Commit Graph
18 Commits
Author SHA1 Message Date
Antoine Pilote d3382e22ff Can no longer select occluded gizmos 2024-03-16 11:51:32 -04:00
Antoine Pilote c49c0f7546 Fixed outline 2024-03-16 11:45:13 -04:00
Antoine Pilote 1fa0fd635f Made selection outline during play mode impossible and made outline outside of selected game object 2024-03-16 11:26:32 -04:00
Antoine Pilote c826056846 Gizmo mouse picking now works 2023-10-12 19:49:17 -04:00
Antoine Pilote 90732fca50 Progress towards gizmo mouse picking 2023-10-10 00:06:21 -04:00
Antoine Pilote 84bd2f3399 Added selection outline✍️ 2023-10-09 19:05:43 -04:00
Antoine Pilote d3ec4e1c02 Better Gizmos
Gizmos now display half opacity when occluded, same for lines
Improved editor camera, should keep updating even if not controlled
Viewport should not grab input when another imgui element is over it
2023-10-09 15:22:39 -04:00
Antoine Pilote 828f46713b Merge branch 'main' of https://github.com/antopilo/Nuake 2023-10-08 13:26:53 -04:00
Antoine Pilote 2620fa548e Editor improvements, better cam, better gizmos, better lines 2023-10-08 13:26:41 -04:00
Antoine Pilote fdeb1e547e Add files via upload 2023-10-02 19:47:01 -04:00
Antoine Pilote 3396e65c21 Delete Resources/Images/screenshot.png 2023-10-02 19:46:32 -04:00
Antoine Pilote 67a8526391 Add files via upload 2023-10-02 19:46:04 -04:00
Antoine Pilote d749765e68 Merge branch 'linux-dev'
# Conflicts:
#	Editor/Editor.cpp
2023-10-02 01:40:04 -04:00
Antoine Pilote 890dbc34f6 Conflicts resolved 2023-10-02 01:38:25 -04:00
Antoine Pilote 0ed2ed3623 Improved SSAO 2023-10-02 01:32:34 -04:00
Antoine Pilote b265665013 Changed shaders to be 430 for the moment. 2023-09-30 14:25:47 -04:00
Antoine Pilote 46bb625106 Fix bloom shaders 2023-09-27 19:31:05 -04:00
Antoine Pilote ff4489a466 Now uses embedded resources 2023-09-26 20:43:56 -04:00