Antoine Pilote
70141a7ee6
Added catch2
2025-05-02 16:50:34 -04:00
antopilo
a8c38a5a4e
Fixed GPU memory leak when stopping starting + disabled tracy by default
2025-04-17 18:39:24 -04:00
antopilo
2908429b68
C# generator now working with bindings.json
2025-04-03 23:06:54 -04:00
antopilo
bda0043ede
Added example C++ module
2025-02-01 10:37:47 -05:00
antopilo
11490f0f57
Fixed static resources generator with new folder structure
2025-02-01 00:38:33 -05:00
antopilo
1f3a5e02af
Refactored folder structure
2025-01-31 18:04:43 -05:00
antopilo
92a64f19ea
Reworked file structure
2025-01-30 22:41:17 -05:00
Antoine Pilote
85eaa46ee3
Set editor as startup project
2025-01-30 13:23:58 -05:00
Antoine Pilote
e4d276974c
Added action to copy deps
2025-01-30 13:19:29 -05:00
antopilo
ec9cbcf18b
Fixed runtime compilation + GLTF material baking
2025-01-22 22:18:12 -05:00
antopilo
679eaa456a
Removed vulkan module and modified premake
2024-12-25 13:07:23 -05:00
antopilo
39a0273595
now displaying viewport texture
2024-12-07 00:59:58 -05:00
antopilo
5ba897ed46
Vulkan compute shaders
2024-12-04 13:26:03 -05:00
antopilo
fb677f8fe6
Added VMA
2024-12-03 00:54:07 -05:00
WiggleWizard
510b577f49
First pass scriptable subsystems that has the same lifetime of the engine
2024-09-18 12:44:46 +01:00
Antoine Pilote
07871123cb
Fixed runtime linker issues
2024-09-17 12:39:38 -04:00
WiggleWizard
ded6fd2e03
Upgraded entt
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Deleted the header only entt lib and added the full and latest library to the dependencies list
2024-09-15 21:31:05 +01:00
Antoine Pilote
c5dca4dc37
Merge pull request #75 from xypherorion/main
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FIxed warnings for Premake5 [Issue #74 ]
2024-09-15 10:28:10 -04:00
Xypher Orion
edc4d43f97
Corrected config
2024-09-15 08:42:27 -04:00
Xypher Orion
a7cbbf2830
Patched for Main Repo Issue #74
2024-09-15 07:31:47 -04:00
WiggleWizard
7efa69a20d
Enabled multithreaded compilation and fixed some build warnings
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Enabled MT compilation for all first party TUs and some third party ones too. Disabled specific warnings in third party code, started fixing warnings in first party code as well
2024-09-11 12:03:09 +01:00
Antoine Pilote
aef5f65f75
Refactor Shader uniform API + Added back NuakeUI
2024-09-09 20:55:51 -04:00
Antoine Pilote
5a0f7c06f0
Added Yoga
2024-09-09 18:01:05 -04:00
Antoine Pilote
e36e33aa9a
Renamed exe to Nuake Engine + added C# endpoints i forgot to push
2024-09-08 23:17:51 -04:00
Antoine Pilote
e1550fbff9
Forgot premake45
2024-09-04 21:05:14 -04:00
WiggleWizard
5a801e642c
Tracy MVP integration
2024-09-02 20:37:47 +01:00
Antoine Pilote
178ad898b9
Merge pull request #68 from WiggleWizard/develop
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Initial module architecture
2024-09-02 11:30:52 -04:00
WiggleWizard
5971e4f2d6
Removed build asset bash script in favor of a pure Lua version to make it easier to maintain and cross-platform
2024-09-02 12:33:30 +01:00
WiggleWizard
67a1406e1b
Fixed trailing comma missing in list within build script
2024-09-02 11:11:05 +01:00
WiggleWizard
bcf3e9751a
Initial module architecture
2024-09-02 10:50:41 +01:00
Antoine Pilote
d289c5431d
Added live reloading for quake maps
2024-09-01 23:04:34 -04:00
Antoine Pilote
9a30925b34
Started editor .Net context for undo/redo system
2024-08-25 22:42:07 -04:00
Antoine Pilote
5f2667f95b
Removed MSDF
2024-08-14 19:34:51 -04:00
Antoine Pilote
0de9c216c5
Removed all dead code
2024-08-14 19:21:17 -04:00
Antoine Pilote
b887e8e826
Removed optick and freetype
2024-08-14 18:58:01 -04:00
Antoine Pilote
8295a8c550
Fixed runtime premake
2024-08-14 18:52:02 -04:00
Antoine Pilote
3fcd63ff34
Added FindPath to C# API for path finding
2024-08-09 19:12:42 -04:00
Antoine Pilote
ac0587345d
Embedded file icons, fixed lights not unregistering when deleting last light in scene. Fixed resource file
2024-07-28 12:49:25 -04:00
Antoine Pilote
7b48319ff5
Added Recast&Detour implementation
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- Implemented debug renderer of navigation meshes
- Can now generate navigation meshes from .map files
2024-07-11 04:54:57 -04:00
antopilo
f4d71b9977
Started new Add Entity Panel, removed unused shaders, fixed premake5 problems
2024-04-02 23:09:33 -04:00
Antoine Pilote
5bffe47d2c
upgraded imgui - Better scene hierarchy UI
2024-04-02 19:25:26 -04:00
Antoine Pilote
33b4f75461
Added ability to get other instances of .net scripts using GetEntity<T>
2024-04-02 00:12:04 -04:00
Antoine Pilote
3d60ab1608
Copying managed.coral.dll to work directory
2024-04-01 20:26:54 -04:00
Antoine Pilote
22d8b35373
Updated Coral version to .Net 8
2024-04-01 20:16:48 -04:00
Antoine Pilote
342bd8f57f
Added missing links to runtime
2023-10-26 11:11:03 -04:00
Antoine Pilote
cb804085ed
Basic .Net Core POC successful
2023-10-13 00:23:30 -04:00
Antoine Pilote
aa18283815
Succesfully initialized .Net Core assembly + updated premake5
2023-10-12 23:39:10 -04:00
Antoine Pilote
868d019c35
Added Coral + minor fixes
2023-10-12 22:44:13 -04:00
Antoine Pilote
d3ec4e1c02
Better Gizmos
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Gizmos now display half opacity when occluded, same for lines
Improved editor camera, should keep updating even if not controlled
Viewport should not grab input when another imgui element is over it
2023-10-09 15:22:39 -04:00
Antoine Pilote
9b5813ce2b
Fixed premake for windows
2023-09-30 17:39:05 -04:00