Merge pull request #51 from Faless/libdatachannel_pr

Switch to libdatachannel as RTC library. Add GDExtension support.
This commit is contained in:
Fabio Alessandrelli
2022-06-16 11:32:10 +02:00
committed by GitHub
24 changed files with 1045 additions and 1030 deletions

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@@ -1,51 +0,0 @@
name: 'Get WebRTC Library'
description: 'Get pre-build statically linked WebRTC library from Faless/webrtc-builds'
inputs:
repo:
description: 'Base repository'
required: true
default: "godotengine/webrtc-actions"
release:
description: 'Release tag'
required: true
default: '4472-33644-92ba70c'
webrtc-base-name:
description: 'The WebRTC version'
required: true
default: "webrtc-33644-92ba70c"
out-dir:
description: 'Directory where to extract the library'
required: true
default: "webrtc"
platform:
description: 'Platform to download'
required: true
archs:
description: 'Space separated list of architecture to fetch'
required: true
runs:
using: "composite"
steps:
- shell: bash
env:
RTC_BASE_URL: https://github.com/${{ inputs.repo }}/releases/download/${{ inputs.release }}/${{ inputs.webrtc-base-name }}
run: |
cd ${{ inputs.out-dir }}
libplat=${{ inputs.platform }}
if [ "${{ inputs.platform }}" = "windows" ]; then
libplat=win
elif [ "${{ inputs.platform }}" = "osx" ]; then
libplat=mac
fi
for arch in ${{ inputs.archs }}
do
echo "Downloading ${{ env.RTC_BASE_URL }}-${{ inputs.platform }}-${arch}.tar.gz"
curl -L ${{ env.RTC_BASE_URL }}-${libplat}-${arch}.tar.gz -o ${arch}.tar.gz
tar -xzf ${arch}.tar.gz
done
mv lib ${{ inputs.platform }}
ls -l
ls -l *

View File

@@ -33,77 +33,84 @@ jobs:
name: 🔧 Build
needs: static-checks
strategy:
fail-fast: false
matrix:
include:
# Android
- platform: android
arch: 'x86'
sconsflags: 'android_arch=x86'
arch: 'x86_32'
gdnative_flags: 'android_arch=x86'
sconsflags: ''
os: 'ubuntu-20.04'
- platform: android
arch: 'x64'
sconsflags: 'android_arch=x86_64'
arch: 'x86_64'
gdnative_flags: 'android_arch=x86_64'
sconsflags: ''
os: 'ubuntu-20.04'
- platform: android
arch: 'arm'
sconsflags: 'android_arch=armv7'
arch: 'arm32'
gdnative_flags: 'android_arch=armv7'
sconsflags: ''
os: 'ubuntu-20.04'
- platform: android
arch: 'arm64'
sconsflags: 'android_arch=arm64v8'
gdnative_flags: 'android_arch=arm64v8'
sconsflags: ''
os: 'ubuntu-20.04'
# iOS
- platform: ios
arch: 'x64'
sconsflags: 'ios_arch=x86_64 ios_simulator=true'
os: 'macos-latest'
- platform: ios
arch: 'arm'
sconsflags: 'ios_arch=armv7'
arch: 'x86_64'
gdnative_flags: 'ios_arch=x86_64'
sconsflags: 'ios_simulator=true'
os: 'macos-latest'
- platform: ios
arch: 'arm64'
sconsflags: 'ios_arch=arm64'
os: 'macos-latest'
gdnative_flags: 'ios_arch=arm64'
sconsflags: ''
os: 'macos-11'
# Linux
- platform: linux
arch: 'x86'
sconsflags: 'bits=32'
arch: 'x86_32'
gdnative_flags: 'bits=32'
sconsflags: ''
os: 'ubuntu-20.04'
- platform: linux
arch: 'x64'
sconsflags: 'bits=64'
arch: 'x86_64'
gdnative_flags: 'bits=64'
sconsflags: ''
os: 'ubuntu-20.04'
# macOS
- platform: osx
arch: 'x64'
sconsflags: 'bits=64'
os: 'macos-latest'
arch: 'x86_64'
gdnative_flags: 'macos_arch=x86_64 bits=64'
sconsflags: ''
os: 'macos-11'
- platform: osx
gdnative_flags: 'macos_arch=arm64 bits=64'
arch: 'arm64'
sconsflags: 'bits=64 macos_arch=arm64 macos_sdk_path=/Library/Developer/CommandLineTools/SDKs/MacOSX11.1.sdk/'
os: 'macos-10.15'
sconsflags: ''
os: 'macos-11'
# Windows
- platform: windows
arch: 'x86'
sconsflags: 'bits=32'
os: 'windows-latest'
arch: 'x86_32'
gdnative_flags: 'bits=32'
sconsflags: 'use_mingw=yes'
os: 'ubuntu-20.04'
msvc_arch: amd64_x86
- platform: windows
arch: 'x64'
sconsflags: 'bits=64'
os: 'windows-latest'
arch: 'x86_64'
gdnative_flags: 'bits=64'
sconsflags: 'use_mingw=yes'
os: 'ubuntu-20.04'
msvc_arch: amd64
env:
SCONSFLAGS: ${{ matrix.sconsflags }} platform=${{ matrix.platform }} --jobs=2
NDK_VERSION: 22b
ANDROID_NDK_ROOT: ${{github.workspace}}/android-ndk-r22b
MSVC_VARS: 'C:\Program Files (x86)\Microsoft Visual Studio\2019\Enterprise\VC\Auxiliary\Build\vcvarsall.bat'
SCONSFLAGS: ${{ matrix.sconsflags }} platform=${{ matrix.platform }} arch=${{ matrix.arch }} --jobs=2
defaults:
run:
@@ -114,31 +121,22 @@ jobs:
with:
submodules: recursive
- name: Cache NDK
id: cache-ndk
if: ${{ matrix.platform == 'android' }}
uses: actions/cache@v2
with:
path: ${{ env.ANDROID_NDK_ROOT }}
key: ndk-${{ env.NDK_VERSION }}
- name: Download NDK
if: ${{ matrix.platform == 'android' && steps.cache-ndk.outputs.cache-hit != 'true' }}
id: setup-ndk
run: |
cd ${{ github.workspace }}
curl -L https://dl.google.com/android/repository/android-ndk-r${{ env.NDK_VERSION }}-linux-x86_64.zip -o ndk.zip
unzip ndk.zip
ls
- name: Setup MSVC build environment for ${{ matrix.msvc_arch }}
- name: Install Windows build dependencies
if: ${{ matrix.platform == 'windows' }}
run: "'${{ env.MSVC_VARS }}' ${{ matrix.msvc_arch }}"
run: |
sudo apt-get update
sudo apt-get install build-essential mingw-w64
sudo update-alternatives --set i686-w64-mingw32-gcc /usr/bin/i686-w64-mingw32-gcc-posix
sudo update-alternatives --set i686-w64-mingw32-g++ /usr/bin/i686-w64-mingw32-g++-posix
sudo update-alternatives --set x86_64-w64-mingw32-gcc /usr/bin/x86_64-w64-mingw32-gcc-posix
sudo update-alternatives --set x86_64-w64-mingw32-g++ /usr/bin/x86_64-w64-mingw32-g++-posix
dpkg -l | grep ii | grep mingw
update-alternatives --get-selections | grep mingw
- name: Install Linux build dependencies
if: ${{ matrix.platform == 'linux' }}
run: |
sudo apt-get install build-essential gcc-multilib wget g++-multilib
sudo apt-get install build-essential gcc-multilib g++-multilib
- name: Set up Python 3.x
uses: actions/setup-python@v2
@@ -152,35 +150,25 @@ jobs:
python -m pip install scons
python --version
scons --version
cmake --version
- name: Get WebRTC package for ${{ matrix.platform }} - ${{ matrix.arch }}
uses: ./.github/actions/webrtc-download
with:
platform: ${{ matrix.platform }}
archs: ${{ matrix.arch }}
- name: Fix godot-cpp revision and file names for OSX arm64 build.
if: ${{ matrix.platform == 'osx' && matrix.arch == 'arm64' }}
- name: Compile Extension - debug - ${{ matrix.platform }} - ${{ matrix.arch }}
run: |
cd godot-cpp
git checkout e08ecdc28c5409cb5366027227e996c342dcee93
rm -rf src/gen/
rm -rf include/gen/
mkdir bin
ln -s libgodot-cpp.osx.debug.64.a bin/libgodot-cpp.osx.debug.arm64.a
ln -s libgodot-cpp.osx.release.64.a bin/libgodot-cpp.osx.release.arm64.a
scons target=debug generate_bindings=yes
- name: Compilation ${{ matrix.platform }} - ${{ matrix.arch }} - godot-cpp
- name: Compile GDNative - debug - ${{ matrix.platform }} - ${{ matrix.arch }}
run: |
scons -C godot-cpp target=debug generate_bindings=yes
scons -C godot-cpp target=release
scons target=debug generate_bindings=yes ${{ matrix.gdnative_flags }} godot_version=3
- name: Compilation ${{ matrix.platform }} - ${{ matrix.arch }} - webrtc-native
- name: Compile Extension - release - ${{ matrix.platform }} - ${{ matrix.arch }}
run: |
scons target=debug
scons target=release
- uses: actions/upload-artifact@v2
- name: Compile GDNative - release ${{ matrix.platform }} - ${{ matrix.arch }}
run: |
scons target=release ${{ matrix.gdnative_flags }} godot_version=3
- uses: actions/upload-artifact@v3
with:
name: ${{ github.job }}-${{ matrix.platform }}-${{ matrix.arch }}
path: bin/*
@@ -191,32 +179,54 @@ jobs:
runs-on: "ubuntu-latest"
steps:
- uses: actions/checkout@v2
with:
submodules: recursive
- uses: actions/download-artifact@v2
- uses: actions/download-artifact@v3
with:
path: artifacts
- name: Bundle licenses.
run: |
cp LICENSE artifacts/LICENSE.webrtc-native
cp deps/libdatachannel/LICENSE artifacts/LICENSE.libdatachannel
cp deps/openssl/LICENSE.txt artifacts/LICENSE.openssl
cp deps/libdatachannel/deps/libjuice/LICENSE artifacts/LICENSE.libjuice
cp deps/libdatachannel/deps/usrsctp/LICENSE.md artifacts/LICENSE.usrsctp
cp deps/libdatachannel/deps/libsrtp/LICENSE artifacts/LICENSE.libsrtp
cp deps/libdatachannel/deps/json/LICENSE.MIT artifacts/LICENSE.json
cp deps/libdatachannel/deps/plog/LICENSE artifacts/LICENSE.plog
- name: Package artifacts for release
run: |
mkdir release
cd release
for name in webrtc webrtc_debug
do
mkdir -p ${name}/lib/
find ../artifacts -wholename "*/${name}/lib/*" | xargs cp -t ${name}/lib/
find ../artifacts -wholename "*/${name}/${name}.tres" | head -n 1 | xargs cp -t ${name}/
done
zip -r godot-webrtc-native-release.zip webrtc
zip -r godot-webrtc-native-debug.zip webrtc_debug
ls -R
- uses: actions/upload-artifact@v2
with:
name: godot-webrtc-native-debug.zip
path: release/godot-webrtc-native-debug.zip
for version in extension gdnative
do
for name in webrtc webrtc_debug
do
destdir="${version}/${name}"
mkdir -p ${destdir}/lib
find ../artifacts -wholename "*/${destdir}/lib/*" | xargs cp -t ${destdir}/lib/
find ../artifacts -wholename "*/${destdir}/${name}.tres" -or -wholename "*/${destdir}/${name}.gdextension" | head -n 1 | xargs cp -t ${destdir}/
find ../artifacts -wholename "*/LICENSE*" | xargs cp -t ${destdir}/
cd ${version}
zip -r ../godot-${version}-${name}.zip ${name}
cd ..
done
done
- uses: actions/upload-artifact@v2
ls -R
- uses: actions/upload-artifact@v3
with:
name: godot-webrtc-native-release.zip
path: release/godot-webrtc-native-release.zip
name: godot-webrtc-extension
path: release/*-extension-*.zip
- uses: actions/upload-artifact@v3
with:
name: godot-webrtc-gdnative
path: release/*-gdnative-*.zip

11
.gitmodules vendored
View File

@@ -1,3 +1,12 @@
[submodule "godot-cpp-3.x"]
path = godot-cpp-3.x
url = https://github.com/godotengine/godot-cpp.git
[submodule "godot-cpp"]
path = godot-cpp
url = https://github.com/GodotNativeTools/godot-cpp
url = https://github.com/godotengine/godot-cpp.git
[submodule "libdatachannel"]
path = deps/libdatachannel
url = https://github.com/paullouisageneau/libdatachannel.git
[submodule "openssl"]
path = deps/openssl
url = https://github.com/openssl/openssl.git

View File

@@ -7,65 +7,44 @@
### Compiling
Clone this repository with the following command to checkout both [godot-cpp](https://github.com/godotengine/godot-cpp) and [godot-headers](https://github.com/godotengine/godot-headers) dependencies.
Clone this repository with the following command to checkout all the dependencies: [godot-cpp](https://github.com/godotengine/godot-cpp), [openssl](https://www.openssl.org/) and [libdatachannel](https://github.com/paullouisageneau/libdatachannel) (and sub-dependencies).
```
$ git clone --recurse-submodules https://github.com/godotengine/webrtc-native.git
```
Note that if you wish to use a specific branch, add the -b option to the clone command:
```
$ git clone --recurse-submodules -b 3.2 https://github.com/godotengine/webrtc-native.git
```
If you already checked out the branch use the following commands to update the dependencies:
```
$ git submodule update --init --recursive
```
Right now our directory structure should look like this:
```
webrtc-native/
├─bin/
├─godot-cpp/
| └─godot-headers/
├─src/
└─webrtc/
```
### Compiling the extension.
### Compiling the cpp bindings library
First, we need to compile our cpp bindings library:
```
$ cd godot-cpp
$ scons platform=<your platform> generate_bindings=yes
$ cd ..
```
> Replace `<your platform>` with either `windows`, `linux` or `osx`.
> Include `use_llvm=yes` for using clang++
> Include `target=runtime` to build a runtime build (windows only at the moment)
> Include `target=release` or `target=debug` for release or debug build.
> The resulting library will be created in `godot-cpp/bin/`, take note of its name as it will be different depending on platform.
### Building WebRTC
Building WebRTC is quite a complex task, involves huge downloads and long build times, and produces multiple output libraries that needs to bundled together.
To make things easier, a set of [GitHub Actions](https://docs.github.com/en/actions) are used to generate the library for this plugin, [available in this repository](https://github.com/godotengine/webrtc-actions).
Alternatively, [**download the latest pre-compiled libraries**](https://github.com/godotengine/webrtc-actions/releases).
Extract content of `include` into `webrtc/include` and content of `bin` into `webrtc/<your platform>`
### Compiling the plugin.
To build the GDExtension version of the plugin (Godot 4.0) run the following command from the `webrtc-native` folder:
```
$ scons platform=<your platform> target=<your target>
$ scons platform=<your platform>
```
The generated library and associated `tres` will be placed in `bin/webrtc/` or `bin/webrtc_debug/` according to the desired target. You simply need to copy that folder to the root folder of your project.
This will build all the required dependencies into a single shared library.
To build the GDNative version of the plugin (Godot 3.x) run the following command instead:
```
$ scons platform=<your platform> godot_version=3
```
> Replace `<your platform>` with either `windows`, `linux`, `osx`, `android`, or `ios`.
> Include `target=release` or `target=debug` for release or debug build (default is `debug`).
The resulting library and associated `tres` or `gdextension` will be created in `bin/[extension|gdnative]/webrtc[_debug]` depending on the `target` and `godot_version`.
You simply need to copy that folder to the root folder of your project. Note that you will have to build the library for all the desired export platforms.
### License
The `webrtc-native` plugin is licensed under the MIT license (see [LICENSE](https://github.com/godotengine/webrtc-native/blob/master/LICENSE)), while `libdatachannel` and one of its dependencies (`libjuice`) are licensed under LGPLv2.1 or later, see [libdatachannel LICENSE](https://github.com/paullouisageneau/libdatachannel/blob/master/LICENSE) and [libjuice LICENSE](https://github.com/paullouisageneau/libjuice/blob/master/LICENSE).
Make sure you understand and comply with the LGPLv2.1 license when redistributing this plugin.

View File

@@ -2,17 +2,7 @@
import os, sys, platform, json, subprocess
if sys.version_info < (3,):
def decode_utf8(x):
return x
else:
import codecs
def decode_utf8(x):
return codecs.utf_8_decode(x)[0]
import builders
def add_sources(sources, dirpath, extension):
@@ -21,367 +11,123 @@ def add_sources(sources, dirpath, extension):
sources.append(dirpath + "/" + f)
def gen_gdnative_lib(target, source, env):
for t in target:
with open(t.srcnode().path, "w") as w:
w.write(
decode_utf8(source[0].get_contents())
.replace("{GDNATIVE_PATH}", os.path.splitext(t.name)[0])
.replace("{TARGET}", env["target"])
)
def replace_flags(flags, replaces):
for k, v in replaces.items():
if k in flags:
flags[flags.index(k)] = v
env = Environment()
opts = Variables(["customs.py"], ARGUMENTS)
opts.Add(EnumVariable("godot_version", "The Godot target version", "4", ["3", "4"]))
opts.Update(env)
target_arch = ARGUMENTS.get("b", ARGUMENTS.get("bits", "64"))
target_platform = ARGUMENTS.get("p", ARGUMENTS.get("platform", "linux"))
if target_platform == "windows":
# This makes sure to keep the session environment variables on windows,
# that way you can run scons in a vs 2017 prompt and it will find all the required tools
if target_arch == "64":
env = Environment(ENV=os.environ, TARGET_ARCH="amd64")
else:
env = Environment(ENV=os.environ, TARGET_ARCH="x86")
if env["godot_version"] == "3":
env = SConscript("godot-cpp-3.x/SConstruct")
env.Append(BUILDERS={"GDNativeLibBuilder": Builder(action=gen_gdnative_lib)})
# Patch base env
replace_flags(env["CCFLAGS"], {
"-mios-simulator-version-min=10.0": "-mios-simulator-version-min=11.0",
"-miphoneos-version-min=10.0": "-miphoneos-version-min=11.0",
"/std:c++14": "/std:c++17",
"-std=c++14": "-std=c++17",
})
customs = ["custom.py"]
opts = Variables(customs, ARGUMENTS)
env = env.Clone()
opts.Add(BoolVariable("use_llvm", "Use the LLVM compiler", False))
opts.Add(EnumVariable("target", "Compilation target", "debug", ("debug", "release")))
if env["target"] == "debug":
env.Append(CPPDEFINES=["DEBUG_ENABLED"])
opts.Add(EnumVariable("android_arch", "Target Android architecture", "armv7", ["armv7", "arm64v8", "x86", "x86_64"]))
opts.Add(
"android_api_level",
"Target Android API level",
"18" if ARGUMENTS.get("android_arch", "armv7") in ["armv7", "x86"] else "21",
)
opts.Add(
"ANDROID_NDK_ROOT",
"Path to your Android NDK installation. By default, uses ANDROID_NDK_ROOT from your defined environment variables.",
os.environ.get("ANDROID_NDK_ROOT", None),
)
if env["platform"] == "windows" and env["use_mingw"]:
env.Append(LINKFLAGS=["-static-libgcc"])
opts.Add(EnumVariable("ios_arch", "Target iOS architecture", "arm64", ["armv7", "arm64", "x86_64"]))
opts.Add(BoolVariable("ios_simulator", "Target iOS Simulator", False))
opts.Add(
"IPHONEPATH",
"Path to iPhone toolchain",
"/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain",
)
opts.Add("macos_sdk_path", "macOS SDK path", "")
opts.Add(EnumVariable("macos_arch", "Target macOS architecture", "x86_64", ["x86_64", "arm64"]))
# Normalize suffix
if env["platform"] in ["windows", "linux"]:
env["arch"] = "x86_32" if env["bits"] == "32" else "x86_64"
env["arch_suffix"] = env["arch"]
elif env["platform"] == "osx":
env["arch"] = env["macos_arch"]
env["arch_suffix"] = env["arch"]
elif env["platform"] == "ios":
env["arch"] = "arm32" if env["ios_arch"] == "armv7" else env["ios_arch"]
env["arch_suffix"] = env["ios_arch"] + (".simulator" if env["ios_simulator"] else "")
elif env["platform"] == "android":
env["arch"] = {
"armv7": "arm32",
"arm64v8": "arm64",
"x86": "x86_32",
"x86_64": "x86_64",
}[env["android_arch"]]
env["arch_suffix"] = env["arch"]
else:
env = SConscript("godot-cpp/SConstruct")
replace_flags(env["CCFLAGS"], {
"-mios-simulator-version-min=10.0": "-mios-simulator-version-min=11.0",
"-miphoneos-version-min=10.0": "-miphoneos-version-min=11.0",
})
env = env.Clone()
# Update environment (parse options)
opts.Update(env)
target = env["target"]
result_path = os.path.join("bin", "gdnative" if env["godot_version"] == "3" else "extension", "webrtc" if env["target"] == "release" else "webrtc_debug")
if target_platform == "android":
target_arch = env["android_arch"]
elif target_platform == "ios":
target_arch = env["ios_arch"]
# Dependencies
deps_source_dir = "deps"
env.Append(BUILDERS={
"BuildOpenSSL": env.Builder(action=builders.ssl_action, emitter=builders.ssl_emitter),
"BuildLibDataChannel": env.Builder(action=builders.rtc_action, emitter=builders.rtc_emitter),
})
host_platform = platform.system()
# Local dependency paths, adapt them to your setup
godot_headers = ARGUMENTS.get("headers", "godot-cpp/godot-headers")
godot_cpp_headers = ARGUMENTS.get("godot_cpp_headers", "godot-cpp/include")
godot_cpp_lib_dir = ARGUMENTS.get("godot_cpp_lib_dir", "godot-cpp/bin")
result_path = os.path.join("bin", "webrtc" if env["target"] == "release" else "webrtc_debug", "lib")
lib_prefix = ""
# SSL
ssl = env.BuildOpenSSL(env.Dir(builders.get_ssl_build_dir(env)), env.Dir(builders.get_ssl_source_dir(env)))
# Convenience check to enforce the use_llvm overrides when CXX is clang(++)
if "CXX" in env and "clang" in os.path.basename(env["CXX"]):
env["use_llvm"] = True
env.Prepend(CPPPATH=[builders.get_ssl_include_dir(env)])
env.Prepend(LIBPATH=[builders.get_ssl_build_dir(env)])
env.Append(LIBS=[ssl])
if target_platform == "linux":
env["CXX"] = "g++"
# RTC
rtc = env.BuildLibDataChannel(env.Dir(builders.get_rtc_build_dir(env)), [env.Dir(builders.get_rtc_source_dir(env))] + ssl)
# LLVM
if env["use_llvm"]:
if "clang++" not in os.path.basename(env["CXX"]):
env["CC"] = "clang"
env["CXX"] = "clang++"
env["LINK"] = "clang++"
if env["target"] == "debug":
env.Prepend(CCFLAGS=["-g3"])
env.Append(LINKFLAGS=["-rdynamic"])
else:
env.Prepend(CCFLAGS=["-O3"])
env.Append(CCFLAGS=["-fPIC", "-std=c++14"])
if target_arch == "32":
env.Append(CCFLAGS=["-m32"])
env.Append(LINKFLAGS=["-m32"])
elif target_arch == "64":
env.Append(CCFLAGS=["-m64"])
env.Append(LINKFLAGS=["-m64"])
# i386 does not like static libstdc++
env.Append(LINKFLAGS=["-static-libgcc", "-static-libstdc++"])
elif target_platform == "windows":
if host_platform == "Windows":
lib_prefix = "lib"
env.Append(LINKFLAGS=["/WX"])
if target == "debug":
env.Append(CCFLAGS=["/EHsc", "/D_DEBUG", "/MDd"])
else:
env.Append(CCFLAGS=["/O2", "/EHsc", "/DNDEBUG", "/MD"])
else:
if target_arch == "32":
env["CXX"] = "i686-w64-mingw32-g++"
elif target_arch == "64":
env["CXX"] = "x86_64-w64-mingw32-g++"
if env["target"] == "debug":
env.Append(CCFLAGS=["-Og", "-g"])
elif env["target"] == "release":
env.Append(CCFLAGS=["-O3"])
env.Append(CCFLAGS=["-std=c++14", "-Wwrite-strings"])
env.Append(LINKFLAGS=["--static", "-Wl,--no-undefined", "-static-libgcc", "-static-libstdc++"])
elif target_platform == "osx":
if env["use_llvm"]:
env["CXX"] = "clang++"
# Only 64-bits is supported for OS X
target_arch = "64"
if env["macos_arch"] != "x86_64":
target_arch = "arm64"
env.Append(CCFLAGS=["-std=c++14", "-arch", env["macos_arch"]])
env.Append(LINKFLAGS=["-arch", env["macos_arch"], "-framework", "Cocoa", "-Wl,-undefined,dynamic_lookup"])
if env["macos_sdk_path"]:
env.Append(CCFLAGS=["-isysroot", env["macos_sdk_path"]])
env.Append(LINKFLAGS=["-isysroot", env["macos_sdk_path"]])
if env["target"] == "debug":
env.Append(CCFLAGS=["-Og", "-g"])
elif env["target"] == "release":
env.Append(CCFLAGS=["-O3"])
elif target_platform == "ios":
if env["ios_simulator"]:
sdk_name = "iphonesimulator"
env.Append(CCFLAGS=["-mios-simulator-version-min=10.0"])
env["LIBSUFFIX"] = ".simulator" + env["LIBSUFFIX"]
else:
sdk_name = "iphoneos"
env.Append(CCFLAGS=["-miphoneos-version-min=10.0"])
try:
sdk_path = decode_utf8(subprocess.check_output(["xcrun", "--sdk", sdk_name, "--show-sdk-path"]).strip())
except (subprocess.CalledProcessError, OSError):
raise ValueError("Failed to find SDK path while running xcrun --sdk {} --show-sdk-path.".format(sdk_name))
compiler_path = env["IPHONEPATH"] + "/usr/bin/"
env["ENV"]["PATH"] = env["IPHONEPATH"] + "/Developer/usr/bin/:" + env["ENV"]["PATH"]
env["CC"] = compiler_path + "clang"
env["CXX"] = compiler_path + "clang++"
env["AR"] = compiler_path + "ar"
env["RANLIB"] = compiler_path + "ranlib"
env.Append(CCFLAGS=["-std=c++14", "-arch", env["ios_arch"], "-isysroot", sdk_path])
env.Append(
LINKFLAGS=["-arch", env["ios_arch"], "-Wl,-undefined,dynamic_lookup", "-isysroot", sdk_path, "-F" + sdk_path]
)
if env["target"] == "debug":
env.Append(CCFLAGS=["-Og", "-g"])
elif env["target"] == "release":
env.Append(CCFLAGS=["-O3"])
elif target_platform == "android":
# Verify NDK root
if not "ANDROID_NDK_ROOT" in env:
raise ValueError(
"To build for Android, ANDROID_NDK_ROOT must be defined. Please set ANDROID_NDK_ROOT to the root folder of your Android NDK installation."
)
# Validate API level
api_level = int(env["android_api_level"])
if target_arch in ["arm64v8", "x86_64"] and api_level < 21:
print("WARN: 64-bit Android architectures require an API level of at least 21; setting android_api_level=21")
env["android_api_level"] = "21"
api_level = 21
# Setup toolchain
toolchain = env["ANDROID_NDK_ROOT"] + "/toolchains/llvm/prebuilt/"
if host_platform == "Windows":
toolchain += "windows"
import platform as pltfm
if pltfm.machine().endswith("64"):
toolchain += "-x86_64"
elif host_platform == "Linux":
toolchain += "linux-x86_64"
elif host_platform == "Darwin":
toolchain += "darwin-x86_64"
# Get architecture info
arch_info_table = {
"armv7": {
"march": "armv7-a",
"target": "armv7a-linux-androideabi",
"tool_path": "arm-linux-androideabi",
"compiler_path": "armv7a-linux-androideabi",
"ccflags": ["-mfpu=neon"],
},
"arm64v8": {
"march": "armv8-a",
"target": "aarch64-linux-android",
"tool_path": "aarch64-linux-android",
"compiler_path": "aarch64-linux-android",
"ccflags": [],
},
"x86": {
"march": "i686",
"target": "i686-linux-android",
"tool_path": "i686-linux-android",
"compiler_path": "i686-linux-android",
"ccflags": ["-mstackrealign"],
},
"x86_64": {
"march": "x86-64",
"target": "x86_64-linux-android",
"tool_path": "x86_64-linux-android",
"compiler_path": "x86_64-linux-android",
"ccflags": [],
},
}
arch_info = arch_info_table[target_arch]
# Setup tools
env["CC"] = toolchain + "/bin/clang"
env["CXX"] = toolchain + "/bin/clang++"
env.Append(
CCFLAGS=["--target=" + arch_info["target"] + env["android_api_level"], "-march=" + arch_info["march"], "-fPIC"]
)
env.Append(CCFLAGS=arch_info["ccflags"])
env.Append(LINKFLAGS=["--target=" + arch_info["target"] + env["android_api_level"], "-march=" + arch_info["march"]])
if env["target"] == "debug":
env.Append(CCFLAGS=["-Og", "-g"])
elif env["target"] == "release":
env.Append(CCFLAGS=["-O3"])
else:
print("No valid target platform selected.")
sys.exit(1)
# Godot CPP bindings
env.Append(CPPPATH=[godot_headers])
env.Append(CPPPATH=[godot_cpp_headers, godot_cpp_headers + "/core", godot_cpp_headers + "/gen"])
env.Append(LIBPATH=[godot_cpp_lib_dir])
env.Append(
LIBS=[
"%sgodot-cpp.%s.%s.%s%s"
% (lib_prefix, target_platform, target, target_arch, ".simulator" if env["ios_simulator"] else "")
]
)
# WebRTC stuff
webrtc_dir = "webrtc"
lib_name = "libwebrtc_full"
lib_path = os.path.join(webrtc_dir, target_platform)
lib_path += {
"32": "/x86",
"64": "/x64",
"armv7": "/arm",
"arm64v8": "/arm64",
"arm64": "/arm64",
"x86": "/x86",
"x86_64": "/x64",
}[target_arch]
if target == "debug":
lib_path += "/Debug"
else:
lib_path += "/Release"
env.Append(CPPPATH=[webrtc_dir + "/include", webrtc_dir + "/include/third_party/abseil-cpp"])
if target_platform == "linux":
env.Append(LIBS=[lib_name, "atomic"])
env.Append(LIBPATH=[lib_path])
# env.Append(CCFLAGS=["-std=c++11"])
env.Append(CCFLAGS=["-DWEBRTC_POSIX", "-DWEBRTC_LINUX"])
env.Append(CCFLAGS=["-DRTC_UNUSED=''", "-DNO_RETURN=''"])
elif target_platform == "windows":
# Mostly VisualStudio
if env["CC"] == "cl":
env.Append(CCFLAGS=["/DWEBRTC_WIN", "/DWIN32_LEAN_AND_MEAN", "/DNOMINMAX", "/DRTC_UNUSED=", "/DNO_RETURN="])
env.Append(LINKFLAGS=[p + env["LIBSUFFIX"] for p in ["secur32", "advapi32", "winmm", lib_name]])
env.Append(LIBPATH=[lib_path])
# Mostly "gcc"
else:
env.Append(
CCFLAGS=[
"-DWINVER=0x0603",
"-D_WIN32_WINNT=0x0603",
"-DWEBRTC_WIN",
"-DWIN32_LEAN_AND_MEAN",
"-DNOMINMAX",
"-DRTC_UNUSED=",
"-DNO_RETURN=",
]
)
env.Append(LINKFLAGS=[p + env["LIBSUFFIX"] for p in ["secur32", "advapi32", "winmm", lib_name]])
env.Append(LIBPATH=[lib_path])
elif target_platform == "osx":
env.Append(LIBS=[lib_name])
env.Append(LIBPATH=[lib_path])
env.Append(CCFLAGS=["-DWEBRTC_POSIX", "-DWEBRTC_MAC"])
env.Append(CCFLAGS=["-DRTC_UNUSED=''", "-DNO_RETURN=''"])
elif target_platform == "ios":
env.Append(LIBS=[lib_name])
env.Append(LIBPATH=[lib_path])
env.Append(CCFLAGS=["-DWEBRTC_POSIX", "-DWEBRTC_MAC", "-DWEBRTC_IOS"])
env.Append(CCFLAGS=["-DRTC_UNUSED=''", "-DNO_RETURN=''"])
elif target_platform == "android":
env.Append(LIBS=["log"])
env.Append(LIBS=[lib_name])
env.Append(LIBPATH=[lib_path])
env.Append(CCFLAGS=["-DWEBRTC_POSIX", "-DWEBRTC_LINUX", "-DWEBRTC_ANDROID"])
env.Append(CCFLAGS=["-DRTC_UNUSED=''", "-DNO_RETURN=''"])
if target_arch == "arm64v8":
env.Append(CCFLAGS=["-DWEBRTC_ARCH_ARM64", "-DWEBRTC_HAS_NEON"])
elif target_arch == "armv7":
env.Append(CCFLAGS=["-DWEBRTC_ARCH_ARM", "-DWEBRTC_ARCH_ARM_V7", "-DWEBRTC_HAS_NEON"])
env.Append(LIBPATH=[builders.get_rtc_build_dir(env)])
env.Append(CPPPATH=[builders.get_rtc_include_dir(env)])
env.Prepend(LIBS=[rtc])
# Our includes and sources
env.Append(CPPPATH=["src/"])
sources = []
add_sources(sources, "src/", "cpp")
add_sources(sources, "src/net/", "cpp")
sources.append(
[
"src/WebRTCLibDataChannel.cpp",
"src/WebRTCLibPeerConnection.cpp",
]
)
if env["godot_version"] == "4":
sources.append("src/init_gdextension.cpp")
else:
env.Append(CPPDEFINES=["GDNATIVE_WEBRTC"])
sources.append("src/init_gdnative.cpp")
add_sources(sources, "src/net/", "cpp")
# Suffix
suffix = ".%s.%s" % (target, target_arch)
env["SHOBJSUFFIX"] = suffix + env["SHOBJSUFFIX"]
env.Depends(sources, [ssl, rtc])
# Make the shared library
result_name = "webrtc_native.%s.%s.%s" % (target_platform, target, target_arch) + env["SHLIBSUFFIX"]
result_name = "webrtc_native.{}.{}.{}{}".format(env["platform"], env["target"], env["arch_suffix"], env["SHLIBSUFFIX"])
env.Depends(sources, ssl)
library = env.SharedLibrary(target=os.path.join(result_path, result_name), source=sources)
if env["platform"] == "windows" and env["use_mingw"]:
env.Append(LIBS=["iphlpapi", "ws2_32", "bcrypt"])
library = env.SharedLibrary(target=os.path.join(result_path, "lib", result_name), source=sources)
Default(library)
# GDNativeLibrary
gdnlib = "webrtc"
if target != "release":
gdnlib += "_debug"
Default(env.GDNativeLibBuilder([os.path.join("bin", gdnlib, gdnlib + ".tres")], ["misc/gdnlib.tres"]))
ext = ".tres" if env["godot_version"] == "3" else ".gdextension"
extfile = env.Substfile(os.path.join(result_path, gdnlib + ext), "misc/webrtc" + ext, SUBST_DICT={
"{GDNATIVE_PATH}": gdnlib,
"{TARGET}": env["target"],
})
Default(extfile)

236
builders.py Normal file
View File

@@ -0,0 +1,236 @@
import os
from SCons.Script import Environment
def get_android_api(env):
return env["android_api_level"] if int(env["android_api_level"]) > 28 else "28"
def get_deps_dir(env):
return env.Dir("#deps").abspath
def get_deps_build_dir(env):
return get_deps_dir(env) + "/build/{}.{}.{}.dir".format(env["platform"], env["target"], env["arch_suffix"])
def get_rtc_source_dir(env):
return get_deps_dir(env) + "/libdatachannel"
def get_rtc_build_dir(env):
return get_deps_build_dir(env) + "/libdatachannel"
def get_rtc_include_dir(env):
return get_rtc_source_dir(env) + "/include"
def get_ssl_source_dir(env):
return get_deps_dir(env) + "/openssl"
def get_ssl_build_dir(env):
return get_deps_build_dir(env) + "/openssl"
def get_ssl_install_dir(env):
return get_ssl_build_dir(env) + "/dest"
def get_ssl_include_dir(env):
return get_ssl_install_dir(env) + "/include"
def ssl_emitter(target, source, env):
build_dir = get_ssl_build_dir(env)
libs = ["libssl.a", "libcrypto.a"]
install_dir = get_ssl_install_dir(env)
ssl_include = os.path.join(source[0].abspath, "include")
return [env.File(build_dir + "/" + l) for l in libs], source
def ssl_action(target, source, env):
build_dir = get_ssl_build_dir(env)
source_dir = source[0].abspath
ssl_env = Environment()
install_dir = get_ssl_install_dir(env)
args = [
"no-ssl3",
"no-weak-ssl-ciphers",
"no-legacy",
"--prefix=%s" % install_dir,
"--openssldir=%s" % install_dir,
]
if env["platform"] != "windows":
args.append("no-shared") # Windows "app" doesn't like static-only builds.
if env["platform"] == "linux":
if env["arch"] == "x86_32":
args.extend(["linux-x86"])
else:
args.extend(["linux-x86_64"])
elif env["platform"] == "android":
args.extend([
{
"arm64": "android-arm64",
"arm32": "android-arm",
"x86_32": "android-x86",
"x86_64": "android-x86_64",
}[env["arch"]],
"-D__ANDROID_API__=%s" % get_android_api(env),
])
# Setup toolchain path.
ssl_env.PrependENVPath("PATH", os.path.dirname(env["CC"]))
ssl_env["ENV"]["ANDROID_NDK_ROOT"] = os.environ.get("ANDROID_NDK_ROOT", "")
elif env["platform"] == "osx":
if env["arch"] == "x86_64":
args.extend(["darwin64-x86_64"])
elif env["arch"] == "arm64":
args.extend(["darwin64-arm64"])
else:
raise ValueError("macOS architecture not supported: %s" % env["arch"])
elif env["platform"] == "ios":
if env["ios_simulator"]:
args.extend(["iossimulator-xcrun"])
elif env["arch"] == "arm32":
args.extend(["ios-xcrun"])
elif env["arch"] == "arm64":
args.extend(["ios64-xcrun"])
else:
raise ValueError("iOS architecture not supported: %s" % env["arch"])
elif env["platform"] == "windows":
if env["arch"] == "x86_32":
if env["use_mingw"]:
args.extend([
"mingw",
"--cross-compile-prefix=i686-w64-mingw32-",
])
else:
args.extend(["VC-WIN32"])
else:
if env["use_mingw"]:
args.extend([
"mingw64",
"--cross-compile-prefix=x86_64-w64-mingw32-",
])
else:
args.extend(["VC-WIN64A"])
jobs = env.GetOption("num_jobs")
ssl_env.Execute([
"mkdir -p " + build_dir, # TODO python?
("cd %s && %s/Configure " % (build_dir, source_dir)) + " ".join(args),
"make -C %s -j%s" % (build_dir, jobs),
"make -C %s install_sw install_ssldirs -j%s" % (build_dir, jobs),
]
)
return None
def rtc_emitter(target, source, env):
build_dir = get_rtc_build_dir(env)
libs = ["libdatachannel-static.a", "libjuice-static.a", "libsrtp2.a", "libusrsctp.a"]
lib_paths = [
build_dir,
os.path.join(build_dir, "deps/libjuice"),
os.path.join(build_dir, "deps/libsrtp"),
os.path.join(build_dir, "deps/usrsctp/usrsctplib"),
]
return [env.File(lib_paths[i] + "/" + libs[i]) for i in range(len(libs))], source
def rtc_action(target, source, env):
build_dir = get_rtc_build_dir(env)
source_dir = source[0].abspath
args = [
"-B",
build_dir,
"-DUSE_NICE=0",
"-DNO_WEBSOCKET=1",
#"-DNO_MEDIA=1", # Windows builds fail without it.
"-DNO_EXAMPLES=1",
"-DNO_WEBSOCKET=1",
"-DNO_TESTS=1",
"-DOPENSSL_USE_STATIC_LIBS=1",
"-DOPENSSL_INCLUDE_DIR=%s" % get_ssl_include_dir(env),
"-DOPENSSL_SSL_LIBRARY=%s/libssl.a" % get_ssl_build_dir(env),
"-DOPENSSL_CRYPTO_LIBRARY=%s/libcrypto.a" % get_ssl_build_dir(env),
]
if env["platform"] == "android":
abi = {
"arm64": "arm64-v8a",
"arm32": "armeabi-v7a",
"x86_32": "x86",
"x86_64": "x86_64",
}[env["arch"]]
args.extend([
"-DCMAKE_SYSTEM_NAME=Android",
"-DCMAKE_SYSTEM_VERSION=%s" % get_android_api(env),
"-DCMAKE_ANDROID_ARCH_ABI=%s" % abi,
"-DANDROID_ABI=%s" % abi,
"-DCMAKE_TOOLCHAIN_FILE=%s/build/cmake/android.toolchain.cmake" % os.environ.get("ANDROID_NDK_ROOT", ""),
"-DCMAKE_ANDROID_STL_TYPE=c++_static",
])
elif env["platform"] == "linux":
if env["arch"] == "x86_32":
args.extend([
"-DCMAKE_C_FLAGS=-m32",
"-DCMAKE_CXX_FLAGS=-m32"
])
else:
args.extend([
"-DCMAKE_C_FLAGS=-m64",
"-DCMAKE_CXX_FLAGS=-m64"
])
elif env["platform"] == "osx":
if env["macos_deployment_target"] != "default":
args.extend(["-DCMAKE_OSX_DEPLOYMENT_TARGET=%s" % env["macos_deployment_target"]])
if env["arch"] == "x86_64":
args.extend(["-DCMAKE_OSX_ARCHITECTURES=x86_64"])
elif env["arch"] == "arm64":
args.extend(["-DCMAKE_OSX_ARCHITECTURES=arm64"])
else:
raise ValueError("OSX architecture not supported: %s" % env["arch"])
elif env["platform"] == "ios":
if env["arch"] == "universal":
raise ValueError("iOS architecture not supported: %s" % env["arch"])
args.extend([
"-DCMAKE_SYSTEM_NAME=iOS",
"-DCMAKE_OSX_DEPLOYMENT_TARGET=11.0",
"-DCMAKE_OSX_ARCHITECTURES=%s" % env["arch"],
])
if env["ios_simulator"]:
args.extend(["-DCMAKE_OSX_SYSROOT=iphonesimulator"])
elif env["platform"] == "windows":
args.extend(["-DOPENSSL_ROOT_DIR=%s" % get_ssl_build_dir(env)])
if env["arch"] == "x86_32":
if env["use_mingw"]:
args.extend([
"-G 'Unix Makefiles'",
"-DCMAKE_C_COMPILER=i686-w64-mingw32-gcc",
"-DCMAKE_CXX_COMPILER=i686-w64-mingw32-g++",
"-DCMAKE_SYSTEM_NAME=Windows",
])
else:
if env["use_mingw"]:
args.extend([
"-G 'Unix Makefiles'",
"-DCMAKE_C_COMPILER=x86_64-w64-mingw32-gcc",
"-DCMAKE_CXX_COMPILER=x86_64-w64-mingw32-g++",
"-DCMAKE_SYSTEM_NAME=Windows"
])
args.append(source_dir)
jobs = env.GetOption("num_jobs")
rtc_env = Environment()
rtc_env.Execute([
"cmake " + " ".join(args),
"cmake --build %s -t datachannel-static -j%s" % (build_dir, jobs),
]
)
return None

1
deps/libdatachannel vendored Submodule

Submodule deps/libdatachannel added at 59cc9f214c

1
deps/openssl vendored Submodule

Submodule deps/openssl added at 4d346a188c

1
godot-cpp-3.x Submodule

Submodule godot-cpp-3.x added at ac572d5f84

View File

@@ -20,6 +20,8 @@ while IFS= read -rd '' f; do
continue
elif [[ "$f" == "godot-cpp"* ]]; then
continue
elif [[ "$f" == "misc/patches"* ]]; then
continue
fi
# Ensure that files are UTF-8 formatted.
recode UTF-8 "$f" 2> /dev/null

18
misc/webrtc.gdextension Normal file
View File

@@ -0,0 +1,18 @@
[configuration]
entry_symbol = "webrtc_extension_init"
[libraries]
linux.x86_64 = "res://{GDNATIVE_PATH}/lib/libwebrtc_native.linux.{TARGET}.x86_64.so"
linux.x86_32 = "res://{GDNATIVE_PATH}/lib/libwebrtc_native.linux.{TARGET}.x86_32.so"
osx.x86_64 = "res://{GDNATIVE_PATH}/lib/libwebrtc_native.osx.{TARGET}.x86_64.dylib"
osx.arm64 = "res://{GDNATIVE_PATH}/lib/libwebrtc_native.osx.{TARGET}.arm64.dylib"
windows.x86_64 = "res://{GDNATIVE_PATH}/lib/libwebrtc_native.windows.{TARGET}.x86_64.dll"
windows.x86_32 = "res://{GDNATIVE_PATH}/lib/libwebrtc_native.windows.{TARGET}.x86_32.dll"
android.arm64 = "res://{GDNATIVE_PATH}/lib/libwebrtc_native.android.{TARGET}.arm64.so"
android.arm32 = "res://{GDNATIVE_PATH}/lib/libwebrtc_native.android.{TARGET}.arm32.so"
android.x86_64 = "res://{GDNATIVE_PATH}/lib/libwebrtc_native.android.{TARGET}.x86_64.so"
android.x86_32 = "res://{GDNATIVE_PATH}/lib/libwebrtc_native.android.{TARGET}.x86_32.so"
ios.arm64 = "res://{GDNATIVE_PATH}/lib/libwebrtc_native.ios.{TARGET}.arm64.dylib"
ios.x86_64 = "res://{GDNATIVE_PATH}/lib/libwebrtc_native.ios.{TARGET}.x86_64.simulator.dylib"

View File

@@ -3,21 +3,21 @@
[resource]
singleton = true
reloadable = false
entry/OSX.64 = "res://{GDNATIVE_PATH}/lib/libwebrtc_native.osx.{TARGET}.64.dylib"
entry/OSX.64 = "res://{GDNATIVE_PATH}/lib/libwebrtc_native.osx.{TARGET}.x86_64.dylib"
entry/OSX.arm64 = "res://{GDNATIVE_PATH}/lib/libwebrtc_native.osx.{TARGET}.arm64.dylib"
entry/Windows.64 = "res://{GDNATIVE_PATH}/lib/webrtc_native.windows.{TARGET}.64.dll"
entry/Windows.32 = "res://{GDNATIVE_PATH}/lib/webrtc_native.windows.{TARGET}.32.dll"
entry/X11.64 = "res://{GDNATIVE_PATH}/lib/libwebrtc_native.linux.{TARGET}.64.so"
entry/X11.32 = "res://{GDNATIVE_PATH}/lib/libwebrtc_native.linux.{TARGET}.32.so"
entry/Server.64 = "res://{GDNATIVE_PATH}/lib/libwebrtc_native.linux.{TARGET}.64.so"
entry/Server.32 = "res://{GDNATIVE_PATH}/lib/libwebrtc_native.linux.{TARGET}.32.so"
entry/Android.armeabi-v7a = "res://{GDNATIVE_PATH}/lib/libwebrtc_native.android.{TARGET}.armv7.so"
entry/Android.arm64-v8a = "res://{GDNATIVE_PATH}/lib/libwebrtc_native.android.{TARGET}.arm64v8.so"
entry/Windows.64 = "res://{GDNATIVE_PATH}/lib/libwebrtc_native.windows.{TARGET}.x86_64.dll"
entry/Windows.32 = "res://{GDNATIVE_PATH}/lib/libwebrtc_native.windows.{TARGET}.x86_32.dll"
entry/X11.64 = "res://{GDNATIVE_PATH}/lib/libwebrtc_native.linux.{TARGET}.x86_64.so"
entry/X11.32 = "res://{GDNATIVE_PATH}/lib/libwebrtc_native.linux.{TARGET}.x86_32.so"
entry/Server.64 = "res://{GDNATIVE_PATH}/lib/libwebrtc_native.linux.{TARGET}.x86_64.so"
entry/Server.32 = "res://{GDNATIVE_PATH}/lib/libwebrtc_native.linux.{TARGET}.x86_32.so"
entry/Android.armeabi-v7a = "res://{GDNATIVE_PATH}/lib/libwebrtc_native.android.{TARGET}.arm32.so"
entry/Android.arm64-v8a = "res://{GDNATIVE_PATH}/lib/libwebrtc_native.android.{TARGET}.arm64.so"
entry/Android.x64 = "res://{GDNATIVE_PATH}/lib/libwebrtc_native.android.{TARGET}.x86_64.so"
entry/Android.x86 = "res://{GDNATIVE_PATH}/lib/libwebrtc_native.android.{TARGET}.x86.so"
entry/iOS.armv7 = "res://{GDNATIVE_PATH}/lib/libwebrtc_native.ios.{TARGET}.armv7.dylib"
entry/Android.x86 = "res://{GDNATIVE_PATH}/lib/libwebrtc_native.android.{TARGET}.x86_32.so"
entry/iOS.armv7 = "res://{GDNATIVE_PATH}/lib/libwebrtc_native.ios.{TARGET}.armv32.dylib"
entry/iOS.arm64 = "res://{GDNATIVE_PATH}/lib/libwebrtc_native.ios.{TARGET}.arm64.dylib"
entry/iOS.x86_64 = "res://{GDNATIVE_PATH}/lib/libwebrtc_native.ios.{TARGET}.x86_64.dylib"
entry/iOS.x86_64 = "res://{GDNATIVE_PATH}/lib/libwebrtc_native.ios.{TARGET}.x86_64.simulator.dylib"
dependency/Windows.64 = [ ]
dependency/Windows.32 = [ ]
dependency/X11.64 = [ ]

View File

@@ -30,138 +30,155 @@
#include "WebRTCLibDataChannel.hpp"
#ifdef GDNATIVE_WEBRTC
#include "GDNativeLibrary.hpp"
#include "NativeScript.hpp"
#define ERR_UNAVAILABLE GODOT_ERR_UNAVAILABLE
#define FAILED GODOT_FAILED
#define ERR_INVALID_PARAMETER GODOT_ERR_INVALID_PARAMETER
#define OK GODOT_OK
#endif
#include <stdio.h>
#include <string.h>
#include <cstring>
using namespace godot;
using namespace godot_webrtc;
// Channel observer
WebRTCLibDataChannel::ChannelObserver::ChannelObserver(WebRTCLibDataChannel *parent) {
this->parent = parent;
}
void WebRTCLibDataChannel::ChannelObserver::OnMessage(const webrtc::DataBuffer &buffer) {
parent->queue_packet(buffer.data.data<uint8_t>(), buffer.data.size());
}
void WebRTCLibDataChannel::ChannelObserver::OnStateChange() {
}
void WebRTCLibDataChannel::ChannelObserver::OnBufferedAmountChange(uint64_t previous_amount) {
}
// DataChannel
WebRTCLibDataChannel *WebRTCLibDataChannel::new_data_channel(rtc::scoped_refptr<webrtc::DataChannelInterface> p_channel) {
WebRTCLibDataChannel *WebRTCLibDataChannel::new_data_channel(std::shared_ptr<rtc::DataChannel> p_channel, bool p_negotiated) {
// Invalid channel result in NULL return
ERR_FAIL_COND_V(p_channel.get() == nullptr, NULL);
ERR_FAIL_COND_V(!p_channel, nullptr);
#ifdef GDNATIVE_WEBRTC
// Instance a WebRTCDataChannelGDNative object
godot::WebRTCDataChannelGDNative *out = godot::WebRTCDataChannelGDNative::_new();
// Set our implementation as it's script
godot::NativeScript *script = godot::NativeScript::_new();
script->set_library(godot::detail::get_wrapper<godot::GDNativeLibrary>((godot_object *)godot::gdnlib));
WebRTCDataChannelGDNative *native = WebRTCDataChannelGDNative::_new();
// Set our implementation as its script
NativeScript *script = NativeScript::_new();
script->set_library(detail::get_wrapper<GDNativeLibrary>((godot_object *)gdnlib));
script->set_class_name("WebRTCLibDataChannel");
out->set_script(script);
// Bind the data channel to the ScriptInstance userdata (our script)
WebRTCLibDataChannel *tmp = out->cast_to<WebRTCLibDataChannel>(out);
tmp->bind_channel(p_channel);
return tmp;
native->set_script(script);
WebRTCLibDataChannel *out = native->cast_to<WebRTCLibDataChannel>(native);
#else
WebRTCLibDataChannel *out = memnew(WebRTCLibDataChannel);
#endif
// Bind the library data channel to our object.
out->bind_channel(p_channel, p_negotiated);
return out;
}
void WebRTCLibDataChannel::bind_channel(rtc::scoped_refptr<webrtc::DataChannelInterface> p_channel) {
ERR_FAIL_COND(p_channel.get() == nullptr);
void WebRTCLibDataChannel::bind_channel(std::shared_ptr<rtc::DataChannel> p_channel, bool p_negotiated) {
ERR_FAIL_COND(!p_channel);
channel = p_channel;
label = p_channel->label();
protocol = p_channel->protocol();
channel->RegisterObserver(&observer);
negotiated = p_negotiated;
// Binding this should be fine as long as we call close when going out of scope.
p_channel->onMessage([this](auto message) {
if (std::holds_alternative<rtc::string>(message)) {
rtc::string str = std::get<rtc::string>(message);
queue_packet(reinterpret_cast<const uint8_t *>(str.c_str()), str.size(), true);
} else if (std::holds_alternative<rtc::binary>(message)) {
rtc::binary bin = std::get<rtc::binary>(message);
queue_packet(reinterpret_cast<const uint8_t *>(&bin[0]), bin.size(), false);
} else {
ERR_PRINT("Message parsing bug. Unknown message type.");
}
});
p_channel->onOpen([this]() {
channel_state = STATE_OPEN;
});
p_channel->onClosed([this]() {
channel_state = STATE_CLOSED;
});
p_channel->onError([](auto error) {
ERR_PRINT("Channel Error: " + String(std::string(error).c_str()));
});
}
void WebRTCLibDataChannel::queue_packet(const uint8_t *data, uint32_t size) {
void WebRTCLibDataChannel::queue_packet(const uint8_t *data, uint32_t size, bool p_is_string) {
mutex->lock();
godot::PoolByteArray packet;
std::vector<uint8_t> packet;
packet.resize(size);
{
godot::PoolByteArray::Write w = packet.write();
memcpy(w.ptr(), data, size);
}
packet_queue.push(packet);
memcpy(&packet[0], data, size);
packet_queue.push(QueuedPacket(packet, p_is_string));
mutex->unlock();
}
void WebRTCLibDataChannel::set_write_mode(godot_int mode) {
void WebRTCLibDataChannel::_set_write_mode(int64_t p_mode) {
ERR_FAIL_COND(p_mode != WRITE_MODE_TEXT && p_mode != WRITE_MODE_BINARY);
write_mode = (WriteMode)p_mode;
}
godot_int WebRTCLibDataChannel::get_write_mode() const {
return 0;
int64_t WebRTCLibDataChannel::_get_write_mode() const {
return write_mode;
}
bool WebRTCLibDataChannel::was_string_packet() const {
return false;
bool WebRTCLibDataChannel::_was_string_packet() const {
return current_packet.second;
}
WebRTCLibDataChannel::ChannelState WebRTCLibDataChannel::get_ready_state() const {
ERR_FAIL_COND_V(channel.get() == nullptr, STATE_CLOSED);
return (ChannelState)channel->state();
int64_t WebRTCLibDataChannel::_get_ready_state() const {
ERR_FAIL_COND_V(!channel, STATE_CLOSED);
return channel_state;
}
const char *WebRTCLibDataChannel::get_label() const {
ERR_FAIL_COND_V(channel.get() == nullptr, "");
return label.c_str();
String WebRTCLibDataChannel::_get_label() const {
ERR_FAIL_COND_V(!channel, "");
return channel->label().c_str();
}
bool WebRTCLibDataChannel::is_ordered() const {
ERR_FAIL_COND_V(channel.get() == nullptr, false);
return channel->ordered();
bool WebRTCLibDataChannel::_is_ordered() const {
ERR_FAIL_COND_V(!channel, false);
return channel->reliability().unordered == false;
}
int WebRTCLibDataChannel::get_id() const {
ERR_FAIL_COND_V(channel.get() == nullptr, -1);
return channel->id();
int64_t WebRTCLibDataChannel::_get_id() const {
ERR_FAIL_COND_V(!channel, -1);
return channel->id().value_or(-1);
}
int WebRTCLibDataChannel::get_max_packet_life_time() const {
ERR_FAIL_COND_V(channel.get() == nullptr, 0);
return channel->maxRetransmitTime();
int64_t WebRTCLibDataChannel::_get_max_packet_life_time() const {
ERR_FAIL_COND_V(!channel, 0);
return channel->reliability().type == rtc::Reliability::Type::Timed ? std::get<std::chrono::milliseconds>(channel->reliability().rexmit).count() : -1;
}
int WebRTCLibDataChannel::get_max_retransmits() const {
ERR_FAIL_COND_V(channel.get() == nullptr, 0);
return channel->maxRetransmits();
int64_t WebRTCLibDataChannel::_get_max_retransmits() const {
ERR_FAIL_COND_V(!channel, 0);
return channel->reliability().type == rtc::Reliability::Type::Rexmit ? std::get<int>(channel->reliability().rexmit) : -1;
}
const char *WebRTCLibDataChannel::get_protocol() const {
ERR_FAIL_COND_V(channel.get() == nullptr, "");
return protocol.c_str();
String WebRTCLibDataChannel::_get_protocol() const {
ERR_FAIL_COND_V(!channel, "");
return channel->protocol().c_str();
}
bool WebRTCLibDataChannel::is_negotiated() const {
ERR_FAIL_COND_V(channel.get() == nullptr, false);
return channel->negotiated();
bool WebRTCLibDataChannel::_is_negotiated() const {
ERR_FAIL_COND_V(!channel, false);
return negotiated;
}
int WebRTCLibDataChannel::get_buffered_amount() const {
ERR_FAIL_COND_V(channel.get() == nullptr, 0);
return channel->buffered_amount();
int64_t WebRTCLibDataChannel::_get_buffered_amount() const {
ERR_FAIL_COND_V(!channel, 0);
return channel->bufferedAmount();
}
godot_error WebRTCLibDataChannel::poll() {
return GODOT_OK;
int64_t WebRTCLibDataChannel::_poll() {
return OK;
}
void WebRTCLibDataChannel::close() {
if (channel.get() != nullptr) {
channel->Close();
channel->UnregisterObserver();
void WebRTCLibDataChannel::_close() try {
if (channel) {
channel->close();
}
} catch (...) {
}
godot_error WebRTCLibDataChannel::get_packet(const uint8_t **r_buffer, int *r_len) {
ERR_FAIL_COND_V(packet_queue.empty(), GODOT_ERR_UNAVAILABLE);
int64_t WebRTCLibDataChannel::_get_packet(const uint8_t **r_buffer, int32_t *r_len) {
ERR_FAIL_COND_V(packet_queue.empty(), ERR_UNAVAILABLE);
mutex->lock();
@@ -169,47 +186,46 @@ godot_error WebRTCLibDataChannel::get_packet(const uint8_t **r_buffer, int *r_le
current_packet = packet_queue.front();
packet_queue.pop();
// Set out buffer and size (buffer will be gone at next get_packet or close)
*r_buffer = current_packet.read().ptr();
*r_len = current_packet.size();
*r_buffer = &current_packet.first[0];
*r_len = current_packet.first.size();
mutex->unlock();
return GODOT_OK;
return 0;
}
godot_error WebRTCLibDataChannel::put_packet(const uint8_t *p_buffer, int p_len) {
ERR_FAIL_COND_V(channel.get() == nullptr, GODOT_ERR_UNAVAILABLE);
webrtc::DataBuffer webrtc_buffer(rtc::CopyOnWriteBuffer(p_buffer, p_len), true);
ERR_FAIL_COND_V(!channel->Send(webrtc_buffer), GODOT_FAILED);
return GODOT_OK;
int64_t WebRTCLibDataChannel::_put_packet(const uint8_t *p_buffer, int64_t p_len) try {
ERR_FAIL_COND_V(!channel, FAILED);
ERR_FAIL_COND_V(channel->isClosed(), FAILED);
if (write_mode == WRITE_MODE_TEXT) {
std::string str(p_len, '\x00');
std::strncpy(str.data(), (const char *)p_buffer, p_len);
channel->send(str);
} else if (write_mode == WRITE_MODE_BINARY) {
channel->send(reinterpret_cast<const std::byte *>(p_buffer), p_len);
} else {
ERR_FAIL_V(ERR_INVALID_PARAMETER);
}
return OK;
} catch (const std::exception &e) {
ERR_PRINT(e.what());
ERR_FAIL_V(FAILED);
}
godot_int WebRTCLibDataChannel::get_available_packet_count() const {
int64_t WebRTCLibDataChannel::_get_available_packet_count() const {
return packet_queue.size();
}
godot_int WebRTCLibDataChannel::get_max_packet_size() const {
return 1200;
int64_t WebRTCLibDataChannel::_get_max_packet_size() const {
return 16384; // See RFC-8831 section 6.6: https://datatracker.ietf.org/doc/rfc8831/
}
void WebRTCLibDataChannel::_register_methods() {
}
void WebRTCLibDataChannel::_init() {
register_interface(&interface);
}
WebRTCLibDataChannel::WebRTCLibDataChannel() :
observer(this) {
WebRTCLibDataChannel::WebRTCLibDataChannel() {
mutex = new std::mutex;
}
WebRTCLibDataChannel::~WebRTCLibDataChannel() {
close();
if (_owner) {
register_interface(NULL);
}
_close();
channel = nullptr;
delete mutex;
}

View File

@@ -31,72 +31,72 @@
#ifndef WEBRTC_DATA_CHANNEL_H
#define WEBRTC_DATA_CHANNEL_H
#ifdef GDNATIVE_WEBRTC
#include <Godot.hpp> // Godot.hpp must go first, or windows builds breaks
#include "api/peer_connection_interface.h" // interface for all things needed from WebRTC
#include "media/base/media_engine.h" // needed for CreateModularPeerConnectionFactory
#include "PoolArrays.hpp"
#include "net/WebRTCDataChannelNative.hpp"
#define WebRTCDataChannelExtension WebRTCDataChannelNative
#if !defined(GDCLASS)
#define GDCLASS(arg1, arg2) GODOT_CLASS(arg1, arg2)
#endif
#else
#include <godot_cpp/classes/web_rtc_data_channel_extension.hpp>
#endif
#include <mutex>
#include <queue>
#include <utility>
#include "rtc/rtc.hpp"
namespace godot_webrtc {
class WebRTCLibDataChannel : public WebRTCDataChannelNative {
GODOT_CLASS(WebRTCLibDataChannel, WebRTCDataChannelNative);
class WebRTCLibDataChannel : public godot::WebRTCDataChannelExtension {
GDCLASS(WebRTCLibDataChannel, WebRTCDataChannelExtension);
private:
class ChannelObserver : public webrtc::DataChannelObserver {
public:
WebRTCLibDataChannel *parent;
ChannelObserver(WebRTCLibDataChannel *parent);
void OnMessage(const webrtc::DataBuffer &buffer) override;
void OnStateChange() override; // UNUSED
void OnBufferedAmountChange(uint64_t previous_amount) override; // UNUSED
};
ChannelObserver observer;
rtc::scoped_refptr<webrtc::DataChannelInterface> channel;
using QueuedPacket = std::pair<std::vector<uint8_t>, bool>;
std::mutex *mutex;
std::queue<godot::PoolByteArray> packet_queue;
godot::PoolByteArray current_packet;
std::string label;
std::string protocol;
std::queue<QueuedPacket> packet_queue;
QueuedPacket current_packet;
std::shared_ptr<rtc::DataChannel> channel = nullptr;
WriteMode write_mode = WRITE_MODE_TEXT;
ChannelState channel_state = STATE_CONNECTING;
bool negotiated = false;
void queue_packet(const uint8_t *data, uint32_t size, bool p_is_string);
void bind_channel(std::shared_ptr<rtc::DataChannel> p_channel, bool p_negotiated);
protected:
static void _bind_methods() {}
public:
static WebRTCLibDataChannel *new_data_channel(rtc::scoped_refptr<webrtc::DataChannelInterface> p_channel);
static void _register_methods();
void _init();
void bind_channel(rtc::scoped_refptr<webrtc::DataChannelInterface> p_channel);
void queue_packet(const uint8_t *data, uint32_t size);
/* WebRTCDataChannel */
void set_write_mode(godot_int mode);
godot_int get_write_mode() const;
bool was_string_packet() const;
ChannelState get_ready_state() const;
const char *get_label() const;
bool is_ordered() const;
int get_id() const;
int get_max_packet_life_time() const;
int get_max_retransmits() const;
const char *get_protocol() const;
bool is_negotiated() const;
int get_buffered_amount() const;
godot_error poll();
void close();
static WebRTCLibDataChannel *new_data_channel(std::shared_ptr<rtc::DataChannel> p_channel, bool p_negotiated);
/* PacketPeer */
virtual godot_error get_packet(const uint8_t **r_buffer, int *r_len);
virtual godot_error put_packet(const uint8_t *p_buffer, int p_len);
virtual godot_int get_available_packet_count() const;
virtual godot_int get_max_packet_size() const;
virtual int64_t _get_packet(const uint8_t **r_buffer, int32_t *r_len) override;
virtual int64_t _put_packet(const uint8_t *p_buffer, int64_t p_len) override;
virtual int64_t _get_available_packet_count() const override;
virtual int64_t _get_max_packet_size() const override;
/* WebRTCDataChannel */
int64_t _poll() override;
void _close() override;
void _set_write_mode(int64_t p_mode) override;
int64_t _get_write_mode() const override;
bool _was_string_packet() const override;
int64_t _get_ready_state() const override;
godot::String _get_label() const override;
bool _is_ordered() const override;
int64_t _get_id() const override;
int64_t _get_max_packet_life_time() const override;
int64_t _get_max_retransmits() const override;
godot::String _get_protocol() const override;
bool _is_negotiated() const override;
int64_t _get_buffered_amount() const override;
WebRTCLibDataChannel();
~WebRTCLibDataChannel();

View File

@@ -29,214 +29,201 @@
/*************************************************************************/
#include "WebRTCLibPeerConnection.hpp"
#include "WebRTCDataChannel.hpp"
#include "WebRTCDataChannelGDNative.hpp"
#include "WebRTCLibDataChannel.hpp"
using namespace godot;
using namespace godot_webrtc;
std::unique_ptr<rtc::Thread> WebRTCLibPeerConnection::signaling_thread = nullptr;
#ifdef GDNATIVE_WEBRTC
struct CastableError {
godot::Error err_enum;
int64_t err_int;
// PeerConnectionObserver
void WebRTCLibPeerConnection::GodotPCO::OnIceCandidate(const webrtc::IceCandidateInterface *candidate) {
godot::Dictionary candidateSDP;
godot::String candidateSdpMidName = candidate->sdp_mid().c_str();
int candidateSdpMlineIndexName = candidate->sdp_mline_index();
std::string sdp;
candidate->ToString(&sdp);
godot::String candidateSdpName = sdp.c_str();
parent->queue_signal("ice_candidate_created", 3, candidateSdpMidName, candidateSdpMlineIndexName, candidateSdpName);
}
// SetSessionDescriptionObserver
void WebRTCLibPeerConnection::GodotSSDO::OnSuccess() {
if (make_offer) {
make_offer = false;
parent->peer_connection->CreateAnswer(parent->ptr_csdo, webrtc::PeerConnectionInterface::RTCOfferAnswerOptions());
operator int64_t() { return err_int; }
operator godot::Error() { return err_enum; }
CastableError(godot::Error p_enum, int64_t p_int) {
err_enum = p_enum;
err_int = p_int;
}
}
// CreateSessionDescriptionObserver
void WebRTCLibPeerConnection::GodotCSDO::OnSuccess(webrtc::SessionDescriptionInterface *desc) {
// serialize this offer and send it to the remote peer:
std::string sdp;
desc->ToString(&sdp);
parent->queue_signal("session_description_created", 2, desc->type().c_str(), sdp.c_str());
}
};
#define MKERR(m_err) CastableError(godot::Error::m_err, GODOT_##m_err)
#define OK MKERR(OK)
#define FAILED MKERR(FAILED)
#define ERR_UNCONFIGURED MKERR(ERR_UNCONFIGURED)
#define ERR_UNAVAILABLE MKERR(ERR_UNAVAILABLE)
#define ERR_INVALID_PARAMETER MKERR(ERR_INVALID_PARAMETER)
#define ERR_BUG MKERR(ERR_BUG)
#endif
void WebRTCLibPeerConnection::initialize_signaling() {
if (signaling_thread.get() == nullptr) {
signaling_thread = rtc::Thread::Create();
}
signaling_thread->Start();
#ifdef DEBUG_ENABLED
rtc::InitLogger(rtc::LogLevel::Debug);
#endif
}
void WebRTCLibPeerConnection::deinitialize_signaling() {
if (signaling_thread.get() != nullptr) {
signaling_thread->Stop();
}
}
godot_error _parse_ice_server(webrtc::PeerConnectionInterface::RTCConfiguration &r_config, godot::Dictionary p_server) {
godot::Variant v;
webrtc::PeerConnectionInterface::IceServer ice_server;
godot::String url;
ERR_FAIL_COND_V(!p_server.has("urls"), GODOT_ERR_INVALID_PARAMETER);
Error WebRTCLibPeerConnection::_parse_ice_server(rtc::Configuration &r_config, Dictionary p_server) {
ERR_FAIL_COND_V(!p_server.has("urls"), ERR_INVALID_PARAMETER);
// Parse mandatory URL
v = p_server["urls"];
if (v.get_type() == godot::Variant::STRING) {
url = v;
ice_server.urls.push_back(url.utf8().get_data());
} else if (v.get_type() == godot::Variant::ARRAY) {
godot::Array names = v;
for (int j = 0; j < names.size(); j++) {
v = names[j];
ERR_FAIL_COND_V(v.get_type() != godot::Variant::STRING, GODOT_ERR_INVALID_PARAMETER);
url = v;
ice_server.urls.push_back(url.utf8().get_data());
}
Array urls;
Variant urls_var = p_server["urls"];
if (urls_var.get_type() == Variant::STRING) {
urls.push_back(urls_var);
} else if (urls_var.get_type() == Variant::ARRAY) {
urls = urls_var;
} else {
ERR_FAIL_V(GODOT_ERR_INVALID_PARAMETER);
ERR_FAIL_V(ERR_INVALID_PARAMETER);
}
// Parse credentials (only meaningful for TURN, only support password)
if (p_server.has("username") && (v = p_server["username"]) && v.get_type() == godot::Variant::STRING) {
ice_server.username = (v.operator godot::String()).utf8().get_data();
String username;
String credential;
if (p_server.has("username") && p_server["username"].get_type() == Variant::STRING) {
username = p_server["username"];
}
if (p_server.has("credential") && (v = p_server["credential"]) && v.get_type() == godot::Variant::STRING) {
ice_server.password = (v.operator godot::String()).utf8().get_data();
if (p_server.has("credential") && p_server["credential"].get_type() == Variant::STRING) {
credential = p_server["credential"];
}
r_config.servers.push_back(ice_server);
return GODOT_OK;
for (int i = 0; i < urls.size(); i++) {
rtc::IceServer srv(urls[i].operator String().utf8().get_data());
srv.username = username.utf8().get_data();
srv.password = credential.utf8().get_data();
r_config.iceServers.push_back(srv);
}
return OK;
}
godot_error _parse_channel_config(webrtc::DataChannelInit &r_config, godot::Dictionary p_dict) {
godot::Variant v;
#define _SET_N(PROP, PNAME, TYPE) \
if (p_dict.has(#PROP)) { \
v = p_dict[#PROP]; \
if (v.get_type() == godot::Variant::TYPE) \
r_config.PNAME = v; \
Error WebRTCLibPeerConnection::_parse_channel_config(rtc::DataChannelInit &r_config, const Dictionary &p_dict) {
Variant nil;
Variant v;
if (p_dict.has("negotiated")) {
r_config.negotiated = p_dict["negotiated"].operator bool();
}
#define _SET(PROP, TYPE) _SET_N(PROP, PROP, TYPE)
_SET(negotiated, BOOL);
_SET(id, INT);
_SET_N(maxPacketLifeTime, maxRetransmitTime, INT);
_SET(maxRetransmits, INT);
_SET(ordered, BOOL);
#undef _SET
if (p_dict.has("protocol") && (v = p_dict["protocol"]) && v.get_type() == godot::Variant::STRING) {
r_config.protocol = v.operator godot::String().utf8().get_data();
if (p_dict.has("id")) {
r_config.id = uint16_t(p_dict["id"].operator int32_t());
}
// ID makes sense only when negotiated is true (and must be set in that case)
ERR_FAIL_COND_V(r_config.negotiated ? r_config.id == -1 : r_config.id != -1, GODOT_ERR_INVALID_PARAMETER);
// Only one of maxRetransmits and maxRetransmitTime can be set on a channel.
ERR_FAIL_COND_V(r_config.maxRetransmits && r_config.maxRetransmitTime, GODOT_ERR_INVALID_PARAMETER);
return GODOT_OK;
// If negotiated it must have an ID, and ID only makes sense when negotiated.
ERR_FAIL_COND_V(r_config.negotiated != r_config.id.has_value(), ERR_INVALID_PARAMETER);
// Channels cannot be both time-constrained and retry-constrained.
ERR_FAIL_COND_V(p_dict.has("maxPacketLifeTime") && p_dict.has("maxRetransmits"), ERR_INVALID_PARAMETER);
if (p_dict.has("maxPacketLifeTime")) {
r_config.reliability.type = rtc::Reliability::Type::Timed;
r_config.reliability.rexmit = std::chrono::milliseconds(p_dict["maxPacketLifeTime"].operator int32_t());
} else if (p_dict.has("maxRetransmits")) {
r_config.reliability.type = rtc::Reliability::Type::Rexmit;
r_config.reliability.rexmit = p_dict["maxRetransmits"].operator int32_t();
}
if (p_dict.has("ordered") && p_dict["ordered"].operator bool() == false) {
r_config.reliability.unordered = true;
}
if (p_dict.has("protocol")) {
r_config.protocol = p_dict["protocol"].operator String().utf8().get_data();
}
return OK;
}
WebRTCLibPeerConnection::ConnectionState WebRTCLibPeerConnection::get_connection_state() const {
ERR_FAIL_COND_V(peer_connection.get() == nullptr, STATE_CLOSED);
int64_t WebRTCLibPeerConnection::_get_connection_state() const {
ERR_FAIL_COND_V(peer_connection == nullptr, STATE_CLOSED);
webrtc::PeerConnectionInterface::IceConnectionState state = peer_connection->ice_connection_state();
rtc::PeerConnection::State state = peer_connection->state();
switch (state) {
case webrtc::PeerConnectionInterface::kIceConnectionNew:
case rtc::PeerConnection::State::New:
return STATE_NEW;
case webrtc::PeerConnectionInterface::kIceConnectionChecking:
case rtc::PeerConnection::State::Connecting:
return STATE_CONNECTING;
case webrtc::PeerConnectionInterface::kIceConnectionConnected:
case rtc::PeerConnection::State::Connected:
return STATE_CONNECTED;
case webrtc::PeerConnectionInterface::kIceConnectionCompleted:
return STATE_CONNECTED;
case webrtc::PeerConnectionInterface::kIceConnectionFailed:
return STATE_FAILED;
case webrtc::PeerConnectionInterface::kIceConnectionDisconnected:
case rtc::PeerConnection::State::Disconnected:
return STATE_DISCONNECTED;
case webrtc::PeerConnectionInterface::kIceConnectionClosed:
return STATE_CLOSED;
case rtc::PeerConnection::State::Failed:
return STATE_FAILED;
default:
return STATE_CLOSED;
}
}
godot_error WebRTCLibPeerConnection::initialize(const godot_dictionary *p_config) {
webrtc::PeerConnectionInterface::RTCConfiguration config;
godot::Dictionary d = *(godot::Dictionary *)p_config;
godot::Variant v;
if (d.has("iceServers") && (v = d["iceServers"]) && v.get_type() == godot::Variant::ARRAY) {
godot::Array servers = v;
int64_t WebRTCLibPeerConnection::_initialize(const Dictionary &p_config) {
rtc::Configuration config = {};
if (p_config.has("iceServers") && p_config["iceServers"].get_type() == Variant::ARRAY) {
Array servers = p_config["iceServers"];
for (int i = 0; i < servers.size(); i++) {
v = servers[i];
ERR_FAIL_COND_V(v.get_type() != godot::Variant::DICTIONARY, GODOT_ERR_INVALID_PARAMETER);
godot_error err;
godot::Dictionary server = v;
err = _parse_ice_server(config, server);
ERR_FAIL_COND_V(err != GODOT_OK, err);
ERR_FAIL_COND_V(servers[i].get_type() != Variant::DICTIONARY, ERR_INVALID_PARAMETER);
Dictionary server = servers[i];
Error err = _parse_ice_server(config, server);
ERR_FAIL_COND_V(err != OK, FAILED);
}
}
return _create_pc(config);
return (int64_t)_create_pc(config);
}
godot_object *WebRTCLibPeerConnection::create_data_channel(const char *p_channel, const godot_dictionary *p_channel_config) {
ERR_FAIL_COND_V(peer_connection.get() == nullptr, NULL);
Object *WebRTCLibPeerConnection::_create_data_channel(const String &p_channel, const Dictionary &p_channel_config) try {
ERR_FAIL_COND_V(!peer_connection, nullptr);
// Read config from dictionary
webrtc::DataChannelInit config;
godot::Dictionary d = *(godot::Dictionary *)p_channel_config;
godot_error err = _parse_channel_config(config, d);
ERR_FAIL_COND_V(err != GODOT_OK, NULL);
rtc::DataChannelInit config;
WebRTCLibDataChannel *wrapper = WebRTCLibDataChannel::new_data_channel(peer_connection->CreateDataChannel(p_channel, &config));
ERR_FAIL_COND_V(wrapper == NULL, NULL);
return wrapper->_owner;
Error err = _parse_channel_config(config, p_channel_config);
ERR_FAIL_COND_V(err != OK, nullptr);
std::shared_ptr<rtc::DataChannel> ch = peer_connection->createDataChannel(p_channel.utf8().get_data(), config);
ERR_FAIL_COND_V(ch == nullptr, nullptr);
WebRTCLibDataChannel *wrapper = WebRTCLibDataChannel::new_data_channel(ch, ch->id().has_value());
ERR_FAIL_COND_V(wrapper == nullptr, nullptr);
return wrapper;
} catch (const std::exception &e) {
ERR_PRINT(e.what());
ERR_FAIL_V(nullptr);
}
godot_error WebRTCLibPeerConnection::create_offer() {
ERR_FAIL_COND_V(peer_connection.get() == nullptr, GODOT_ERR_UNCONFIGURED);
peer_connection->CreateOffer(ptr_csdo, webrtc::PeerConnectionInterface::RTCOfferAnswerOptions());
return GODOT_OK;
int64_t WebRTCLibPeerConnection::_create_offer() try {
ERR_FAIL_COND_V(!peer_connection, ERR_UNCONFIGURED);
ERR_FAIL_COND_V(_get_connection_state() != STATE_NEW, FAILED);
peer_connection->setLocalDescription(rtc::Description::Type::Offer);
return OK;
} catch (const std::exception &e) {
ERR_PRINT(e.what());
ERR_FAIL_V(FAILED);
}
#define _MAKE_DESC(TYPE, SDP) webrtc::CreateSessionDescription((godot::String(TYPE) == godot::String("offer") ? webrtc::SdpType::kOffer : webrtc::SdpType::kAnswer), SDP)
godot_error WebRTCLibPeerConnection::set_remote_description(const char *type, const char *sdp) {
ERR_FAIL_COND_V(peer_connection.get() == nullptr, GODOT_ERR_UNCONFIGURED);
std::unique_ptr<webrtc::SessionDescriptionInterface> desc = _MAKE_DESC(type, sdp);
if (desc->GetType() == webrtc::SdpType::kOffer) {
ptr_ssdo->make_offer = true;
int64_t WebRTCLibPeerConnection::_set_remote_description(const String &p_type, const String &p_sdp) try {
ERR_FAIL_COND_V(!peer_connection, ERR_UNCONFIGURED);
std::string sdp(p_sdp.utf8().get_data());
std::string type(p_type.utf8().get_data());
rtc::Description desc(sdp, type);
peer_connection->setRemoteDescription(desc);
// Automatically create the answer.
if (p_type == String("offer")) {
peer_connection->setLocalDescription(rtc::Description::Type::Answer);
}
peer_connection->SetRemoteDescription(ptr_ssdo, desc.release());
return GODOT_OK;
return OK;
} catch (const std::exception &e) {
ERR_PRINT(e.what());
ERR_FAIL_V(FAILED);
}
godot_error WebRTCLibPeerConnection::set_local_description(const char *type, const char *sdp) {
ERR_FAIL_COND_V(peer_connection.get() == nullptr, GODOT_ERR_UNCONFIGURED);
std::unique_ptr<webrtc::SessionDescriptionInterface> desc = _MAKE_DESC(type, sdp);
peer_connection->SetLocalDescription(ptr_ssdo, desc.release());
return GODOT_OK;
}
#undef _MAKE_DESC
godot_error WebRTCLibPeerConnection::add_ice_candidate(const char *sdpMidName, int sdpMlineIndexName, const char *sdpName) {
ERR_FAIL_COND_V(peer_connection.get() == nullptr, GODOT_ERR_UNCONFIGURED);
webrtc::SdpParseError *error = nullptr;
webrtc::IceCandidateInterface *candidate = webrtc::CreateIceCandidate(
sdpMidName,
sdpMlineIndexName,
sdpName,
error);
ERR_FAIL_COND_V(error || !candidate, GODOT_ERR_INVALID_PARAMETER);
ERR_FAIL_COND_V(!peer_connection->AddIceCandidate(candidate), GODOT_FAILED);
return GODOT_OK;
int64_t WebRTCLibPeerConnection::_set_local_description(const String &p_type, const String &p_sdp) {
ERR_FAIL_COND_V(!peer_connection, ERR_UNCONFIGURED);
// XXX Library quirk. It doesn't seem possible to create offers/answers without setting the local description.
// Ignore this call for now to avoid crash (it's already set automatically!).
//peer_connection->setLocalDescription(p_type == String("offer") ? rtc::Description::Type::Offer : rtc::Description::Type::Answer);
return OK;
}
godot_error WebRTCLibPeerConnection::poll() {
ERR_FAIL_COND_V(peer_connection.get() == nullptr, GODOT_ERR_UNCONFIGURED);
int64_t WebRTCLibPeerConnection::_add_ice_candidate(const String &sdpMidName, int64_t sdpMlineIndexName, const String &sdpName) try {
ERR_FAIL_COND_V(!peer_connection, ERR_UNCONFIGURED);
rtc::Candidate candidate(sdpName.utf8().get_data(), sdpMidName.utf8().get_data());
peer_connection->addRemoteCandidate(candidate);
return OK;
} catch (const std::exception &e) {
ERR_PRINT(e.what());
ERR_FAIL_V(FAILED);
}
int64_t WebRTCLibPeerConnection::_poll() {
ERR_FAIL_COND_V(!peer_connection, ERR_UNCONFIGURED);
while (!signal_queue.empty()) {
mutex_signal_queue->lock();
@@ -245,68 +232,83 @@ godot_error WebRTCLibPeerConnection::poll() {
mutex_signal_queue->unlock();
signal.emit(this);
}
return GODOT_OK;
return OK;
}
void WebRTCLibPeerConnection::close() {
if (peer_connection.get() != nullptr) {
peer_connection->Close();
void WebRTCLibPeerConnection::_close() {
if (peer_connection != nullptr) {
try {
peer_connection->close();
} catch (...) {
}
}
peer_connection = nullptr;
while (!signal_queue.empty()) {
signal_queue.pop();
}
}
void WebRTCLibPeerConnection::_register_methods() {
}
void WebRTCLibPeerConnection::_init() {
#ifdef GDNATIVE_WEBRTC
register_interface(&interface);
// initialize variables:
#endif
mutex_signal_queue = new std::mutex;
// create a PeerConnectionFactoryInterface:
webrtc::PeerConnectionFactoryDependencies deps;
ERR_FAIL_COND(signaling_thread.get() == nullptr);
deps.signaling_thread = signaling_thread.get();
pc_factory = webrtc::CreateModularPeerConnectionFactory(std::move(deps));
// Create peer connection with default configuration.
webrtc::PeerConnectionInterface::RTCConfiguration config;
_create_pc(config);
_initialize(Dictionary());
}
godot_error WebRTCLibPeerConnection::_create_pc(webrtc::PeerConnectionInterface::RTCConfiguration &config) {
ERR_FAIL_COND_V(pc_factory.get() == nullptr, GODOT_ERR_BUG);
peer_connection = nullptr;
peer_connection = pc_factory->CreatePeerConnection(config, nullptr, nullptr, &pco);
if (peer_connection.get() == nullptr) { // PeerConnection couldn't be created. Fail the method call.
ERR_PRINT("PeerConnection could not be created");
return GODOT_FAILED;
}
return GODOT_OK;
Error WebRTCLibPeerConnection::_create_pc(rtc::Configuration &r_config) try {
// Prevents libdatachannel from automatically creating offers.
r_config.disableAutoNegotiation = true;
peer_connection = std::make_shared<rtc::PeerConnection>(r_config);
ERR_FAIL_COND_V(!peer_connection, FAILED);
// Binding this should be fine as long as we call close when going out of scope.
peer_connection->onLocalDescription([this](rtc::Description description) {
String type = description.type() == rtc::Description::Type::Offer ? "offer" : "answer";
queue_signal("session_description_created", 2, type, String(std::string(description).c_str()));
});
peer_connection->onLocalCandidate([this](rtc::Candidate candidate) {
queue_signal("ice_candidate_created", 3, String(candidate.mid().c_str()), 0, String(candidate.candidate().c_str()));
});
peer_connection->onDataChannel([this](std::shared_ptr<rtc::DataChannel> channel) {
queue_signal("data_channel_received", 1, WebRTCLibDataChannel::new_data_channel(channel, false));
});
/*
peer_connection->onStateChange([](rtc::PeerConnection::State state) {
std::cout << "[State: " << state << "]" << std::endl;
});
peer_connection->onGatheringStateChange([](rtc::PeerConnection::GatheringState state) {
std::cout << "[Gathering State: " << state << "]" << std::endl;
});
*/
return OK;
} catch (const std::exception &e) {
ERR_PRINT(e.what());
ERR_FAIL_V(FAILED);
}
WebRTCLibPeerConnection::WebRTCLibPeerConnection() :
pco(this),
ptr_csdo(new rtc::RefCountedObject<GodotCSDO>(this)),
ptr_ssdo(new rtc::RefCountedObject<GodotSSDO>(this)) {
WebRTCLibPeerConnection::WebRTCLibPeerConnection() {
#ifndef GDNATIVE_WEBRTC
_init();
#endif
}
WebRTCLibPeerConnection::~WebRTCLibPeerConnection() {
#ifdef GDNATIVE_WEBRTC
if (_owner) {
register_interface(NULL);
register_interface(nullptr);
}
close();
#endif
_close();
delete mutex_signal_queue;
}
void WebRTCLibPeerConnection::queue_signal(godot::String p_name, int p_argc, const godot::Variant &p_arg1, const godot::Variant &p_arg2, const godot::Variant &p_arg3) {
void WebRTCLibPeerConnection::queue_signal(String p_name, int p_argc, const Variant &p_arg1, const Variant &p_arg2, const Variant &p_arg3) {
mutex_signal_queue->lock();
const godot::Variant argv[3] = { p_arg1, p_arg2, p_arg3 };
const Variant argv[3] = { p_arg1, p_arg2, p_arg3 };
signal_queue.push(Signal(p_name, p_argc, argv));
mutex_signal_queue->unlock();
}

View File

@@ -31,99 +31,61 @@
#ifndef WEBRTC_PEER_H
#define WEBRTC_PEER_H
#ifdef GDNATIVE_WEBRTC
#include <Godot.hpp> // Godot.hpp must go first, or windows builds breaks
#include "api/peer_connection_interface.h" // interface for all things needed from WebRTC
#include "media/base/media_engine.h" // needed for CreateModularPeerConnectionFactory
#include <mutex>
#include "net/WebRTCPeerConnectionNative.hpp"
#define WebRTCPeerConnectionExtension WebRTCPeerConnectionNative
#if !defined(GDCLASS)
#define GDCLASS(arg1, arg2) GODOT_CLASS(arg1, arg2)
#endif
#else
#include <godot_cpp/classes/web_rtc_peer_connection_extension.hpp>
#endif
#include "rtc/rtc.hpp"
#include <mutex>
#include <queue>
namespace godot_webrtc {
class WebRTCLibPeerConnection : public WebRTCPeerConnectionNative {
GODOT_CLASS(WebRTCLibPeerConnection, WebRTCPeerConnectionNative);
class WebRTCLibPeerConnection : public godot::WebRTCPeerConnectionExtension {
GDCLASS(WebRTCLibPeerConnection, WebRTCPeerConnectionExtension);
private:
godot_error _create_pc(webrtc::PeerConnectionInterface::RTCConfiguration &config);
std::shared_ptr<rtc::PeerConnection> peer_connection = nullptr;
godot::Array candidates;
static std::unique_ptr<rtc::Thread> signaling_thread;
godot::Error _create_pc(rtc::Configuration &r_config);
godot::Error _parse_ice_server(rtc::Configuration &r_config, godot::Dictionary p_server);
godot::Error _parse_channel_config(rtc::DataChannelInit &r_config, const godot::Dictionary &p_dict);
protected:
static void _bind_methods() {}
public:
static void _register_methods();
static void _register_methods() {}
static void initialize_signaling();
static void deinitialize_signaling();
void _init();
ConnectionState get_connection_state() const;
int64_t _get_connection_state() const override;
godot_error initialize(const godot_dictionary *p_config);
godot_object *create_data_channel(const char *p_channel, const godot_dictionary *p_channel_config);
godot_error create_offer();
godot_error set_remote_description(const char *type, const char *sdp);
godot_error set_local_description(const char *type, const char *sdp);
godot_error add_ice_candidate(const char *sdpMidName, int sdpMlineIndexName, const char *sdpName);
godot_error poll();
void close();
int64_t _initialize(const godot::Dictionary &p_config) override;
godot::Object *_create_data_channel(const godot::String &p_channel, const godot::Dictionary &p_channel_config) override;
int64_t _create_offer() override;
int64_t _set_remote_description(const godot::String &type, const godot::String &sdp) override;
int64_t _set_local_description(const godot::String &type, const godot::String &sdp) override;
int64_t _add_ice_candidate(const godot::String &sdpMidName, int64_t sdpMlineIndexName, const godot::String &sdpName) override;
int64_t _poll() override;
void _close() override;
WebRTCLibPeerConnection();
~WebRTCLibPeerConnection();
/* helper functions */
private:
void queue_signal(godot::String p_name, int p_argc, const godot::Variant &p_arg1 = godot::Variant(), const godot::Variant &p_arg2 = godot::Variant(), const godot::Variant &p_arg3 = godot::Variant());
void queue_packet(uint8_t *, int);
/** PeerConnectionObserver callback functions **/
class GodotPCO : public webrtc::PeerConnectionObserver {
public:
WebRTCLibPeerConnection *parent;
GodotPCO(WebRTCLibPeerConnection *p_parent) {
parent = p_parent;
}
void OnIceCandidate(const webrtc::IceCandidateInterface *candidate) override;
void OnSignalingChange(webrtc::PeerConnectionInterface::SignalingState new_state) override {}
void OnAddStream(rtc::scoped_refptr<webrtc::MediaStreamInterface> stream) override {}
void OnRemoveStream(rtc::scoped_refptr<webrtc::MediaStreamInterface> stream) override {}
void OnDataChannel(rtc::scoped_refptr<webrtc::DataChannelInterface> data_channel) override {}
void OnRenegotiationNeeded() override {}
void OnIceConnectionChange(webrtc::PeerConnectionInterface::IceConnectionState new_state) override {}
void OnIceGatheringChange(webrtc::PeerConnectionInterface::IceGatheringState new_state) override {}
};
/** CreateSessionDescriptionObserver callback functions **/
class GodotCSDO : public webrtc::CreateSessionDescriptionObserver {
public:
WebRTCLibPeerConnection *parent = nullptr;
GodotCSDO(WebRTCLibPeerConnection *p_parent) {
parent = p_parent;
}
void OnSuccess(webrtc::SessionDescriptionInterface *desc) override;
void OnFailure(webrtc::RTCError error) override {
ERR_PRINT(godot::String(error.message()));
}
};
/** SetSessionDescriptionObserver callback functions **/
class GodotSSDO : public webrtc::SetSessionDescriptionObserver {
public:
WebRTCLibPeerConnection *parent = nullptr;
bool make_offer = false;
GodotSSDO(WebRTCLibPeerConnection *p_parent) {
parent = p_parent;
}
void OnSuccess() override;
void OnFailure(webrtc::RTCError error) override {
make_offer = false;
ERR_PRINT(godot::String(error.message()));
}
};
class Signal {
godot::String method;
godot::Variant argv[3];
@@ -151,15 +113,10 @@ private:
}
};
GodotPCO pco;
rtc::scoped_refptr<GodotSSDO> ptr_ssdo;
rtc::scoped_refptr<GodotCSDO> ptr_csdo;
std::mutex *mutex_signal_queue = nullptr;
std::queue<Signal> signal_queue;
rtc::scoped_refptr<webrtc::PeerConnectionFactoryInterface> pc_factory;
rtc::scoped_refptr<webrtc::PeerConnectionInterface> peer_connection;
void queue_signal(godot::String p_name, int p_argc, const godot::Variant &p_arg1 = godot::Variant(), const godot::Variant &p_arg2 = godot::Variant(), const godot::Variant &p_arg3 = godot::Variant());
};
} // namespace godot_webrtc

72
src/init_gdextension.cpp Normal file
View File

@@ -0,0 +1,72 @@
/*************************************************************************/
/* init_gdextension.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include <godot/gdnative_interface.h>
#include <godot_cpp/core/class_db.hpp>
#include <godot_cpp/core/defs.hpp>
#include <godot_cpp/godot.hpp>
#include "WebRTCLibDataChannel.hpp"
#include "WebRTCLibPeerConnection.hpp"
using namespace godot;
using namespace godot_webrtc;
void register_webrtc_extension_types(ModuleInitializationLevel p_level) {
if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) {
return;
}
WebRTCLibPeerConnection::initialize_signaling();
godot::ClassDB::register_class<WebRTCLibDataChannel>();
godot::ClassDB::register_class<WebRTCLibPeerConnection>();
WebRTCPeerConnection::set_default_extension("WebRTCLibPeerConnection");
}
void unregister_webrtc_extension_types(ModuleInitializationLevel p_level) {
if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) {
return;
}
WebRTCLibPeerConnection::deinitialize_signaling();
}
extern "C" {
GDNativeBool GDN_EXPORT webrtc_extension_init(const GDNativeInterface *p_interface, const GDNativeExtensionClassLibraryPtr p_library, GDNativeInitialization *r_initialization) {
GDExtensionBinding::InitObject init_obj(p_interface, p_library, r_initialization);
init_obj.register_initializer(register_webrtc_extension_types);
init_obj.register_terminator(unregister_webrtc_extension_types);
init_obj.set_minimum_library_initialization_level(MODULE_INITIALIZATION_LEVEL_SCENE);
return init_obj.init();
}
}

View File

@@ -1,5 +1,5 @@
/*************************************************************************/
/* init.cpp */
/* init_gdnative.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@@ -78,7 +78,7 @@ godot_net_webrtc_library library = {
};
extern "C" void GDN_EXPORT godot_gdnative_singleton() {
if (WebRTCPeerConnectionNative::_net_api) {
if (godot::WebRTCPeerConnectionNative::_net_api) {
ERR_FAIL_COND(!godot::gdnlib);
_singleton_lib = godot::gdnlib;
ERR_FAIL_COND(!godot::api);
@@ -92,7 +92,7 @@ extern "C" void GDN_EXPORT godot_gdnative_singleton() {
_set_library_mb = godot::api->godot_method_bind_get_method("NativeScript", "set_library");
ERR_FAIL_COND(!_set_library_mb);
// If registration is successful _singleton will be set to true
_singleton = WebRTCPeerConnectionNative::_net_api->godot_net_set_webrtc_library(&library) == GODOT_OK;
_singleton = godot::WebRTCPeerConnectionNative::_net_api->godot_net_set_webrtc_library(&library) == GODOT_OK;
if (!_singleton)
ERR_PRINT("Failed initializing webrtc singleton library");
}
@@ -111,7 +111,7 @@ extern "C" void GDN_EXPORT godot_gdnative_init(godot_gdnative_init_options *o) {
break;
if (net_api->next->version.major == 3 && net_api->next->version.minor == 2) {
WebRTCPeerConnectionNative::_net_api = (const godot_gdnative_ext_net_3_2_api_struct *)net_api->next;
godot::WebRTCPeerConnectionNative::_net_api = (const godot_gdnative_ext_net_3_2_api_struct *)net_api->next;
}
}
@@ -121,7 +121,7 @@ extern "C" void GDN_EXPORT godot_gdnative_init(godot_gdnative_init_options *o) {
extern "C" void GDN_EXPORT godot_gdnative_terminate(godot_gdnative_terminate_options *o) {
if (_singleton) { // If we are the active singleton, unregister
WebRTCPeerConnectionNative::_net_api->godot_net_set_webrtc_library(NULL);
godot::WebRTCPeerConnectionNative::_net_api->godot_net_set_webrtc_library(NULL);
}
godot_webrtc::WebRTCLibPeerConnection::deinitialize_signaling();
godot::Godot::gdnative_terminate(o);

View File

@@ -31,6 +31,8 @@
#include "WebRTCDataChannelNative.hpp"
#include "net/WebRTCPeerConnectionNative.hpp"
using namespace godot;
void WebRTCDataChannelNative::register_interface(const godot_net_webrtc_data_channel *p_interface) {
ERR_FAIL_COND(!WebRTCPeerConnectionNative::_net_api);
WebRTCPeerConnectionNative::_net_api->godot_net_bind_webrtc_data_channel(_owner, p_interface);
@@ -54,73 +56,73 @@ WebRTCDataChannelNative::~WebRTCDataChannelNative() {
* and you could use void *user for any kind of state struct pointer you have.
*/
godot_error get_packet_wdc(void *user, const uint8_t **r_buffer, int *r_len) {
return ((WebRTCDataChannelNative *)user)->get_packet(r_buffer, r_len);
return (godot_error)(((WebRTCDataChannelNative *)user)->_get_packet(r_buffer, r_len));
}
godot_error put_packet_wdc(void *user, const uint8_t *p_buffer, int p_len) {
return ((WebRTCDataChannelNative *)user)->put_packet(p_buffer, p_len);
return (godot_error)(((WebRTCDataChannelNative *)user)->_put_packet(p_buffer, p_len));
}
godot_int get_available_packet_count_wdc(const void *user) {
return ((WebRTCDataChannelNative *)user)->get_available_packet_count();
return ((WebRTCDataChannelNative *)user)->_get_available_packet_count();
}
godot_int get_max_packet_size_wdc(const void *user) {
return ((WebRTCDataChannelNative *)user)->get_max_packet_size();
return ((WebRTCDataChannelNative *)user)->_get_max_packet_size();
}
void set_write_mode_wdc(void *user, godot_int write_mode) {
((WebRTCDataChannelNative *)user)->set_write_mode(write_mode);
((WebRTCDataChannelNative *)user)->_set_write_mode(write_mode);
}
godot_int get_write_mode_wdc(const void *user) {
return ((WebRTCDataChannelNative *)user)->get_write_mode();
return ((WebRTCDataChannelNative *)user)->_get_write_mode();
}
bool was_string_packet_wdc(const void *user) {
return ((WebRTCDataChannelNative *)user)->was_string_packet();
return ((WebRTCDataChannelNative *)user)->_was_string_packet();
}
godot_int get_ready_state_wdc(const void *user) {
return (godot_int)(((WebRTCDataChannelNative *)user)->get_ready_state());
return (godot_int)(((WebRTCDataChannelNative *)user)->_get_ready_state());
}
const char *get_label_wdc(const void *user) {
return ((WebRTCDataChannelNative *)user)->get_label();
return ((WebRTCDataChannelNative *)user)->_get_label().utf8().get_data();
}
bool is_ordered_wdc(const void *user) {
return ((WebRTCDataChannelNative *)user)->is_ordered();
return ((WebRTCDataChannelNative *)user)->_is_ordered();
}
int get_id_wdc(const void *user) {
return ((WebRTCDataChannelNative *)user)->get_id();
return ((WebRTCDataChannelNative *)user)->_get_id();
}
int get_max_packet_life_time_wdc(const void *user) {
return ((WebRTCDataChannelNative *)user)->get_max_packet_life_time();
return ((WebRTCDataChannelNative *)user)->_get_max_packet_life_time();
}
int get_max_retransmits_wdc(const void *user) {
return ((WebRTCDataChannelNative *)user)->get_max_retransmits();
return ((WebRTCDataChannelNative *)user)->_get_max_retransmits();
}
const char *get_protocol_wdc(const void *user) {
return ((WebRTCDataChannelNative *)user)->get_protocol();
return ((WebRTCDataChannelNative *)user)->_get_protocol().utf8().get_data();
}
bool is_negotiated_wdc(const void *user) {
return ((WebRTCDataChannelNative *)user)->is_negotiated();
return ((WebRTCDataChannelNative *)user)->_is_negotiated();
}
int get_buffered_amount_wdc(const void *user) {
return ((WebRTCDataChannelNative *)user)->get_buffered_amount();
return ((WebRTCDataChannelNative *)user)->_get_buffered_amount();
}
godot_error poll_wdc(void *user) {
return ((WebRTCDataChannelNative *)user)->poll();
return (godot_error)(((WebRTCDataChannelNative *)user)->_poll());
}
void close_wdc(void *user) {
((WebRTCDataChannelNative *)user)->close();
((WebRTCDataChannelNative *)user)->_close();
}

View File

@@ -69,6 +69,8 @@ typedef struct {
}
#endif
namespace godot {
class WebRTCDataChannelNative : public godot::WebRTCDataChannelGDNative {
GODOT_CLASS(WebRTCDataChannelNative, godot::WebRTCDataChannelGDNative);
@@ -110,30 +112,32 @@ public:
void _init();
void register_interface(const godot_net_webrtc_data_channel *interface);
virtual void set_write_mode(godot_int mode) = 0;
virtual godot_int get_write_mode() const = 0;
virtual bool was_string_packet() const = 0;
virtual void _set_write_mode(int64_t mode) = 0;
virtual int64_t _get_write_mode() const = 0;
virtual bool _was_string_packet() const = 0;
virtual ChannelState get_ready_state() const = 0;
virtual const char *get_label() const = 0;
virtual bool is_ordered() const = 0;
virtual int get_id() const = 0;
virtual int get_max_packet_life_time() const = 0;
virtual int get_max_retransmits() const = 0;
virtual const char *get_protocol() const = 0;
virtual bool is_negotiated() const = 0;
virtual int get_buffered_amount() const = 0;
virtual int64_t _get_ready_state() const = 0;
virtual godot::String _get_label() const = 0;
virtual bool _is_ordered() const = 0;
virtual int64_t _get_id() const = 0;
virtual int64_t _get_max_packet_life_time() const = 0;
virtual int64_t _get_max_retransmits() const = 0;
virtual godot::String _get_protocol() const = 0;
virtual bool _is_negotiated() const = 0;
virtual int64_t _get_buffered_amount() const = 0;
virtual godot_error poll() = 0;
virtual void close() = 0;
virtual int64_t _poll() = 0;
virtual void _close() = 0;
/* PacketPeer */
virtual godot_error get_packet(const uint8_t **r_buffer, int *r_len) = 0;
virtual godot_error put_packet(const uint8_t *p_buffer, int p_len) = 0;
virtual godot_int get_available_packet_count() const = 0;
virtual godot_int get_max_packet_size() const = 0;
virtual int64_t _get_packet(const uint8_t **r_buffer, int32_t *r_len) = 0;
virtual int64_t _put_packet(const uint8_t *p_buffer, int64_t p_len) = 0;
virtual int64_t _get_available_packet_count() const = 0;
virtual int64_t _get_max_packet_size() const = 0;
~WebRTCDataChannelNative();
};
}; // namespace godot
#endif // WEBRTC_DATA_CHANNEL_NATIVE

View File

@@ -30,6 +30,8 @@
#include "WebRTCPeerConnectionNative.hpp"
using namespace godot;
const godot_gdnative_ext_net_3_2_api_struct *WebRTCPeerConnectionNative::_net_api = NULL;
void WebRTCPeerConnectionNative::register_interface(const godot_net_webrtc_peer_connection *p_interface) {
@@ -55,19 +57,23 @@ WebRTCPeerConnectionNative::~WebRTCPeerConnectionNative() {
* and you could use void *user for any kind of state struct pointer you have.
*/
godot_int get_connection_state_wp(const void *user) {
return (godot_int)((WebRTCPeerConnectionNative *)user)->get_connection_state();
return (godot_int)((WebRTCPeerConnectionNative *)user)->_get_connection_state();
}
godot_error initialize_wp(void *user, const godot_dictionary *p_config) {
return ((WebRTCPeerConnectionNative *)user)->initialize(p_config);
return (godot_error)(((WebRTCPeerConnectionNative *)user)->_initialize(*(Dictionary *)p_config));
}
godot_object *create_data_channel_wp(void *user, const char *p_channel, const godot_dictionary *p_channel_config) {
return ((WebRTCPeerConnectionNative *)user)->create_data_channel(p_channel, p_channel_config);
Object *ptr = ((WebRTCPeerConnectionNative *)user)->_create_data_channel(p_channel, *(Dictionary *)p_channel_config);
if (ptr) {
return ptr->_owner;
}
return nullptr;
}
godot_error create_offer_wp(void *user) {
return ((WebRTCPeerConnectionNative *)user)->create_offer();
return (godot_error)(((WebRTCPeerConnectionNative *)user)->_create_offer());
}
godot_error create_answer_wp(void *user) {
@@ -75,21 +81,21 @@ godot_error create_answer_wp(void *user) {
}
godot_error set_remote_description_wp(void *user, const char *type, const char *sdp) {
return ((WebRTCPeerConnectionNative *)user)->set_remote_description(type, sdp);
return (godot_error)(((WebRTCPeerConnectionNative *)user)->_set_remote_description(type, sdp));
}
godot_error set_local_description_wp(void *user, const char *type, const char *sdp) {
return ((WebRTCPeerConnectionNative *)user)->set_local_description(type, sdp);
return (godot_error)(((WebRTCPeerConnectionNative *)user)->_set_local_description(type, sdp));
}
godot_error add_ice_candidate_wp(void *user, const char *sdpMidName, int sdpMlineIndexName, const char *sdpName) {
return ((WebRTCPeerConnectionNative *)user)->add_ice_candidate(sdpMidName, sdpMlineIndexName, sdpName);
return (godot_error)(((WebRTCPeerConnectionNative *)user)->_add_ice_candidate(sdpMidName, sdpMlineIndexName, sdpName));
}
godot_error poll_wp(void *user) {
return ((WebRTCPeerConnectionNative *)user)->poll();
return (godot_error)((WebRTCPeerConnectionNative *)user)->_poll();
}
void close_wp(void *user) {
((WebRTCPeerConnectionNative *)user)->close();
((WebRTCPeerConnectionNative *)user)->_close();
}

View File

@@ -50,6 +50,8 @@ godot_error add_ice_candidate_wp(void *, const char *, int, const char *);
godot_error poll_wp(void *);
void close_wp(void *);
namespace godot {
class WebRTCPeerConnectionNative : public godot::WebRTCPeerConnectionGDNative {
GODOT_CLASS(WebRTCPeerConnectionNative, godot::WebRTCPeerConnectionGDNative);
@@ -79,18 +81,20 @@ public:
void _init();
void register_interface(const godot_net_webrtc_peer_connection *interface);
virtual ConnectionState get_connection_state() const = 0;
virtual int64_t _get_connection_state() const = 0;
virtual godot_error initialize(const godot_dictionary *p_config) = 0;
virtual godot_object *create_data_channel(const char *p_channel, const godot_dictionary *p_channel_config) = 0;
virtual godot_error create_offer() = 0;
virtual godot_error set_remote_description(const char *type, const char *sdp) = 0;
virtual godot_error set_local_description(const char *type, const char *sdp) = 0;
virtual godot_error add_ice_candidate(const char *sdpMidName, int sdpMlineIndexName, const char *sdpName) = 0;
virtual godot_error poll() = 0;
virtual void close() = 0;
virtual int64_t _initialize(const godot::Dictionary &p_config) = 0;
virtual godot::Object *_create_data_channel(const godot::String &p_channel, const godot::Dictionary &p_channel_config) = 0;
virtual int64_t _create_offer() = 0;
virtual int64_t _set_remote_description(const godot::String &type, const godot::String &sdp) = 0;
virtual int64_t _set_local_description(const godot::String &type, const godot::String &sdp) = 0;
virtual int64_t _add_ice_candidate(const godot::String &sdpMidName, int64_t sdpMlineIndexName, const godot::String &sdpName) = 0;
virtual int64_t _poll() = 0;
virtual void _close() = 0;
~WebRTCPeerConnectionNative();
};
}; // namespace godot
#endif // WEBRTC_PEER_NATIVE