Commit Graph

639 Commits

Author SHA1 Message Date
Antoine Pilote
87f58d890e Moved FileDialog into its own class 2024-09-04 00:14:00 -04:00
Antoine Pilote
c91812c65e Moved FileSystem stuff into seprate files and a FileSystem Folder 2024-09-03 23:49:22 -04:00
Antoine Pilote
db21f342b5 Attempt at fixing AMD Driver crash 2024-09-03 20:28:51 -04:00
Antoine Pilote
aaf553f8ba Fixed wrong include 2024-09-03 19:31:07 -04:00
Antoine Pilote
db8ec0fbfd Merge branch 'develop' of https://github.com/antopilo/Nuake into develop 2024-09-03 18:48:10 -04:00
Antoine Pilote
1ac0337863 Refactor pass #1 2024-09-03 18:47:45 -04:00
Antoine Pilote
be725f52f2 Check if .map file exists 2024-09-03 16:41:52 -04:00
Antoine Pilote
55a2403b88 Merge branch 'develop' of https://github.com/antopilo/nuake into develop
# Conflicts:
#	Nuake/src/Rendering/Renderer.cpp
2024-09-03 12:40:19 -04:00
Antoine Pilote
54e5787472 Merge branch 'develop' of https://github.com/antopilo/Nuake into develop 2024-09-02 18:12:49 -04:00
Antoine Pilote
8aef2aaff9 Removed some empty line 2024-09-02 18:12:42 -04:00
Antoine Pilote
ced74170c5 Merge pull request #70 from WiggleWizard/feature/tracy
Tracy MVP integration
2024-09-02 18:12:15 -04:00
Antoine Pilote
d9237f83d2 Added ground normal & ground velocity C# API e 2024-09-02 18:09:02 -04:00
WiggleWizard
5a801e642c Tracy MVP integration 2024-09-02 20:37:47 +01:00
Antoine Pilote
01000b9d13 Added float type and default values for trenchbroom integration 2024-09-02 14:05:59 -04:00
Antoine Pilote
c7a1c10ff0 Removed spinning audio thread 2024-09-02 12:59:49 -04:00
Antoine Pilote
5077b1b7f8 Changed to only use 1 file watcher 2024-09-02 12:56:02 -04:00
Antoine Pilote
8f72f1711d Merge branch 'develop' of https://github.com/antopilo/Nuake into develop 2024-09-02 11:34:26 -04:00
Antoine Pilote
7af703b5fc Now scaling depth in viewport Depth mode and removed debug windows 2024-09-02 11:34:23 -04:00
WiggleWizard
bcf3e9751a Initial module architecture 2024-09-02 10:50:41 +01:00
Antoine Pilote
636736f567 Fixed a bug where bsp wouldnt get serialized properly + displaying brush in darker in scene hierarchy 2024-09-01 23:50:00 -04:00
Antoine Pilote
d289c5431d Added live reloading for quake maps 2024-09-01 23:04:34 -04:00
Antoine Pilote
63712edc6d Added C# Point entities + automatic export of FGD entities 2024-09-01 19:37:05 -04:00
Antoine Pilote
f59a7e931f Now renders func brush materials correclty 2024-08-31 12:33:48 -04:00
Antoine Pilote
8aa41a1bf8 Now diplaying links between brushes 2024-08-31 00:07:45 -04:00
Antoine Pilote
3959760627 Fixed serialization 2024-08-30 21:50:21 -04:00
Antoine Pilote
85b41e9ea0 Added C# -> Trenchbrom entity definition with reflection system 2024-08-30 21:44:08 -04:00
Antoine Pilote
d46f74aa24 Added new project wizard window 2024-08-30 21:43:37 -04:00
Antoine Pilote
d42c2154cf Fixed multi spotlight shadows 2024-08-29 23:02:23 -04:00
Antoine Pilote
05096355be Fixed spot light transformation 2024-08-29 12:54:31 -04:00
Antoine Pilote
cf7d236540 Typo fixed 2024-08-28 23:57:39 -04:00
Antoine Pilote
0915b52327 Attempt at fixing multiple shadows blending 2024-08-28 23:23:12 -04:00
Antoine Pilote
991bd06064 Added spotlight shadows with dynamic FOV shadowmaps 2024-08-28 23:04:55 -04:00
Antoine Pilote
659e740615 Nuked old vendor dependencies 2024-08-28 20:51:19 -04:00
antopilo
f5668d744a Started spotlight shadow mapping 2024-08-28 20:02:38 -04:00
antopilo
f2be766a1f Viewport overlay to change which texture to display in viewport 2024-08-28 20:02:12 -04:00
Antoine Pilote
5d5e3e33d0 1000th commit! 🎉 - Added .Mesh thumbnail preview + outlines now scales with resolution scaling 2024-08-28 01:03:49 -04:00
Antoine Pilote
a285fbb61c Disabled debug line when dragging in 3D model 2024-08-28 00:29:10 -04:00
Antoine Pilote
50a0c1e810 Added a way to make mesh external instead of always embedded into the scene 2024-08-28 00:27:59 -04:00
Antoine Pilote
e34ba3abac Added UI helper function for tooltips 2024-08-27 22:54:39 -04:00
Antoine Pilote
9a30925b34 Started editor .Net context for undo/redo system 2024-08-25 22:42:07 -04:00
Antoine Pilote
03231e6bf7 Added Various project settings
UI, Rendering, Viewport, Physics, Audio settings
2024-08-21 18:05:28 -04:00
Antoine Pilote
1fd9ce8cae Fixed outline wrapping vertically when outline is on edge 2024-08-16 18:03:19 -04:00
Antoine Pilote
27488ae5bf Can now rename entities pressing f2 or double clicking and selecting an entity should unfold the tree 2024-08-16 17:59:06 -04:00
Antoine Pilote
9c2a6f9019 Now displaying compilation errors in logger with status bar 2024-08-16 17:58:06 -04:00
Antoine Pilote
2aa54db49e Sorting entity list by name to keep consistent order in hierarchy view 2024-08-16 17:57:29 -04:00
Antoine Pilote
c996b9b114 Outline renderer can now depth test 2024-08-16 17:57:10 -04:00
Antoine Pilote
e0ebf9dbdb Character controller can now use cylinders and boxe shapes 2024-08-16 17:56:39 -04:00
Antoine Pilote
688cbd0cda Fixed skinned mesh not casting shadows 2024-08-16 17:56:26 -04:00
Antoine Pilote
3eb13beab5 Added better gizmos icons and rescaling 2024-08-16 17:56:02 -04:00
Antoine Pilote
4d1feb9802 Added shapes to debug renderer 2024-08-16 17:55:35 -04:00