Update to Godot 4.0-beta11, libdatachannel v0.18.1

Also update godot-cpp-3.x for better cache support.
This commit is contained in:
Fabio Alessandrelli
2023-01-12 13:06:53 +01:00
parent 7d260b1b32
commit 7176344056
4 changed files with 3 additions and 8 deletions

View File

@@ -24,11 +24,6 @@ if env["godot_version"] == "3":
if "platform" in ARGUMENTS and ARGUMENTS["platform"] == "macos":
ARGUMENTS["platform"] = "osx" # compatibility with old osx name
scons_cache_path = os.environ.get("SCONS_CACHE")
if scons_cache_path is not None:
CacheDir(scons_cache_path)
Decider("MD5")
env = SConscript("godot-cpp-3.x/SConstruct")
# Patch base env