Antoine Pilote
0c6ed48bbd
Major cleanup.
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Moved to namespace
Cleanup includes
2021-07-11 18:56:44 -04:00
Antoine Pilote
2c2612be7b
Transparent
2021-07-11 14:32:01 -04:00
Antoine Pilote
81db910e7f
Added editor Gizmos, and shader manager
2021-07-10 19:27:13 -04:00
Antoine Pilote
78d02a5859
Fixed volumetric fog, added transform system
2021-07-03 20:52:29 -04:00
Antoine Pilote
f5bcb12f61
Added nuake wren modules path detection, removed project stuff
2021-07-03 16:00:13 -04:00
Antoine Pilote
2fff0594b0
Added stepsmoothign for demo character controller
2021-07-03 11:08:37 -04:00
Antoine Pilote
ca46e4e012
Fixed uniform buffer AO problem
2021-07-02 15:50:13 -04:00
Antoine Pilote
68d276c4b6
Fixed triggers mesh collision to account for all faces
2021-07-02 03:30:12 -04:00
Antoine Pilote
e5306bfed4
Fixed FGD saving, Scene building
2021-07-02 02:07:32 -04:00
Antoine Pilote
14190508cf
Working FGD export
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Added trenchbroom path settings
Saving Entity definition file,.
2021-07-01 22:56:43 -04:00
Antoine Pilote
0f010e0e74
Major editor upgrade, bug fixes, and more.
2021-06-29 21:47:37 -04:00
Antoine Pilote
7260234f8a
Editor polishing
2021-06-28 20:03:11 -04:00
Antoine Pilote
4f30fb78ff
Refact editor UI and logger
2021-06-28 17:24:52 -04:00
Antoine Pilote
fcdeff9d99
Added triggers and targetting system for brushes. Added corresponding Scripting API endpoint for accessing those.
2021-06-27 22:27:57 -04:00
Antoine Pilote
8f4c5f8b08
Trigger physics update
2021-06-26 13:13:52 -04:00
Antoine Pilote
c7dc3cc476
Trenchbroom parser work with entities
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Fixed lighting
Fixed global position system
Fixed child deletion system.
editor work for custom entities registration
2021-06-23 17:37:54 -04:00
Antoine Pilote
1740a5707f
CSM Shadows
2021-06-20 23:08:45 -04:00
Antoine Pilote
5b56e2ff9a
Character controller working better
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Moved ECS systems to separate folders
better raycast normal result
2021-06-18 16:44:54 -04:00
Antoine Pilote
8f238cd4ca
Now FPS character controller demo with fixed shading
2021-06-16 00:04:21 -04:00
Antoine Pilote
9d47b5c221
Added ignore
2021-06-13 18:01:29 -04:00
Antoine Pilote
6e721724c9
added msdf-atlas-gen
2021-06-12 14:06:12 -04:00
Antoine Pilote
cdfee1981c
Various improvements:
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Framebuffer resize queued to next frame to fix flickering
Wren VM init moved to on play event
Added new Wren modules
Added missing components to the editor
Changed how the wren scripts gets initialized
2021-06-12 13:01:07 -04:00
Antoine Pilote
855bb1edd6
Major scripting update🕹
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- Added Input wren module
- Added Math wren module
- Added Entity wren module
- Changed camera API
2021-06-10 22:23:53 -04:00
Antoine Pilote
41742ce0ad
Added Wren scene module ⛏
2021-06-10 15:15:11 -04:00
Antoine Pilote
19db72aa22
Added Wren scripting with module system 📚
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Added Input pressed, released system
Added interface button support with wren onclick callback
2021-06-09 22:15:53 -04:00
Antoine Pilote
800d6fb8a1
Font loading & text node
2021-06-04 16:01:19 -04:00
Antoine Pilote
49cfe9e421
Refact UI and SDF font managment
2021-06-04 14:31:16 -04:00
Antoine Pilote
af70933eca
SDF font rendering
2021-06-03 22:08:38 -04:00
Antoine Pilote
f01aeb4910
Commented stuff
2021-06-02 20:38:33 -04:00
Antoine Pilote
1246753c4b
Added css rules and SDF font lib
2021-06-02 20:38:01 -04:00
Antoine Pilote
e3052e2e1f
Parsing css and css groups
2021-06-02 09:41:39 -04:00
Antoine Pilote
39aaa4cd2c
Yoga layout working
2021-05-31 23:03:29 -04:00
Antoine Pilote
0db30d7379
UI work
2021-05-28 21:52:14 -04:00
Antoine Pilote
3843a3fe2d
New UI framework stuff + lua
2021-05-25 21:38:22 -04:00
Antoine Pilote
1f1047d23b
Fixed some lighting bug + serialization progress
2021-05-24 19:23:34 -04:00
Antoine Pilote
e14a2f18d9
Serialization project and scene
2021-05-19 21:16:30 -04:00
Antoine Pilote
5f364dabb2
Serialization work
2021-05-15 23:57:26 -04:00
Antoine
62e7d354f7
migrated to premake
2021-05-14 14:31:55 -04:00
Antoine
79e037a930
Initial push
2021-05-13 20:41:57 -04:00