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9bf45765a510a7eb9a2c2de6a8d565dd0eed75de
Removes "Source" from in front of source engine structures. Spells out full names of structures in class names. Adds punctuation to all documentation comments and fixes some mistakes. Adds some missing documentation comments.
LibBSP
C# library for parsing and reading BSP (Binary Space Partition) structures in Quake-based game engines
The classes in this project exist to parse and store BSP structure information from various formats from many Quake engine forks.
Eventually the BSP Importer for Unity3D and the BSP Decompiler projects will both use this library.
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