Files
Nuake-custom/Nuake/src/Scene/Components/Components.h
Antoine Pilote 5b56e2ff9a Character controller working better
Moved ECS systems to separate folders
better raycast normal result
2021-06-18 16:44:54 -04:00

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577 B
C++

#pragma once
#include <glm\ext\matrix_float4x4.hpp>
#include <string>
#include "BaseComponent.h"
#include "TransformComponent.h"
#include "LightComponent.h"
#include "CameraComponent.h"
#include "MeshComponent.h"
#include "ModelComponent.h"
#include "QuakeMap.h"
#include "RigidbodyComponent.h"
#include "SphereCollider.h"
#include "MeshCollider.h"
#include "NativeScriptComponent.h"
#include "CharacterControllerComponent.h"
#include "ParentComponent.h"
#include "NameComponent.h"
#include <imgui/imgui.h>
#include "../Entities/Entity.h"
// TODO: include components here.