Will 9bf45765a5 Moderate refactor.
Removes "Source" from in front of source engine structures.
Spells out full names of structures in class names.
Adds punctuation to all documentation comments and fixes some mistakes.
Adds some missing documentation comments.
2016-01-26 22:37:52 -07:00
2016-01-26 22:37:52 -07:00
2015-09-15 23:07:00 -06:00
2015-09-15 23:07:00 -06:00

LibBSP

C# library for parsing and reading BSP (Binary Space Partition) structures in Quake-based game engines

The classes in this project exist to parse and store BSP structure information from various formats from many Quake engine forks.

Eventually the BSP Importer for Unity3D and the BSP Decompiler projects will both use this library.

Description
C# library for parsing and reading BSP (Binary Space Partition) structures in Quake-based game engines
Readme CC0-1.0 559 KiB
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C# 100%