Antoine Pilote
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1532724a5d
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Started work on audio manager
Implemented soloud
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2023-04-02 22:35:40 -04:00 |
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Antoine Pilote
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80eadc2a5a
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Added capsule collider component
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2023-04-02 19:01:40 -04:00 |
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Antoine Pilote
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d1b2e2379f
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Started character controller implementation
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2023-04-02 18:36:17 -04:00 |
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Antoine Pilote
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a02c4bd114
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Physics improvement
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2023-04-02 13:56:58 -04:00 |
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antopilo
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3c40cacaf8
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Fixed hull collisions not being scaled 1/64th of a unit
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2023-03-15 20:28:48 -04:00 |
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antopilo
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b51ff970fc
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Optimized hull creation to be per brush instead of face.
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2023-03-14 23:17:12 -04:00 |
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antopilo
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2611c3f6c2
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Serialization of bsp hulls and deserialization
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2023-03-14 23:16:50 -04:00 |
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antopilo
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ca7b8955bf
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Serialize scene path
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2023-03-14 22:41:58 -04:00 |
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antopilo
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af480dc025
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Fixed wrong rotation operation order in transform system
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2023-03-14 22:41:34 -04:00 |
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antopilo
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ea3f67a365
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Added Hulls to BSP component and collision creation
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2023-03-14 22:41:06 -04:00 |
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antopilo
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7186ae001e
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Serialize isSolid on BSP component
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2023-03-14 22:40:37 -04:00 |
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antopilo
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01b62d5e34
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Fixed wrong default quaternion on transform component
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2023-03-14 22:40:15 -04:00 |
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antopilo
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ffa4b52ad3
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Added transform to rigidbody
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2023-03-13 23:32:49 -04:00 |
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antopilo
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1c13c7ef2d
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Added mesh colliders
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2023-03-08 22:37:03 -05:00 |
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antopilo
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0a6f7ad733
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Added sphere collider + serialization
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2023-03-08 21:24:58 -05:00 |
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antopilo
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8c9c6c21df
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Added sphere collider
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2023-03-08 20:21:50 -05:00 |
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antopilo
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75cb774caf
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Code cleanup
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2023-03-08 20:04:06 -05:00 |
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Antoine Pilote
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65df50e722
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Added panel for box collider and created first rigidbody
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2023-03-07 21:40:33 -05:00 |
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antopilo
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6cbad0e13b
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Reworked editor camera
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2023-03-07 17:26:13 -05:00 |
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antopilo
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10baf5271a
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Fixed quaternion serializing
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2023-03-06 16:57:35 -05:00 |
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antopilo
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a777f37830
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Improved editor camera support
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2023-03-06 12:13:06 -05:00 |
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Antoine Pilote
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50a4b42284
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Using serializer for the scene copy
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2023-03-05 21:44:06 -05:00 |
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Antoine Pilote
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69a2013a0f
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Added some serialization and added shader functionallity
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2023-03-05 20:09:57 -05:00 |
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Antoine Pilote
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b1edeb387f
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Fixed scripting engine crash and improved transformation system
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2023-03-05 18:19:41 -05:00 |
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Antoine Pilote
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47985f507a
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Added SSAO
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2023-03-05 13:00:12 -05:00 |
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Antoine Pilote
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8be7695d1e
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Code standardtization pass. Fixed a bunch of warnings.
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2023-03-04 17:50:02 -05:00 |
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Antoine Pilote
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abd5ac2dc8
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Fixed volumetric Post FX
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2023-03-04 17:44:59 -05:00 |
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antopilo
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8195d6879b
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Clean up code
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2023-03-03 15:16:27 -05:00 |
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Antoine Pilote
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f8643f1dcf
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Partial Jolt implementation and some model loader fixes.
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2023-03-01 22:05:23 -05:00 |
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Antoine Pilote
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382802c62a
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Rework
-Removed bullet
-Removed Soloud
Removed every instances of bullet usage.
Edited some UI stuff
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2022-09-24 20:14:51 -04:00 |
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a.pilote
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87bc79d0a1
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Added play mode for engine .exe
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2022-07-24 18:12:29 -04:00 |
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a.pilote
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b41f00c020
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Added light and camera gizmo.
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2022-07-17 17:26:40 -04:00 |
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a.pilote
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5fb1e376c2
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added material editing in mesh panel. Renamed mesh component to model component.
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2022-07-17 14:15:11 -04:00 |
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a.pilote
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de3434703d
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Show ResourceID instead of nothing in component UI panel.
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2022-07-15 22:08:54 -04:00 |
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a.pilote
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249e26dcd5
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Removed euler, only quaternion and dirty flag
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2022-07-14 17:45:06 -04:00 |
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a.pilote
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fb6080d734
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Fixed quaternion for transforms
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2022-07-13 20:27:32 -04:00 |
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antopilo
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a4cdf4b524
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Work on quaternion rotation
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2022-07-10 18:36:10 -04:00 |
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antopilo
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32e63a5137
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Work on implementing quaternion
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2022-06-29 20:05:08 -04:00 |
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antopilo
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162966eeb0
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Made material resource file editable from engine
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2022-06-29 18:05:59 -04:00 |
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antopilo
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407ff89df7
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Refactor Mesh serialization and model system.
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2022-06-28 19:56:16 -04:00 |
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a.pilote
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6b827e9db7
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Mesh cleanup.
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2022-06-27 20:12:56 -04:00 |
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antopilo
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a8abef1ab2
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Cleanup
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2022-06-23 20:58:07 -04:00 |
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antopilo
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7ba865ef14
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Fixes
Added Welcome screen
Fixed for c++ 20
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2022-06-23 20:43:32 -04:00 |
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antopilo
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511e5dfb16
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Removed Soloud from premake
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2022-06-23 15:55:32 -04:00 |
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antopilo
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b273a2fb8a
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Added Screen space reflections and Editor UI refactoring
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2022-01-31 13:54:58 -05:00 |
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antopilo
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e216686272
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Improved procedural sky rendering and settings panel.
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2022-01-10 15:16:22 -05:00 |
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Antoine Pilote
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b8d94e94ed
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Merge pull request #6 from antopilo/rml_ui
Major push
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2022-01-09 16:49:35 -05:00 |
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antopilo
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a71bfcbe75
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Huge rework of editor and other changes.
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2022-01-09 16:44:20 -05:00 |
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antopilo
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55ae840678
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UI editor work
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2021-09-26 22:56:25 -04:00 |
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Filip Homolka
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41cac85899
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Maths.h
Camera.cpp
Components.h
LightComponent.h
MeshComponent.h
Entity.h
ImGuiHelper.h
Changed backslashes to slashes, for unix-compatibility
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2021-09-20 23:11:15 +02:00 |
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