Antoine Pilote
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382802c62a
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Rework
-Removed bullet
-Removed Soloud
Removed every instances of bullet usage.
Edited some UI stuff
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2022-09-24 20:14:51 -04:00 |
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a.pilote
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87bc79d0a1
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Added play mode for engine .exe
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2022-07-24 18:12:29 -04:00 |
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a.pilote
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c64771f6a6
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Fixed gizmo flipped normals
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2022-07-24 17:40:14 -04:00 |
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a.pilote
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b41f00c020
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Added light and camera gizmo.
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2022-07-17 17:26:40 -04:00 |
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a.pilote
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5fb1e376c2
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added material editing in mesh panel. Renamed mesh component to model component.
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2022-07-17 14:15:11 -04:00 |
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a.pilote
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dbec248d8a
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Fixed math problem and display submeshes in editor panel
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2022-07-16 21:49:17 -04:00 |
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a.pilote
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7d9e5b07b5
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can now load models through model panel
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2022-07-16 15:29:03 -04:00 |
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a.pilote
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de3434703d
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Show ResourceID instead of nothing in component UI panel.
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2022-07-15 22:08:54 -04:00 |
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a.pilote
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06f4913b45
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Added shortcut for transformation modes.
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2022-07-14 17:53:02 -04:00 |
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a.pilote
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249e26dcd5
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Removed euler, only quaternion and dirty flag
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2022-07-14 17:45:06 -04:00 |
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antopilo
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a4cdf4b524
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Work on quaternion rotation
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2022-07-10 18:36:10 -04:00 |
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antopilo
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32e63a5137
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Work on implementing quaternion
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2022-06-29 20:05:08 -04:00 |
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antopilo
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b2f59a189b
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Fixed File system default folder loaded. and filetree opened by default
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2022-06-29 18:12:29 -04:00 |
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antopilo
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162966eeb0
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Made material resource file editable from engine
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2022-06-29 18:05:59 -04:00 |
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antopilo
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407ff89df7
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Refactor Mesh serialization and model system.
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2022-06-28 19:56:16 -04:00 |
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a.pilote
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6b827e9db7
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Mesh cleanup.
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2022-06-27 20:12:56 -04:00 |
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antopilo
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a8abef1ab2
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Cleanup
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2022-06-23 20:58:07 -04:00 |
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antopilo
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7ba865ef14
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Fixes
Added Welcome screen
Fixed for c++ 20
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2022-06-23 20:43:32 -04:00 |
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antopilo
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b273a2fb8a
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Added Screen space reflections and Editor UI refactoring
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2022-01-31 13:54:58 -05:00 |
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antopilo
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e216686272
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Improved procedural sky rendering and settings panel.
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2022-01-10 15:16:22 -05:00 |
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antopilo
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a71bfcbe75
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Huge rework of editor and other changes.
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2022-01-09 16:44:20 -05:00 |
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antopilo
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55ae840678
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UI editor work
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2021-09-26 22:56:25 -04:00 |
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antopilo
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4d1e134eaa
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refactoring scene rendering
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2021-09-20 06:49:45 -04:00 |
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antopilo
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519d9165e1
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Merge branch 'main' of https://github.com/antopilo/Nuake into main
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2021-09-15 21:19:38 -04:00 |
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antopilo
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c02c3946b7
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Added bloom post process
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2021-09-15 21:18:44 -04:00 |
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antopilo
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2e5dcb4ab2
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Fixes
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2021-09-14 08:52:52 -04:00 |
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antopilo
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a047032f86
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Maths functions scripting api
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2021-09-13 06:47:05 -04:00 |
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antopilo
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4f93cb4395
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Point entity and prefab
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2021-09-10 00:04:38 -04:00 |
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antopilo
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33b3962e51
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Drag and drop prefab into scene tree. Play pause snapshot system
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2021-09-08 21:28:53 -04:00 |
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antopilo
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b1a1f4f063
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Interface component, Serialization of mesh components
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2021-09-08 18:35:10 -04:00 |
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antopilo
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61e54c5a46
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GLTF 2.0 support, Updated Scripting, Fixed point light shadowing, Added editor focus camera
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2021-09-06 22:28:54 -04:00 |
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antopilo
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a6823ba2fa
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Transform system overhaul
Fixed child rotations
Added editor overhauls
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2021-09-05 16:43:38 -04:00 |
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antopilo
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dda1db4794
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Fixed tool bar scroll and title
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2021-09-04 16:43:32 -04:00 |
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antopilo
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a045bc6f15
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Fixed entity deletion through context menu
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2021-09-04 16:29:01 -04:00 |
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antopilo
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99ea3a906c
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Fixed framebuffer resizing and transform rotation matrix
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2021-09-04 01:41:47 -04:00 |
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antopilo
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c3d3e20ab4
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Fixed shading in deferred.
Added sky in deferred.
Started render buffer abstraction
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2021-09-01 22:31:45 -04:00 |
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antopilo
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54a138c044
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Added GBuffer
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2021-08-31 23:27:19 -04:00 |
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antopilo
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1b916993e0
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Added move to dither
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2021-08-31 19:10:15 -04:00 |
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antopilo
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2a073f5972
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Fixed file explorer selection bug
Fixed new project crash
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2021-08-31 16:04:01 -04:00 |
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antopilo
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fb9751641f
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Various fixes:
- removal of entity crash
- play mode corrupt scene graph
- Added dither effect on selected entity
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2021-08-30 21:46:19 -04:00 |
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antopilo
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b27438c3e3
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prefab component
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2021-08-26 23:45:43 -04:00 |
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antopilo
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3fb0a2cc81
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Prefab saving
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2021-08-26 20:46:34 -04:00 |
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antopilo
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96f0cdb4e9
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Frustum culling
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2021-08-25 21:04:25 -04:00 |
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Antoine Pilote
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69fd08d941
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Added freetype premake file
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2021-07-25 18:28:26 -04:00 |
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Antoine Pilote
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4b34782452
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UI added hover styling and code cleanup
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2021-07-25 15:08:36 -04:00 |
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Antoine Pilote
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93e58db870
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UI work
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2021-07-19 00:09:00 -04:00 |
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Antoine Pilote
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c3c995bc5f
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UI text alignment work
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2021-07-15 16:03:39 -04:00 |
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Antoine Pilote
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8ecab5c3ad
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Frustum culling progress
Unlit materials
Renderer cleanup
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2021-07-14 22:10:05 -04:00 |
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Antoine Pilote
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2b88ee09e3
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Quake maps geometry batching
Rendering Optimization
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2021-07-13 22:23:19 -04:00 |
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Antoine Pilote
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38ceae6fa9
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Rendering refactoring
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2021-07-12 20:17:16 -04:00 |
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