A little bit of cleanup

This commit is contained in:
WiggleWizard
2024-09-15 23:06:06 +01:00
parent 269533eb03
commit baac971deb
10 changed files with 16 additions and 508 deletions

View File

@@ -159,25 +159,25 @@ void EditorSelectionPanel::DrawEntity(Nuake::Entity entity)
// Draw each component properties panels.
// mLightPanel.Draw(entity);
// mScriptPanel.Draw(entity);
// mNetScriptPanel.Draw(entity);
mLightPanel.Draw(entity);
mScriptPanel.Draw(entity);
mNetScriptPanel.Draw(entity);
// mAudioEmitterPanel.Draw(entity);
// mParticleEmitterPanel.Draw(entity);
// mSpritePanel.Draw(entity);
// mMeshPanel.Draw(entity);
// mSpritePanel.Draw(entity);
mMeshPanel.Draw(entity);
// mSkinnedModelPanel.Draw(entity);
// mBonePanel.Draw(entity);
// mQuakeMapPanel.Draw(entity);
// mCameraPanel.Draw(entity);
// mRigidbodyPanel.Draw(entity);
// mBoxColliderPanel.Draw(entity);
// mSphereColliderPanel.Draw(entity);
// mCapsuleColliderPanel.Draw(entity);
// mCylinderColliderPanel.Draw(entity);
// mMeshColliderPanel.Draw(entity);
// mCharacterControllerPanel.Draw(entity);
// mNavMeshVolumePanel.Draw(entity);
mBonePanel.Draw(entity);
// mQuakeMapPanel.Draw(entity);
mCameraPanel.Draw(entity);
// mRigidbodyPanel.Draw(entity);
mBoxColliderPanel.Draw(entity);
// mSphereColliderPanel.Draw(entity);
mCapsuleColliderPanel.Draw(entity);
mCylinderColliderPanel.Draw(entity);
mMeshColliderPanel.Draw(entity);
mCharacterControllerPanel.Draw(entity);
mNavMeshVolumePanel.Draw(entity);
// mUiPanel.Draw(entity);
using namespace Nuake;

View File

@@ -9,23 +9,16 @@
#include "../ComponentsPanel/LightPanel.h"
#include "../ComponentsPanel/ScriptPanel.h"
#include "../ComponentsPanel/MeshPanel.h"
#include "../ComponentsPanel/QuakeMapPanel.h"
#include "../ComponentsPanel/CameraPanel.h"
#include "../ComponentsPanel/RigidbodyPanel.h"
#include "../ComponentsPanel/BoxColliderPanel.h"
#include "../ComponentsPanel/CapsuleColliderPanel.h"
#include "../ComponentsPanel/CylinderColliderPanel.h"
#include "../ComponentsPanel/SphereColliderPanel.h"
#include "../ComponentsPanel/MeshColliderPanel.h"
#include "../ComponentsPanel/CharacterControllerPanel.h"
#include "../ComponentsPanel/SpritePanel.h"
#include "../ComponentsPanel/ParticleEmitterPanel.h"
#include "../ComponentsPanel/SkinnedModelPanel.h"
#include "../ComponentsPanel/BonePanel.h"
#include "../ComponentsPanel/AudioEmitterPanel.h"
#include "../ComponentsPanel/NetScriptPanel.h"
#include "../ComponentsPanel/NavMeshVolumePanel.h"
#include "../ComponentsPanel/UIPanel.h"
#include <src/Scene/Components/WrenScriptComponent.h>
#include <src/Resource/Prefab.h>
@@ -46,22 +39,14 @@ private:
ScriptPanel mScriptPanel;
NetScriptPanel mNetScriptPanel;
MeshPanel mMeshPanel;
SkinnedModelPanel mSkinnedModelPanel;
QuakeMapPanel mQuakeMapPanel;
CameraPanel mCameraPanel;
RigidbodyPanel mRigidbodyPanel;
BoxColliderPanel mBoxColliderPanel;
SphereColliderPanel mSphereColliderPanel;
MeshColliderPanel mMeshColliderPanel;
CapsuleColliderPanel mCapsuleColliderPanel;
CylinderColliderPanel mCylinderColliderPanel;
SpritePanel mSpritePanel;
CharacterControllerPanel mCharacterControllerPanel;
ParticleEmitterPanel mParticleEmitterPanel;
BonePanel mBonePanel;
AudioEmitterPanel mAudioEmitterPanel;
NavMeshVolumePanel mNavMeshVolumePanel;
UIPanel mUiPanel;
Ref<Nuake::File> currentFile;
Ref<Nuake::Resource> selectedResource;