Removed build asset bash script in favor of a pure Lua version to make it easier to maintain and cross-platform

This commit is contained in:
WiggleWizard
2024-09-02 12:24:07 +01:00
parent 636736f567
commit 5971e4f2d6
3 changed files with 121 additions and 59 deletions

View File

@@ -1,3 +1,20 @@
-- ╔═══════════════════════════════════════╗
-- ║ ACTIONS ║
-- ╚═══════════════════════════════════════╝
include "build/BuildAssets.lua"
newaction {
trigger = "build-assets",
description = "",
execute = function ()
generateStaticResources("Resources", "Nuake/src/Resource/StaticResources.h", "Nuake/src/Resource/StaticResources.cpp")
end
}
-- ╔═══════════════════════════════════════╗
-- ║ WORKSPACE ║
-- ╚═══════════════════════════════════════╝
workspace "Nuake"
conformancemode "On"
configurations