1258 Commits

Author SHA1 Message Date
Antoine Pilote
9e87dca9ce Set editor viewport dimension for InputManager 2024-09-12 17:01:34 -04:00
Antoine Pilote
5e1483e111 Added mouse position relative to viewport 2024-09-12 13:17:47 -04:00
antopilo
c7621b31e0 Added CustomWidget through C# reflection with callbacks 2024-09-11 22:58:33 -04:00
antopilo
596e4a484c Added C# UIWidget API 2024-09-11 22:58:06 -04:00
antopilo
a5bf5d99c7 Refactor CodeStyle of NuakeUI Renderer 2024-09-11 22:57:36 -04:00
antopilo
8b6991822f Removed NuakeUI FileSystem 2024-09-11 22:57:17 -04:00
antopilo
7ee76a129e Now calls Tick on UI Canvas 2024-09-11 22:57:05 -04:00
antopilo
a75bcc260f Added UI for IsWorldspace 2024-09-11 17:42:04 -04:00
antopilo
f1903de9ab Fixed input manager for UI + WorldSpace UI 2024-09-11 17:41:39 -04:00
Antoine Pilote
40da75eeeb Merge pull request #73 from WiggleWizard/fix/buildoptimizations
Enabled multithreaded compilation and fixed some build warnings
2024-09-11 09:46:12 -04:00
WiggleWizard
7efa69a20d Enabled multithreaded compilation and fixed some build warnings
Enabled MT compilation for all first party TUs and some third party ones too. Disabled specific warnings in third party code, started fixing warnings in first party code as well
2024-09-11 12:03:09 +01:00
Antoine Pilote
706821861b Forgot to push shader source files changes on ui_text.shader 2024-09-11 00:14:46 -04:00
Antoine Pilote
0e78c7d889 Added serialization for UI components 2024-09-10 23:53:29 -04:00
Antoine Pilote
7a5568b513 Removed automatic mipmap generation for texture set from data buffer + exposed subpixel uniforms from text shader 2024-09-10 23:19:32 -04:00
Antoine Pilote
ebedefb6a7 Added UI component, resource & system. Now renders on screen and live reloads 2024-09-10 22:27:15 -04:00
Antoine Pilote
552fe0ee04 Removed annoying debug window 2024-09-10 19:24:24 -04:00
Antoine Pilote
2c48590a4a Added shaders for UI and fixed UI renderer 2024-09-10 19:18:29 -04:00
Antoine Pilote
1949946cdd Removed wrong submodules 2024-09-10 18:10:16 -04:00
Antoine Pilote
dcbd6d0fe3 Merge pull request #72 from WiggleWizard/feature/basiccomponentreflection
Initial reflection for components using the entt reflection API
2024-09-10 12:42:12 -04:00
WiggleWizard
ffc79ccdf4 Initial reflection for components using the entt reflection API
Currently the only system using reflection is the drop down box when clicking "Add Component" in the entity inspector. The other systems and architecture is still designed around concrete compile time typing
2024-09-10 15:53:32 +01:00
Antoine Pilote
7e341b34cf Fixed broken shader uniform caused by automatic casting from uint to int 2024-09-09 21:40:06 -04:00
Antoine Pilote
1051f0cdd3 More work 2024-09-09 21:21:47 -04:00
Antoine Pilote
aef5f65f75 Refactor Shader uniform API + Added back NuakeUI 2024-09-09 20:55:51 -04:00
Antoine Pilote
5a0f7c06f0 Added Yoga 2024-09-09 18:01:05 -04:00
Antoine Pilote
0f14e303b2 Attempt to fix kinematic not generating collision callbacks 2024-09-09 00:09:04 -04:00
Antoine Pilote
22a859b3e1 Prevent .map rebuilding during play mode 2024-09-09 00:08:45 -04:00
Antoine Pilote
e36e33aa9a Renamed exe to Nuake Engine + added C# endpoints i forgot to push 2024-09-08 23:17:51 -04:00
Antoine Pilote
f30e178e87 Added AddComponent C# API + SetGet light intensity 2024-09-08 23:17:28 -04:00
Antoine Pilote
9f09773636 Removed debug window for shadwo maps 2024-09-08 23:17:12 -04:00
Antoine Pilote
73e0498287 Fixed crash in gizmo drawer when selection is invalid 2024-09-08 23:17:02 -04:00
Antoine Pilote
13c0fb414d Fixed crash when trying to generate trenchbroom game config 2024-09-08 23:16:47 -04:00
antopilo
7c123e1c0a Made it possible to open projects directly from the .project file 2024-09-08 15:01:19 -04:00
antopilo
219c9a97cd Made project list in welcome window the same style as template list in new project wizard 2024-09-08 12:32:32 -04:00
antopilo
20ade88fd9 Added a cancel button in new project wizard 2024-09-08 12:32:05 -04:00
Antoine Pilote
6005eb51d3 Merge branch 'develop' of https://github.com/antopilo/Nuake into develop 2024-09-05 21:49:27 -04:00
Antoine Pilote
8d69094cf2 Prevented crash on isValid on entity entity 2024-09-05 21:49:11 -04:00
Antoine Pilote
5034adca8e Now exporting entities to TB on build 2024-09-05 21:48:41 -04:00
Antoine Pilote
81b69749d9 Merge pull request #71 from antopilo/trenchbroom-path-project-settings
Added .project properties to Project Settings
2024-09-05 21:42:40 -04:00
emerycp
89971b2d77 Added .project properties to Project Settings 2024-09-05 21:37:55 -04:00
Antoine Pilote
43e9d6e7fc rip 2024-09-05 20:01:12 -04:00
Antoine Pilote
2c2ed94eea Fixed other mix shader fail casting 2024-09-05 20:00:19 -04:00
Antoine Pilote
120af20237 Fix outline shader for AMD cards 2024-09-05 19:54:21 -04:00
Antoine Pilote
422331dec2 Automatically refresh filebrowser on window focus, and preserve path after scanning 2024-09-05 19:44:27 -04:00
Antoine Pilote
9e05e6883a Forgot to include functional header 2024-09-05 19:09:45 -04:00
Antoine Pilote
73c927fdaf Added window callbacks for focused and closed 2024-09-05 19:07:48 -04:00
Antoine Pilote
5e3472c256 Fixed Coral crash with base type classes, temp fix for logs crash + added light color param to C# api 2024-09-05 00:52:55 -04:00
Antoine Pilote
732e94899c Added Physics.Raycast and Transform shortcut on entity objects 2024-09-04 22:26:59 -04:00
Antoine Pilote
ea97133e94 Bumped coral 2024-09-04 22:26:34 -04:00
Antoine Pilote
e1550fbff9 Forgot premake45 2024-09-04 21:05:14 -04:00
Antoine Pilote
780b95fba7 Removed line 2024-09-04 21:02:58 -04:00