14:34:02 -04:00 |
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Antoine Pilote
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848cae6d14
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Centered play buttons on the second menu bar
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2024-04-27 13:13:16 -04:00 |
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Antoine Pilote
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bff56e9e39
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Started command system
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2024-04-26 21:19:08 -04:00 |
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Antoine Pilote
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05d7fc1de5
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Fixed Nuake.Net copy command failing
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2024-04-25 22:43:59 -04:00 |
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Antoine Pilote
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64587fe227
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Separated restore and build in two steps
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2024-04-25 22:06:58 -04:00 |
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Antoine Pilote
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afa075b55d
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Fix nuget missing package in build pi;eine
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2024-04-25 22:04:00 -04:00 |
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Antoine Pilote
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8ca5b4c752
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Reduced verbosity in pipeline msbuild
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2024-04-25 21:59:32 -04:00 |
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Antoine Pilote
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930ef134e9
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Bumped
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2024-04-25 21:56:54 -04:00 |
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Antoine Pilote
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dd74ee02f7
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Removed unnecessary log
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2024-04-25 21:47:11 -04:00 |
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Antoine Pilote
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508881091a
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Physics now calculates proper local transform if body has parent
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2024-04-25 21:43:48 -04:00 |
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Antoine Pilote
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db7002f92d
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Added status bar and second menu bar to the Editor
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2024-04-25 21:32:24 -04:00 |
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Antoine Pilote
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845aa3e8c7
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Improved camera speed indicator
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2024-04-25 20:02:29 -04:00 |
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Antoine Pilote
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b5ca005f7a
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Started code path for prefab thumbnails
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2024-04-25 00:14:19 -04:00 |
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Antoine Pilote
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6fea28e8b6
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Code styling
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2024-04-24 00:16:16 -04:00 |
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Antoine Pilote
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70dec8f46e
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Now calling both collidee when a collision occur, removed unnecessary parameter to collision callbacks
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2024-04-24 00:05:59 -04:00 |
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