Will 189784c85c Cleanup: Remove OnFire, OnEnable, OnDisable and OnToggle methods from Entity.cs.
These were esoteric methods providing information only useful when porting an entity from one engine to another, and are too specific for the general case.
2015-10-28 21:11:55 -06:00
2015-09-15 23:07:00 -06:00
2015-09-15 23:07:00 -06:00

LibBSP

C# library for parsing and reading BSP (Binary Space Partition) structures in Quake-based game engines

The classes in this project exist to parse and store BSP structure information from various formats from many Quake engine forks.

Eventually the BSP Importer for Unity3D and the BSP Decompiler projects will both use this library.

Description
C# library for parsing and reading BSP (Binary Space Partition) structures in Quake-based game engines
Readme CC0-1.0 559 KiB
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