Commit Graph
953 Commits
Author SHA1 Message Date
Antoine Pilote a817001c53 Now printing build results in logger 2024-08-14 21:01:32 -04:00
Antoine Pilote 98f490e4e1 Now grabbing output for subprocess. Only first lines for now 2024-08-14 20:51:40 -04:00
Antoine Pilote 1eb81041fb Added clear logs button + showing exception in status bar 2024-08-14 20:29:50 -04:00
Antoine Pilote 6032d40aa2 Fixed csproj to prevent duplicate error warnings 2024-08-14 19:48:30 -04:00
Antoine Pilote 5f2667f95b Removed MSDF 2024-08-14 19:34:51 -04:00
Antoine Pilote 0de9c216c5 Removed all dead code 2024-08-14 19:21:17 -04:00
Antoine Pilote b887e8e826 Removed optick and freetype 2024-08-14 18:58:01 -04:00
Antoine Pilote e5616f98a4 Removed unused dependencies 2024-08-14 18:55:29 -04:00
Antoine Pilote 8295a8c550 Fixed runtime premake 2024-08-14 18:52:02 -04:00
Antoine Pilote d01b21875c Updated default editor layout 2024-08-14 18:25:02 -04:00
Antoine Pilote 9b9f5d111d Partial Entity Exposed field implementation 2024-08-13 23:54:51 -04:00
Antoine Pilote 318b646d61 Added support for vec2 and vec3 2024-08-13 22:03:16 -04:00
Antoine Pilote 44cb6f7325 Added double, bool string 2024-08-13 21:42:20 -04:00
Antoine Pilote 9733e9651a Added basic C# field reflection in editor 2024-08-13 21:12:11 -04:00
Antoine Pilote 01a7db2132 Made max amount of thumbnail generated per frame for performance 2024-08-13 00:34:10 -04:00
Antoine Pilote d35a7dad34 Fixed inverted sky light direction & Volumetric 2024-08-11 00:59:52 -04:00
Antoine Pilote 24cd93c342 Fixed shadow mapping rendering incorrectly & Fixed crashed if open scene was cancelled 2024-08-11 00:57:41 -04:00
Antoine Pilote 3c857992ad Updated internal shader 2024-08-11 00:45:19 -04:00
Antoine Pilote 6da7cb9d3f Now rendering live preview when dragging models into viewport 2024-08-11 00:45:02 -04:00
Antoine Pilote 91b3e5d4b0 Added model preview while dragging model into viewport and outline fully opaque 2024-08-10 21:40:57 -04:00
Antoine Pilote a996a408aa Better debug line rendering & removed 2024-08-10 19:12:09 -04:00
Antoine Pilote ad2c40da87 Added useful maths function to the .Net API 2024-08-10 18:51:37 -04:00
Antoine Pilote e7d6ca19b0 Now returns object physics layer in shape cast result 2024-08-10 18:39:28 -04:00
Antoine Pilote 4dd1a4e6f7 Added shape sweeping in C# 2024-08-10 18:09:22 -04:00
Antoine Pilote f3b9b328b1 Added proper debug line renderer! 2024-08-09 23:36:02 -04:00
Antoine Pilote 275aad82b9 Serialized navmesh props 2024-08-09 21:21:41 -04:00
Antoine Pilote 279588cad8 SetWindowMonitor doesnt make it fullscreen anymore 2024-08-09 19:12:53 -04:00
Antoine Pilote 3fcd63ff34 Added FindPath to C# API for path finding 2024-08-09 19:12:42 -04:00
Antoine Pilote 5bd6690f20 Grouped dependecies into a group 2024-08-09 19:12:03 -04:00
Antoine Pilote 0930d4d3f4 Better logger and project launch arg fixed 2024-08-09 19:11:46 -04:00
Antoine Pilote c48441e0db No longer need premake to generate projects 2024-08-08 12:52:21 -04:00
Antoine Pilote bb8b3cfa27 Now start editor maximized 2024-08-07 12:59:40 -04:00
Antoine Pilote 0e8484f36d Added SetFullScreen and Maximize function to Window 2024-08-07 12:44:20 -04:00
Antoine Pilote b2bc19b8d0 Sanity check for gizmo drawer navmesh 2024-08-05 23:51:35 -04:00
Antoine Pilote ca1d17e058 Now only drawing navmesh if selected + properly serialized 2024-08-05 23:48:41 -04:00
Antoine Pilote 67b5a94613 Commented out debug draw code 2024-08-05 23:33:07 -04:00
Antoine Pilote 91936387d5 Now initialized navmesh query after deserializing mesh 2024-08-05 23:32:08 -04:00
Antoine Pilote c296685e32 Moved navmesh into its own object and started serialization & deserialization of nav mesh 2024-08-05 23:29:58 -04:00
Antoine Pilote 755ef9c6e0 Various fixes 2024-08-05 23:29:28 -04:00
Antoine Pilote f392ded8b3 Added base64 Encore & Decode function 2024-08-05 23:29:09 -04:00
Antoine Pilote 1995d429ca Moved tools into menubar->tool 2024-08-05 23:28:54 -04:00
Antoine Pilote 5fd8b3ead9 Map importer now handles maps with multiple wads + remove the //Game type and replace with projects type. Also made it faster an async 2024-07-29 23:12:56 -04:00
Antoine Pilote 69d59266b9 Improved shadow mapping and refactored quakemap builder scene structure 2024-07-28 21:05:02 -04:00
Antoine Pilote 5125561756 Increased max amount of lights to 42 2024-07-28 20:28:25 -04:00
Antoine Pilote 0a6ab30fbe Quake map builder skips over empty textures 2024-07-28 19:04:38 -04:00
Antoine Pilote 7c7cb0482b Map converter now works 📦 2024-07-28 17:09:28 -04:00
Antoine Pilote d33c4f33df Started quake map importer 2024-07-28 14:53:12 -04:00
Antoine Pilote f9b5e561ad Added missing directory /textures/ check in wad importer 2024-07-28 14:14:41 -04:00
Antoine Pilote fef18ec651 Fixed inverted volumetric direction 2024-07-28 14:14:20 -04:00
Antoine Pilote ac0587345d Embedded file icons, fixed lights not unregistering when deleting last light in scene. Fixed resource file 2024-07-28 12:49:25 -04:00