Antoine Pilote
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87f58d890e
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Moved FileDialog into its own class
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2024-09-04 00:14:00 -04:00 |
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Antoine Pilote
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c91812c65e
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Moved FileSystem stuff into seprate files and a FileSystem Folder
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2024-09-03 23:49:22 -04:00 |
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Antoine Pilote
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db21f342b5
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Attempt at fixing AMD Driver crash
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2024-09-03 20:28:51 -04:00 |
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Antoine Pilote
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aaf553f8ba
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Fixed wrong include
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2024-09-03 19:31:07 -04:00 |
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Antoine Pilote
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db8ec0fbfd
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Merge branch 'develop' of https://github.com/antopilo/Nuake into develop
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2024-09-03 18:48:10 -04:00 |
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Antoine Pilote
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1ac0337863
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Refactor pass #1
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2024-09-03 18:47:45 -04:00 |
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Antoine Pilote
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be725f52f2
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Check if .map file exists
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2024-09-03 16:41:52 -04:00 |
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Antoine Pilote
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55a2403b88
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Merge branch 'develop' of https://github.com/antopilo/nuake into develop
# Conflicts:
# Nuake/src/Rendering/Renderer.cpp
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2024-09-03 12:40:19 -04:00 |
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Antoine Pilote
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54e5787472
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Merge branch 'develop' of https://github.com/antopilo/Nuake into develop
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2024-09-02 18:12:49 -04:00 |
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Antoine Pilote
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8aef2aaff9
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Removed some empty line
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2024-09-02 18:12:42 -04:00 |
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Antoine Pilote
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ced74170c5
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Merge pull request #70 from WiggleWizard/feature/tracy
Tracy MVP integration
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2024-09-02 18:12:15 -04:00 |
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Antoine Pilote
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d9237f83d2
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Added ground normal & ground velocity C# API e
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2024-09-02 18:09:02 -04:00 |
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WiggleWizard
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5a801e642c
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Tracy MVP integration
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2024-09-02 20:37:47 +01:00 |
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Antoine Pilote
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01000b9d13
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Added float type and default values for trenchbroom integration
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2024-09-02 14:05:59 -04:00 |
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Antoine Pilote
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c7a1c10ff0
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Removed spinning audio thread
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2024-09-02 12:59:49 -04:00 |
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Antoine Pilote
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5077b1b7f8
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Changed to only use 1 file watcher
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2024-09-02 12:56:02 -04:00 |
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Antoine Pilote
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8f72f1711d
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Merge branch 'develop' of https://github.com/antopilo/Nuake into develop
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2024-09-02 11:34:26 -04:00 |
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Antoine Pilote
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7af703b5fc
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Now scaling depth in viewport Depth mode and removed debug windows
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2024-09-02 11:34:23 -04:00 |
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WiggleWizard
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bcf3e9751a
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Initial module architecture
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2024-09-02 10:50:41 +01:00 |
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Antoine Pilote
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636736f567
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Fixed a bug where bsp wouldnt get serialized properly + displaying brush in darker in scene hierarchy
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2024-09-01 23:50:00 -04:00 |
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Antoine Pilote
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d289c5431d
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Added live reloading for quake maps
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2024-09-01 23:04:34 -04:00 |
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Antoine Pilote
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63712edc6d
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Added C# Point entities + automatic export of FGD entities
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2024-09-01 19:37:05 -04:00 |
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Antoine Pilote
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f59a7e931f
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Now renders func brush materials correclty
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2024-08-31 12:33:48 -04:00 |
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Antoine Pilote
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8aa41a1bf8
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Now diplaying links between brushes
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2024-08-31 00:07:45 -04:00 |
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Antoine Pilote
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3959760627
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Fixed serialization
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2024-08-30 21:50:21 -04:00 |
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Antoine Pilote
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85b41e9ea0
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Added C# -> Trenchbrom entity definition with reflection system
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2024-08-30 21:44:08 -04:00 |
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Antoine Pilote
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d46f74aa24
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Added new project wizard window
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2024-08-30 21:43:37 -04:00 |
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Antoine Pilote
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d42c2154cf
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Fixed multi spotlight shadows
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2024-08-29 23:02:23 -04:00 |
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Antoine Pilote
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05096355be
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Fixed spot light transformation
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2024-08-29 12:54:31 -04:00 |
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Antoine Pilote
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cf7d236540
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Typo fixed
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2024-08-28 23:57:39 -04:00 |
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Antoine Pilote
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0915b52327
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Attempt at fixing multiple shadows blending
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2024-08-28 23:23:12 -04:00 |
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Antoine Pilote
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991bd06064
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Added spotlight shadows with dynamic FOV shadowmaps
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2024-08-28 23:04:55 -04:00 |
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Antoine Pilote
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659e740615
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Nuked old vendor dependencies
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2024-08-28 20:51:19 -04:00 |
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antopilo
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f5668d744a
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Started spotlight shadow mapping
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2024-08-28 20:02:38 -04:00 |
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antopilo
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f2be766a1f
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Viewport overlay to change which texture to display in viewport
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2024-08-28 20:02:12 -04:00 |
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Antoine Pilote
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5d5e3e33d0
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1000th commit! 🎉 - Added .Mesh thumbnail preview + outlines now scales with resolution scaling
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2024-08-28 01:03:49 -04:00 |
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Antoine Pilote
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a285fbb61c
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Disabled debug line when dragging in 3D model
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2024-08-28 00:29:10 -04:00 |
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Antoine Pilote
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50a0c1e810
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Added a way to make mesh external instead of always embedded into the scene
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2024-08-28 00:27:59 -04:00 |
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Antoine Pilote
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e34ba3abac
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Added UI helper function for tooltips
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2024-08-27 22:54:39 -04:00 |
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Antoine Pilote
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9a30925b34
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Started editor .Net context for undo/redo system
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2024-08-25 22:42:07 -04:00 |
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Antoine Pilote
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03231e6bf7
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Added Various project settings
UI, Rendering, Viewport, Physics, Audio settings
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2024-08-21 18:05:28 -04:00 |
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Antoine Pilote
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1fd9ce8cae
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Fixed outline wrapping vertically when outline is on edge
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2024-08-16 18:03:19 -04:00 |
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Antoine Pilote
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27488ae5bf
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Can now rename entities pressing f2 or double clicking and selecting an entity should unfold the tree
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2024-08-16 17:59:06 -04:00 |
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Antoine Pilote
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9c2a6f9019
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Now displaying compilation errors in logger with status bar
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2024-08-16 17:58:06 -04:00 |
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Antoine Pilote
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2aa54db49e
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Sorting entity list by name to keep consistent order in hierarchy view
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2024-08-16 17:57:29 -04:00 |
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Antoine Pilote
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c996b9b114
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Outline renderer can now depth test
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2024-08-16 17:57:10 -04:00 |
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Antoine Pilote
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e0ebf9dbdb
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Character controller can now use cylinders and boxe shapes
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2024-08-16 17:56:39 -04:00 |
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Antoine Pilote
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688cbd0cda
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Fixed skinned mesh not casting shadows
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2024-08-16 17:56:26 -04:00 |
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Antoine Pilote
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3eb13beab5
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Added better gizmos icons and rescaling
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2024-08-16 17:56:02 -04:00 |
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Antoine Pilote
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4d1feb9802
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Added shapes to debug renderer
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2024-08-16 17:55:35 -04:00 |
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