Antoine Pilote
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d1b2e2379f
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Started character controller implementation
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2023-04-02 18:36:17 -04:00 |
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Antoine Pilote
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a02c4bd114
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Physics improvement
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2023-04-02 13:56:58 -04:00 |
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antopilo
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2611c3f6c2
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Serialization of bsp hulls and deserialization
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2023-03-14 23:16:50 -04:00 |
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antopilo
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ea3f67a365
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Added Hulls to BSP component and collision creation
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2023-03-14 22:41:06 -04:00 |
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antopilo
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7186ae001e
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Serialize isSolid on BSP component
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2023-03-14 22:40:37 -04:00 |
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antopilo
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01b62d5e34
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Fixed wrong default quaternion on transform component
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2023-03-14 22:40:15 -04:00 |
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antopilo
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1c13c7ef2d
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Added mesh colliders
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2023-03-08 22:37:03 -05:00 |
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antopilo
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0a6f7ad733
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Added sphere collider + serialization
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2023-03-08 21:24:58 -05:00 |
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antopilo
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75cb774caf
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Code cleanup
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2023-03-08 20:04:06 -05:00 |
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antopilo
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6cbad0e13b
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Reworked editor camera
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2023-03-07 17:26:13 -05:00 |
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antopilo
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10baf5271a
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Fixed quaternion serializing
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2023-03-06 16:57:35 -05:00 |
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Antoine Pilote
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50a4b42284
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Using serializer for the scene copy
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2023-03-05 21:44:06 -05:00 |
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Antoine Pilote
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b1edeb387f
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Fixed scripting engine crash and improved transformation system
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2023-03-05 18:19:41 -05:00 |
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Antoine Pilote
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8be7695d1e
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Code standardtization pass. Fixed a bunch of warnings.
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2023-03-04 17:50:02 -05:00 |
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Antoine Pilote
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f8643f1dcf
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Partial Jolt implementation and some model loader fixes.
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2023-03-01 22:05:23 -05:00 |
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Antoine Pilote
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382802c62a
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Rework
-Removed bullet
-Removed Soloud
Removed every instances of bullet usage.
Edited some UI stuff
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2022-09-24 20:14:51 -04:00 |
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a.pilote
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87bc79d0a1
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Added play mode for engine .exe
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2022-07-24 18:12:29 -04:00 |
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a.pilote
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b41f00c020
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Added light and camera gizmo.
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2022-07-17 17:26:40 -04:00 |
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a.pilote
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5fb1e376c2
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added material editing in mesh panel. Renamed mesh component to model component.
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2022-07-17 14:15:11 -04:00 |
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a.pilote
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de3434703d
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Show ResourceID instead of nothing in component UI panel.
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2022-07-15 22:08:54 -04:00 |
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a.pilote
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249e26dcd5
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Removed euler, only quaternion and dirty flag
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2022-07-14 17:45:06 -04:00 |
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a.pilote
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fb6080d734
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Fixed quaternion for transforms
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2022-07-13 20:27:32 -04:00 |
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antopilo
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a4cdf4b524
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Work on quaternion rotation
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2022-07-10 18:36:10 -04:00 |
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antopilo
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32e63a5137
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Work on implementing quaternion
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2022-06-29 20:05:08 -04:00 |
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antopilo
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407ff89df7
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Refactor Mesh serialization and model system.
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2022-06-28 19:56:16 -04:00 |
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a.pilote
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6b827e9db7
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Mesh cleanup.
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2022-06-27 20:12:56 -04:00 |
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antopilo
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a8abef1ab2
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Cleanup
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2022-06-23 20:58:07 -04:00 |
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antopilo
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b273a2fb8a
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Added Screen space reflections and Editor UI refactoring
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2022-01-31 13:54:58 -05:00 |
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Antoine Pilote
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b8d94e94ed
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Merge pull request #6 from antopilo/rml_ui
Major push
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2022-01-09 16:49:35 -05:00 |
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antopilo
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a71bfcbe75
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Huge rework of editor and other changes.
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2022-01-09 16:44:20 -05:00 |
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antopilo
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55ae840678
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UI editor work
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2021-09-26 22:56:25 -04:00 |
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Filip Homolka
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41cac85899
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Maths.h
Camera.cpp
Components.h
LightComponent.h
MeshComponent.h
Entity.h
ImGuiHelper.h
Changed backslashes to slashes, for unix-compatibility
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2021-09-20 23:11:15 +02:00 |
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antopilo
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c02c3946b7
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Added bloom post process
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2021-09-15 21:18:44 -04:00 |
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antopilo
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4f93cb4395
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Point entity and prefab
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2021-09-10 00:04:38 -04:00 |
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antopilo
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33b3962e51
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Drag and drop prefab into scene tree. Play pause snapshot system
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2021-09-08 21:28:53 -04:00 |
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antopilo
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b1a1f4f063
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Interface component, Serialization of mesh components
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2021-09-08 18:35:10 -04:00 |
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antopilo
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61e54c5a46
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GLTF 2.0 support, Updated Scripting, Fixed point light shadowing, Added editor focus camera
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2021-09-06 22:28:54 -04:00 |
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antopilo
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a6823ba2fa
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Transform system overhaul
Fixed child rotations
Added editor overhauls
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2021-09-05 16:43:38 -04:00 |
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antopilo
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99ea3a906c
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Fixed framebuffer resizing and transform rotation matrix
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2021-09-04 01:41:47 -04:00 |
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antopilo
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c3d3e20ab4
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Fixed shading in deferred.
Added sky in deferred.
Started render buffer abstraction
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2021-09-01 22:31:45 -04:00 |
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antopilo
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54a138c044
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Added GBuffer
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2021-08-31 23:27:19 -04:00 |
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antopilo
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b27438c3e3
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prefab component
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2021-08-26 23:45:43 -04:00 |
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antopilo
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3fb0a2cc81
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Prefab saving
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2021-08-26 20:46:34 -04:00 |
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Antoine Pilote
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c1f2f4ba90
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Merge branch 'main' of https://github.com/antopilo/Nuake into main
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2021-07-25 15:08:56 -04:00 |
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Antoine Pilote
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4b34782452
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UI added hover styling and code cleanup
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2021-07-25 15:08:36 -04:00 |
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Filip Homolka
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b391581feb
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Turn "WrenScript" label into "mWrenScript" label, so it works on compilers other than MSVC
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2021-07-25 20:13:00 +02:00 |
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Antoine Pilote
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8ecab5c3ad
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Frustum culling progress
Unlit materials
Renderer cleanup
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2021-07-14 22:10:05 -04:00 |
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Antoine Pilote
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2b88ee09e3
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Quake maps geometry batching
Rendering Optimization
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2021-07-13 22:23:19 -04:00 |
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Antoine Pilote
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38ceae6fa9
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Rendering refactoring
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2021-07-12 20:17:16 -04:00 |
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Antoine Pilote
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c2ce3c9cb9
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Rendering abstraction progress
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2021-07-11 23:59:37 -04:00 |
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