Antoine Pilote
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8308c1a7e6
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Removed unused files
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2023-07-26 15:54:00 -04:00 |
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Antoine Pilote
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dbac1c187f
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Dynamic gizmos
- Added cylinder collider component
- Dynamic cylinder, capsule, box, sphere gizmos
- Added wireframe for mesh shape
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2023-07-15 19:26:37 -04:00 |
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a.pilote
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87bc79d0a1
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Added play mode for engine .exe
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2022-07-24 18:12:29 -04:00 |
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a.pilote
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5fb1e376c2
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added material editing in mesh panel. Renamed mesh component to model component.
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2022-07-17 14:15:11 -04:00 |
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antopilo
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a8abef1ab2
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Cleanup
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2022-06-23 20:58:07 -04:00 |
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Filip Homolka
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41cac85899
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Maths.h
Camera.cpp
Components.h
LightComponent.h
MeshComponent.h
Entity.h
ImGuiHelper.h
Changed backslashes to slashes, for unix-compatibility
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2021-09-20 23:11:15 +02:00 |
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Antoine Pilote
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38ceae6fa9
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Rendering refactoring
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2021-07-12 20:17:16 -04:00 |
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Antoine Pilote
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5b56e2ff9a
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Character controller working better
Moved ECS systems to separate folders
better raycast normal result
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2021-06-18 16:44:54 -04:00 |
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