Commit Graph

33 Commits

Author SHA1 Message Date
Antoine Pilote
3eb13beab5 Added better gizmos icons and rescaling 2024-08-16 17:56:02 -04:00
Antoine Pilote
4d1feb9802 Added shapes to debug renderer 2024-08-16 17:55:35 -04:00
Antoine Pilote
9d74c782ab Added blend icons 2024-08-15 15:57:01 -04:00
Antoine Pilote
d01b21875c Updated default editor layout 2024-08-14 18:25:02 -04:00
Antoine Pilote
24cd93c342 Fixed shadow mapping rendering incorrectly & Fixed crashed if open scene was cancelled 2024-08-11 00:57:41 -04:00
Antoine Pilote
6da7cb9d3f Now rendering live preview when dragging models into viewport 2024-08-11 00:45:02 -04:00
Antoine Pilote
91b3e5d4b0 Added model preview while dragging model into viewport and outline fully opaque 2024-08-10 21:40:57 -04:00
Antoine Pilote
f3b9b328b1 Added proper debug line renderer! 2024-08-09 23:36:02 -04:00
Antoine Pilote
ca1d17e058 Now only drawing navmesh if selected + properly serialized 2024-08-05 23:48:41 -04:00
Antoine Pilote
5125561756 Increased max amount of lights to 42 2024-07-28 20:28:25 -04:00
Antoine Pilote
ac0587345d Embedded file icons, fixed lights not unregistering when deleting last light in scene. Fixed resource file 2024-07-28 12:49:25 -04:00
Antoine Pilote
59a8340711 Updated resources/images and CoralConfig 2024-07-28 12:30:30 -04:00
Antoine Pilote
2653343f56 Added gizmo to Directional&Spotlight lights, also fixed direction calculations for ProceduralSky 2024-07-28 12:29:21 -04:00
Antoine Pilote
516a93a7f0 Added spot light type 🔦 & light direction now using global rotation 2024-07-28 11:50:14 -04:00
Antoine Pilote
5216daed48 Added back tonemapping 2024-04-28 18:17:09 -04:00
Antoine Pilote
d3382e22ff Can no longer select occluded gizmos 2024-03-16 11:51:32 -04:00
Antoine Pilote
c49c0f7546 Fixed outline 2024-03-16 11:45:13 -04:00
Antoine Pilote
1fa0fd635f Made selection outline during play mode impossible and made outline outside of selected game object 2024-03-16 11:26:32 -04:00
Antoine Pilote
c826056846 Gizmo mouse picking now works 2023-10-12 19:49:17 -04:00
Antoine Pilote
90732fca50 Progress towards gizmo mouse picking 2023-10-10 00:06:21 -04:00
Antoine Pilote
84bd2f3399 Added selection outline✍️ 2023-10-09 19:05:43 -04:00
Antoine Pilote
d3ec4e1c02 Better Gizmos
Gizmos now display half opacity when occluded, same for lines
Improved editor camera, should keep updating even if not controlled
Viewport should not grab input when another imgui element is over it
2023-10-09 15:22:39 -04:00
Antoine Pilote
828f46713b Merge branch 'main' of https://github.com/antopilo/Nuake 2023-10-08 13:26:53 -04:00
Antoine Pilote
2620fa548e Editor improvements, better cam, better gizmos, better lines 2023-10-08 13:26:41 -04:00
Antoine Pilote
fdeb1e547e Add files via upload 2023-10-02 19:47:01 -04:00
Antoine Pilote
3396e65c21 Delete Resources/Images/screenshot.png 2023-10-02 19:46:32 -04:00
Antoine Pilote
67a8526391 Add files via upload 2023-10-02 19:46:04 -04:00
Antoine Pilote
d749765e68 Merge branch 'linux-dev'
# Conflicts:
#	Editor/Editor.cpp
2023-10-02 01:40:04 -04:00
Antoine Pilote
890dbc34f6 Conflicts resolved 2023-10-02 01:38:25 -04:00
Antoine Pilote
0ed2ed3623 Improved SSAO 2023-10-02 01:32:34 -04:00
Antoine Pilote
b265665013 Changed shaders to be 430 for the moment. 2023-09-30 14:25:47 -04:00
Antoine Pilote
46bb625106 Fix bloom shaders 2023-09-27 19:31:05 -04:00
Antoine Pilote
ff4489a466 Now uses embedded resources 2023-09-26 20:43:56 -04:00