Commit Graph

32 Commits

Author SHA1 Message Date
antopilo
0df434282d Added a option to disable drawing axis in the view menu 2023-03-06 16:57:07 -05:00
antopilo
a777f37830 Improved editor camera support 2023-03-06 12:13:06 -05:00
antopilo
d696b67378 Fixed not being able to boot into project manager 2023-03-03 12:38:10 -05:00
Antoine Pilote
64f3bb1ad4 Can now use launch argument to load project directly 2023-03-01 22:03:58 -05:00
Antoine Pilote
c6f003b0c0 Edited premake 2022-09-25 14:45:04 -04:00
a.pilote
87bc79d0a1 Added play mode for engine .exe 2022-07-24 18:12:29 -04:00
a.pilote
de3434703d Show ResourceID instead of nothing in component UI panel. 2022-07-15 22:08:54 -04:00
antopilo
162966eeb0 Made material resource file editable from engine 2022-06-29 18:05:59 -04:00
antopilo
7ba865ef14 Fixes
Added Welcome screen
Fixed for c++ 20
2022-06-23 20:43:32 -04:00
antopilo
b273a2fb8a Added Screen space reflections and Editor UI refactoring 2022-01-31 13:54:58 -05:00
antopilo
a71bfcbe75 Huge rework of editor and other changes. 2022-01-09 16:44:20 -05:00
antopilo
4d1e134eaa refactoring scene rendering 2021-09-20 06:49:45 -04:00
antopilo
33b3962e51 Drag and drop prefab into scene tree. Play pause snapshot system 2021-09-08 21:28:53 -04:00
antopilo
61e54c5a46 GLTF 2.0 support, Updated Scripting, Fixed point light shadowing, Added editor focus camera 2021-09-06 22:28:54 -04:00
antopilo
a6823ba2fa Transform system overhaul
Fixed child rotations
Added editor overhauls
2021-09-05 16:43:38 -04:00
antopilo
fb9751641f Various fixes:
- removal of entity crash
- play mode corrupt scene graph
- Added dither effect on selected entity
2021-08-30 21:46:19 -04:00
Antoine Pilote
4b34782452 UI added hover styling and code cleanup 2021-07-25 15:08:36 -04:00
Antoine Pilote
93e58db870 UI work 2021-07-19 00:09:00 -04:00
Antoine Pilote
c3c995bc5f UI text alignment work 2021-07-15 16:03:39 -04:00
Antoine Pilote
38ceae6fa9 Rendering refactoring 2021-07-12 20:17:16 -04:00
Antoine Pilote
0c6ed48bbd Major cleanup.
Moved to namespace
Cleanup includes
2021-07-11 18:56:44 -04:00
Antoine Pilote
81db910e7f Added editor Gizmos, and shader manager 2021-07-10 19:27:13 -04:00
Antoine Pilote
14190508cf Working FGD export
Added trenchbroom path settings
Saving Entity definition file,.
2021-07-01 22:56:43 -04:00
Antoine Pilote
c7dc3cc476 Trenchbroom parser work with entities
Fixed lighting
Fixed global position system
Fixed child deletion system.
editor work for custom entities registration
2021-06-23 17:37:54 -04:00
Antoine Pilote
1740a5707f CSM Shadows 2021-06-20 23:08:45 -04:00
Antoine Pilote
5b56e2ff9a Character controller working better
Moved ECS systems to separate folders
better raycast normal result
2021-06-18 16:44:54 -04:00
Antoine Pilote
19db72aa22 Added Wren scripting with module system 📚
Added Input pressed, released system
Added interface button support with wren onclick callback
2021-06-09 22:15:53 -04:00
Antoine Pilote
f01aeb4910 Commented stuff 2021-06-02 20:38:33 -04:00
Antoine Pilote
3843a3fe2d New UI framework stuff + lua 2021-05-25 21:38:22 -04:00
Antoine Pilote
e14a2f18d9 Serialization project and scene 2021-05-19 21:16:30 -04:00
Antoine Pilote
5f364dabb2 Serialization work 2021-05-15 23:57:26 -04:00
Antoine
79e037a930 Initial push 2021-05-13 20:41:57 -04:00