From c7fedd830de1cf9c2db12d77d3b85d4d30d03e0d Mon Sep 17 00:00:00 2001 From: Antoine Pilote Date: Mon, 3 Jul 2023 20:26:08 -0400 Subject: [PATCH] Better procedural sky default sun intensity --- Nuake/src/Scene/Environment/ProceduralSky.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Nuake/src/Scene/Environment/ProceduralSky.h b/Nuake/src/Scene/Environment/ProceduralSky.h index 829f319d..9a1f4b73 100644 --- a/Nuake/src/Scene/Environment/ProceduralSky.h +++ b/Nuake/src/Scene/Environment/ProceduralSky.h @@ -14,7 +14,7 @@ namespace Nuake float AtmosphereRadius = 6380e3f; Vector3 RayleighScattering = Vector3(58e-7f, 135e-7f, 331e-7f); Vector3 MieScattering = Vector3(2e-5f); - float SunIntensity = 10.0; + float SunIntensity = 2.0; Vector3 CenterPoint = Vector3(0.f, -SurfaceRadius, 0.f); Vector3 SunDirection = Vector3(0.20000f, 0.95917f, 0.20000f);