Commit Graph

244 Commits

Author SHA1 Message Date
Antoine Pilote
24cd93c342 Fixed shadow mapping rendering incorrectly & Fixed crashed if open scene was cancelled 2024-08-11 00:57:41 -04:00
Antoine Pilote
6da7cb9d3f Now rendering live preview when dragging models into viewport 2024-08-11 00:45:02 -04:00
Antoine Pilote
0930d4d3f4 Better logger and project launch arg fixed 2024-08-09 19:11:46 -04:00
Antoine Pilote
0e8484f36d Added SetFullScreen and Maximize function to Window 2024-08-07 12:44:20 -04:00
Antoine Pilote
1995d429ca Moved tools into menubar->tool 2024-08-05 23:28:54 -04:00
Antoine Pilote
5fd8b3ead9 Map importer now handles maps with multiple wads + remove the //Game type and replace with projects type. Also made it faster an async 2024-07-29 23:12:56 -04:00
Antoine Pilote
7c7cb0482b Map converter now works 📦 2024-07-28 17:09:28 -04:00
Antoine Pilote
d33c4f33df Started quake map importer 2024-07-28 14:53:12 -04:00
Antoine Pilote
ac0587345d Embedded file icons, fixed lights not unregistering when deleting last light in scene. Fixed resource file 2024-07-28 12:49:25 -04:00
Antoine Pilote
f15894920f Added NavMeshVolume component 2024-07-24 20:58:48 -04:00
Antoine Pilote
fbc4ee1900 Cleaned up logging window 2024-07-23 18:36:15 -04:00
Antoine Pilote
7b48319ff5 Added Recast&Detour implementation
- Implemented debug renderer of navigation meshes
- Can now generate navigation meshes from .map files
2024-07-11 04:54:57 -04:00
Antoine Pilote
cc87da1001 Added prefab thumbnails in filebrowser + fix filebrowser crash 2024-07-11 04:51:13 -04:00
Antoine Pilote
5166dd878f GameConfig.cfg generation for trenchbroom available in the menubar 2024-04-29 00:59:12 -04:00
Antoine Pilote
5216daed48 Added back tonemapping 2024-04-28 18:17:09 -04:00
Antoine Pilote
c55854ca61 Changed bindings: F5 start/stop the game F6 Pause 2024-04-28 01:38:27 -04:00
Antoine Pilote
2e19fabdef Game state switching now uses commands 2024-04-28 01:09:55 -04:00
Antoine Pilote
a39c86d9ae Added undoable to commandds and made pause button purple 2024-04-28 00:51:53 -04:00
Antoine Pilote
9efa3892aa Fixed broken transforms after play mode 2024-04-27 20:46:38 -04:00
Antoine Pilote
59648e305b Merge branch 'main' of https://github.com/antopilo/Nuake 2024-04-27 19:13:16 -04:00
Antoine Pilote
f9081f669e Added command buffer implementation in the editor layer 2024-04-27 19:13:11 -04:00
Antoine Pilote
bf8557310e Fixed Input IsKeyPressed system, F6 to pause the game while running, F6 to start/stop 2024-04-27 15:17:58 -04:00
Antoine Pilote
4e8824bc1d Added ability to pause the game, automatically goes into the editor camera 2024-04-27 14:34:02 -04:00
Antoine Pilote
848cae6d14 Centered play buttons on the second menu bar 2024-04-27 13:13:16 -04:00
Antoine Pilote
db7002f92d Added status bar and second menu bar to the Editor 2024-04-25 21:32:24 -04:00
Antoine Pilote
845aa3e8c7 Improved camera speed indicator 2024-04-25 20:02:29 -04:00
Antoine Pilote
b5ca005f7a Started code path for prefab thumbnails 2024-04-25 00:14:19 -04:00
Antoine Pilote
80d1be5aa0 Improved negative space in menu bar of file browser 2024-04-11 19:54:44 -04:00
Antoine Pilote
f916d315f4 Improved Editor Interface
- Moved Add component button
- Removed rounding on collapsed component header
- Added indention in component panels
- Changed frame background color
2024-04-11 19:50:26 -04:00
antopilo
f4d71b9977 Started new Add Entity Panel, removed unused shaders, fixed premake5 problems 2024-04-02 23:09:33 -04:00
Antoine Pilote
5bffe47d2c upgraded imgui - Better scene hierarchy UI 2024-04-02 19:25:26 -04:00
Antoine Pilote
aad15899fd Fixed F5 not stopping game 2024-04-01 19:21:58 -04:00
Antoine Pilote
7b53e7baaa Fixed scene loading through menu bar 2024-04-01 12:54:10 -04:00
Antoine Pilote
16e12ff37d unselect when entering playmode 2024-03-16 16:36:45 -04:00
Antoine Pilote
1fa0fd635f Made selection outline during play mode impossible and made outline outside of selected game object 2024-03-16 11:26:32 -04:00
Antoine Pilote
ccdb305b54 Added basic job system for async 2024-03-10 13:00:34 -04:00
Antoine Pilote
f18be64eae Casting change 2024-01-18 16:44:52 -05:00
Antoine Pilote
5e64b5be5b Added new icons for the filebrowser 2023-12-17 13:29:09 -05:00
Antoine Pilote
6ef9521059 Cleaned up UI and added a way to build .net project from the editor 2023-10-27 01:32:17 -04:00
Antoine Pilote
5f8ac07e7b Added pause button 2023-10-24 23:44:39 -04:00
Antoine Pilote
d8b469ef9c Added pause button 2023-10-24 02:14:13 -04:00
Antoine Pilote
978b0a2f84 Editor improvements
- Can now copy nuake.net dll in debug build
- Scrolling outside the viewport wont move the editor cam
- Can now double click to to open .sln files
- Right arrow now works in file system panel
2023-10-21 14:41:52 -04:00
Antoine Pilote
af2546fb21 C# Entity Scrips now working(OnInit, update, destroy) [ Broke reloading]
- added UI button to generate a .sln in the games folder
- added UI for adding new component and drag n drop .cs file
- added modular Core API module system
2023-10-16 00:21:28 -04:00
Antoine Pilote
9d87236662 Moved physics and application outside of core 2023-10-15 14:58:12 -04:00
Antoine Pilote
8c581fbc14 Application and layers refactoring 2023-10-15 03:09:47 -04:00
Antoine Pilote
868d019c35 Added Coral + minor fixes 2023-10-12 22:44:13 -04:00
Antoine Pilote
c826056846 Gizmo mouse picking now works 2023-10-12 19:49:17 -04:00
Antoine Pilote
90732fca50 Progress towards gizmo mouse picking 2023-10-10 00:06:21 -04:00
Antoine Pilote
84bd2f3399 Added selection outline✍️ 2023-10-09 19:05:43 -04:00
Antoine Pilote
85ffe34d32 Better gizmo drawing 2023-10-09 15:31:19 -04:00