Antoine Pilote
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ca989b9ba8
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Fixed physics system crash
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2023-07-02 16:34:16 -04:00 |
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Antoine Pilote
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1532724a5d
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Started work on audio manager
Implemented soloud
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2023-04-02 22:35:40 -04:00 |
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Antoine Pilote
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80eadc2a5a
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Added capsule collider component
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2023-04-02 19:01:40 -04:00 |
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Antoine Pilote
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d1b2e2379f
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Started character controller implementation
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2023-04-02 18:36:17 -04:00 |
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Antoine Pilote
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a02c4bd114
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Physics improvement
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2023-04-02 13:56:58 -04:00 |
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antopilo
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3c40cacaf8
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Fixed hull collisions not being scaled 1/64th of a unit
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2023-03-15 20:28:48 -04:00 |
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antopilo
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b51ff970fc
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Optimized hull creation to be per brush instead of face.
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2023-03-14 23:17:12 -04:00 |
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antopilo
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af480dc025
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Fixed wrong rotation operation order in transform system
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2023-03-14 22:41:34 -04:00 |
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antopilo
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ea3f67a365
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Added Hulls to BSP component and collision creation
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2023-03-14 22:41:06 -04:00 |
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antopilo
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ffa4b52ad3
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Added transform to rigidbody
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2023-03-13 23:32:49 -04:00 |
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antopilo
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1c13c7ef2d
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Added mesh colliders
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2023-03-08 22:37:03 -05:00 |
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antopilo
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0a6f7ad733
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Added sphere collider + serialization
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2023-03-08 21:24:58 -05:00 |
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antopilo
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8c9c6c21df
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Added sphere collider
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2023-03-08 20:21:50 -05:00 |
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antopilo
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75cb774caf
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Code cleanup
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2023-03-08 20:04:06 -05:00 |
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Antoine Pilote
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65df50e722
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Added panel for box collider and created first rigidbody
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2023-03-07 21:40:33 -05:00 |
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antopilo
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6cbad0e13b
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Reworked editor camera
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2023-03-07 17:26:13 -05:00 |
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Antoine Pilote
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50a4b42284
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Using serializer for the scene copy
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2023-03-05 21:44:06 -05:00 |
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Antoine Pilote
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b1edeb387f
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Fixed scripting engine crash and improved transformation system
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2023-03-05 18:19:41 -05:00 |
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Antoine Pilote
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8be7695d1e
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Code standardtization pass. Fixed a bunch of warnings.
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2023-03-04 17:50:02 -05:00 |
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a.pilote
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5fb1e376c2
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added material editing in mesh panel. Renamed mesh component to model component.
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2022-07-17 14:15:11 -04:00 |
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a.pilote
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249e26dcd5
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Removed euler, only quaternion and dirty flag
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2022-07-14 17:45:06 -04:00 |
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a.pilote
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fb6080d734
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Fixed quaternion for transforms
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2022-07-13 20:27:32 -04:00 |
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antopilo
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a4cdf4b524
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Work on quaternion rotation
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2022-07-10 18:36:10 -04:00 |
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antopilo
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32e63a5137
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Work on implementing quaternion
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2022-06-29 20:05:08 -04:00 |
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antopilo
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407ff89df7
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Refactor Mesh serialization and model system.
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2022-06-28 19:56:16 -04:00 |
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a.pilote
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6b827e9db7
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Mesh cleanup.
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2022-06-27 20:12:56 -04:00 |
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antopilo
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a8abef1ab2
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Cleanup
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2022-06-23 20:58:07 -04:00 |
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antopilo
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7ba865ef14
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Fixes
Added Welcome screen
Fixed for c++ 20
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2022-06-23 20:43:32 -04:00 |
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antopilo
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b273a2fb8a
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Added Screen space reflections and Editor UI refactoring
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2022-01-31 13:54:58 -05:00 |
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antopilo
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a71bfcbe75
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Huge rework of editor and other changes.
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2022-01-09 16:44:20 -05:00 |
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antopilo
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4d1e134eaa
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refactoring scene rendering
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2021-09-20 06:49:45 -04:00 |
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antopilo
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4f93cb4395
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Point entity and prefab
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2021-09-10 00:04:38 -04:00 |
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antopilo
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a6823ba2fa
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Transform system overhaul
Fixed child rotations
Added editor overhauls
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2021-09-05 16:43:38 -04:00 |
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antopilo
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99ea3a906c
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Fixed framebuffer resizing and transform rotation matrix
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2021-09-04 01:41:47 -04:00 |
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antopilo
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fb9751641f
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Various fixes:
- removal of entity crash
- play mode corrupt scene graph
- Added dither effect on selected entity
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2021-08-30 21:46:19 -04:00 |
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a.pilote
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eb69e6db0f
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font-update
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2021-08-23 06:27:28 -04:00 |
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Antoine Pilote
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69fd08d941
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Added freetype premake file
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2021-07-25 18:28:26 -04:00 |
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Antoine Pilote
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c1f2f4ba90
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Merge branch 'main' of https://github.com/antopilo/Nuake into main
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2021-07-25 15:08:56 -04:00 |
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Antoine Pilote
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4b34782452
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UI added hover styling and code cleanup
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2021-07-25 15:08:36 -04:00 |
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Filip Homolka
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b391581feb
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Turn "WrenScript" label into "mWrenScript" label, so it works on compilers other than MSVC
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2021-07-25 20:13:00 +02:00 |
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Antoine Pilote
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8ecab5c3ad
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Frustum culling progress
Unlit materials
Renderer cleanup
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2021-07-14 22:10:05 -04:00 |
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Antoine Pilote
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2b88ee09e3
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Quake maps geometry batching
Rendering Optimization
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2021-07-13 22:23:19 -04:00 |
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Antoine Pilote
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38ceae6fa9
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Rendering refactoring
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2021-07-12 20:17:16 -04:00 |
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Antoine Pilote
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0c6ed48bbd
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Major cleanup.
Moved to namespace
Cleanup includes
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2021-07-11 18:56:44 -04:00 |
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Antoine Pilote
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78d02a5859
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Fixed volumetric fog, added transform system
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2021-07-03 20:52:29 -04:00 |
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Antoine Pilote
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b384154eb4
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Added error handling in wren. Game while abort lauching and print error in logger
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2021-07-03 18:31:32 -04:00 |
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Antoine Pilote
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f5bcb12f61
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Added nuake wren modules path detection, removed project stuff
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2021-07-03 16:00:13 -04:00 |
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Antoine Pilote
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68d276c4b6
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Fixed triggers mesh collision to account for all faces
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2021-07-02 03:30:12 -04:00 |
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Antoine Pilote
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e5306bfed4
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Fixed FGD saving, Scene building
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2021-07-02 02:07:32 -04:00 |
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Antoine Pilote
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14190508cf
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Working FGD export
Added trenchbroom path settings
Saving Entity definition file,.
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2021-07-01 22:56:43 -04:00 |
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