antopilo
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0df434282d
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Added a option to disable drawing axis in the view menu
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2023-03-06 16:57:07 -05:00 |
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antopilo
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a777f37830
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Improved editor camera support
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2023-03-06 12:13:06 -05:00 |
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antopilo
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d696b67378
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Fixed not being able to boot into project manager
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2023-03-03 12:38:10 -05:00 |
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Antoine Pilote
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64f3bb1ad4
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Can now use launch argument to load project directly
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2023-03-01 22:03:58 -05:00 |
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Antoine Pilote
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c6f003b0c0
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Edited premake
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2022-09-25 14:45:04 -04:00 |
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a.pilote
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87bc79d0a1
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Added play mode for engine .exe
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2022-07-24 18:12:29 -04:00 |
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a.pilote
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de3434703d
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Show ResourceID instead of nothing in component UI panel.
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2022-07-15 22:08:54 -04:00 |
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antopilo
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162966eeb0
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Made material resource file editable from engine
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2022-06-29 18:05:59 -04:00 |
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antopilo
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7ba865ef14
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Fixes
Added Welcome screen
Fixed for c++ 20
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2022-06-23 20:43:32 -04:00 |
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antopilo
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b273a2fb8a
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Added Screen space reflections and Editor UI refactoring
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2022-01-31 13:54:58 -05:00 |
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antopilo
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a71bfcbe75
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Huge rework of editor and other changes.
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2022-01-09 16:44:20 -05:00 |
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antopilo
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4d1e134eaa
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refactoring scene rendering
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2021-09-20 06:49:45 -04:00 |
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antopilo
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33b3962e51
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Drag and drop prefab into scene tree. Play pause snapshot system
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2021-09-08 21:28:53 -04:00 |
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antopilo
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61e54c5a46
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GLTF 2.0 support, Updated Scripting, Fixed point light shadowing, Added editor focus camera
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2021-09-06 22:28:54 -04:00 |
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antopilo
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a6823ba2fa
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Transform system overhaul
Fixed child rotations
Added editor overhauls
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2021-09-05 16:43:38 -04:00 |
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antopilo
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fb9751641f
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Various fixes:
- removal of entity crash
- play mode corrupt scene graph
- Added dither effect on selected entity
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2021-08-30 21:46:19 -04:00 |
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Antoine Pilote
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4b34782452
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UI added hover styling and code cleanup
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2021-07-25 15:08:36 -04:00 |
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Antoine Pilote
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93e58db870
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UI work
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2021-07-19 00:09:00 -04:00 |
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Antoine Pilote
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c3c995bc5f
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UI text alignment work
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2021-07-15 16:03:39 -04:00 |
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Antoine Pilote
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38ceae6fa9
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Rendering refactoring
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2021-07-12 20:17:16 -04:00 |
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Antoine Pilote
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0c6ed48bbd
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Major cleanup.
Moved to namespace
Cleanup includes
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2021-07-11 18:56:44 -04:00 |
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Antoine Pilote
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81db910e7f
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Added editor Gizmos, and shader manager
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2021-07-10 19:27:13 -04:00 |
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Antoine Pilote
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14190508cf
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Working FGD export
Added trenchbroom path settings
Saving Entity definition file,.
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2021-07-01 22:56:43 -04:00 |
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Antoine Pilote
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c7dc3cc476
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Trenchbroom parser work with entities
Fixed lighting
Fixed global position system
Fixed child deletion system.
editor work for custom entities registration
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2021-06-23 17:37:54 -04:00 |
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Antoine Pilote
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1740a5707f
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CSM Shadows
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2021-06-20 23:08:45 -04:00 |
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Antoine Pilote
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5b56e2ff9a
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Character controller working better
Moved ECS systems to separate folders
better raycast normal result
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2021-06-18 16:44:54 -04:00 |
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Antoine Pilote
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19db72aa22
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Added Wren scripting with module system 📚
Added Input pressed, released system
Added interface button support with wren onclick callback
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2021-06-09 22:15:53 -04:00 |
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Antoine Pilote
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f01aeb4910
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Commented stuff
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2021-06-02 20:38:33 -04:00 |
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Antoine Pilote
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3843a3fe2d
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New UI framework stuff + lua
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2021-05-25 21:38:22 -04:00 |
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Antoine Pilote
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e14a2f18d9
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Serialization project and scene
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2021-05-19 21:16:30 -04:00 |
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Antoine Pilote
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5f364dabb2
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Serialization work
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2021-05-15 23:57:26 -04:00 |
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Antoine
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79e037a930
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Initial push
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2021-05-13 20:41:57 -04:00 |
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