Commit Graph

51 Commits

Author SHA1 Message Date
Antoine Pilote
6384c39efd PR Fixes 2023-07-14 12:32:26 -04:00
Antoine Pilote
94ba63cc28 Clean up 2023-07-14 11:51:06 -04:00
Antoine Pilote
b2f14472f8 Now everything works, except rotating while having scale 2023-07-14 11:25:33 -04:00
Antoine Pilote
9f60963102 Progress towards mental freedom 2023-07-13 23:31:07 -04:00
Antoine Pilote
13fb6be430 Calculate Forward and Right vector fixed gizmo stutter 2023-07-13 17:26:14 -04:00
Antoine Pilote
44597fbe43 Work but still broken 2023-07-13 15:57:54 -04:00
Antoine Pilote
1ceef36e67 Merge branch 'main' into NK-103-Camera-corrupted-transform-2 2023-07-12 22:50:42 -04:00
émeryc
43d1e07aba PR Review comments 2023-07-12 22:10:23 -04:00
émeryc
12e7cb0625 Open Folder in File Explorer 2023-07-12 21:41:09 -04:00
Antoine Pilote
a466065ac6 Progress towards finding transform corruption when drawing after loading scene 2023-07-12 01:21:47 -04:00
Antoine Pilote
9ad09ff749 FIxed gizmo 2023-07-11 16:32:01 -04:00
Antoine Pilote
cddc9f6c21 Cleanup Engine.h and made IsPlayMode a method 2023-07-10 13:22:03 -04:00
emerycp
ef74b3f998 Change Title on New Project 2023-07-07 22:42:37 -04:00
emerycp
1e81cb8532 Creating Project Editor does not create directory 2023-07-07 22:25:42 -04:00
Antoine Pilote
1a759e0925 Merge pull request #14 from antopilo/feature/NK-73-creating-new-project-doesnt-add-project-suffix
Creating New Project doesn't add .project
2023-07-07 19:13:52 -04:00
emerycp
6b4d0c0f69 Renamed Exist method to FileExist 2023-07-07 18:33:29 -04:00
emerycp
1885f1a853 Creating New Project doesn't add .project 2023-07-07 18:24:55 -04:00
emerycp
57a92387dc Added Play Mode shortcut (F5) 2023-07-07 17:07:03 -04:00
Antoine Pilote
b4734d2ccb Prevented editor camera updates if in play mode 2023-07-06 22:41:02 -04:00
Antoine Pilote
c960016883 Fixed unselection selecting entity with id 0 2023-07-06 19:11:27 -04:00
Antoine Pilote
57bce04d23 Added mouse picking for selecting entities
- Added entity id uniform to the gbuffer
- Added entity id to RenderList
- Added selecting when clicking on an entity
2023-07-06 18:50:29 -04:00
Antoine Pilote
b04625e61d Improved Logger Editor UI
- Added default weight for each column of the table
- Added Severity Level labels
2023-07-06 18:07:55 -04:00
Antoine Pilote
701874d1a0 Improved viewport UI
- Fixed gizmo offset
- Centered FPS and MS labels in their boxes
- Removed padding of the toolbar
- Moved FPS and MS labels to the right of the toolbar
2023-07-06 15:49:47 -04:00
Antoine Pilote
dfb81046bf Improved Env. window
Separate section per PostFX
2023-07-02 16:34:49 -04:00
Antoine Pilote
0ba492a872 Added icons and fixed audio manger crash 2023-04-04 01:39:23 -04:00
Antoine Pilote
6b018aeb32 Audio mixer window 2023-04-03 00:37:40 -04:00
Antoine Pilote
1532724a5d Started work on audio manager
Implemented soloud
2023-04-02 22:35:40 -04:00
antopilo
58a803a37a Improved IMguizmo offset 2023-03-15 22:10:30 -04:00
antopilo
3160dd437e Moved scene snapshot into class 2023-03-15 20:29:37 -04:00
antopilo
31a4ac5e2e Scene settings panel now has similar header. 2023-03-14 22:37:27 -04:00
antopilo
e78edb7052 Improved SSAO 2023-03-13 22:18:00 -04:00
antopilo
75cb774caf Code cleanup 2023-03-08 20:04:06 -05:00
Antoine Pilote
65df50e722 Added panel for box collider and created first rigidbody 2023-03-07 21:40:33 -05:00
antopilo
6cbad0e13b Reworked editor camera 2023-03-07 17:26:13 -05:00
antopilo
0df434282d Added a option to disable drawing axis in the view menu 2023-03-06 16:57:07 -05:00
antopilo
a777f37830 Improved editor camera support 2023-03-06 12:13:06 -05:00
Antoine Pilote
b1edeb387f Fixed scripting engine crash and improved transformation system 2023-03-05 18:19:41 -05:00
Antoine Pilote
47985f507a Added SSAO 2023-03-05 13:00:12 -05:00
Antoine Pilote
abd5ac2dc8 Fixed volumetric Post FX 2023-03-04 17:44:59 -05:00
Antoine Pilote
382802c62a Rework
-Removed bullet
-Removed Soloud
Removed every instances of bullet usage.
Edited some UI stuff
2022-09-24 20:14:51 -04:00
a.pilote
5fb1e376c2 added material editing in mesh panel. Renamed mesh component to model component. 2022-07-17 14:15:11 -04:00
a.pilote
de3434703d Show ResourceID instead of nothing in component UI panel. 2022-07-15 22:08:54 -04:00
a.pilote
06f4913b45 Added shortcut for transformation modes. 2022-07-14 17:53:02 -04:00
a.pilote
249e26dcd5 Removed euler, only quaternion and dirty flag 2022-07-14 17:45:06 -04:00
antopilo
a4cdf4b524 Work on quaternion rotation 2022-07-10 18:36:10 -04:00
antopilo
32e63a5137 Work on implementing quaternion 2022-06-29 20:05:08 -04:00
antopilo
162966eeb0 Made material resource file editable from engine 2022-06-29 18:05:59 -04:00
antopilo
407ff89df7 Refactor Mesh serialization and model system. 2022-06-28 19:56:16 -04:00
a.pilote
6b827e9db7 Mesh cleanup. 2022-06-27 20:12:56 -04:00
antopilo
7ba865ef14 Fixes
Added Welcome screen
Fixed for c++ 20
2022-06-23 20:43:32 -04:00