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Better procedural sky default sun intensity
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@@ -14,7 +14,7 @@ namespace Nuake
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float AtmosphereRadius = 6380e3f;
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Vector3 RayleighScattering = Vector3(58e-7f, 135e-7f, 331e-7f);
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Vector3 MieScattering = Vector3(2e-5f);
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float SunIntensity = 10.0;
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float SunIntensity = 2.0;
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Vector3 CenterPoint = Vector3(0.f, -SurfaceRadius, 0.f);
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Vector3 SunDirection = Vector3(0.20000f, 0.95917f, 0.20000f);
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