Use a class instead of lambdas for signals.

This commit is contained in:
Fabio Alessandrelli
2021-07-04 14:18:10 +02:00
parent fa5296a4e4
commit 00ac03c8e7
2 changed files with 32 additions and 18 deletions

View File

@@ -174,14 +174,12 @@ godot_error WebRTCLibPeerConnection::add_ice_candidate(const char *sdpMidName, i
godot_error WebRTCLibPeerConnection::poll() {
ERR_FAIL_COND_V(peer_connection.get() == nullptr, GODOT_ERR_UNCONFIGURED);
std::function<void()> signal;
while (!signal_queue.empty()) {
mutex_signal_queue->lock();
signal = signal_queue.front();
Signal signal = signal_queue.front();
signal_queue.pop();
mutex_signal_queue->unlock();
signal();
signal.emit(this);
}
return GODOT_OK;
}
@@ -244,15 +242,7 @@ WebRTCLibPeerConnection::~WebRTCLibPeerConnection() {
void WebRTCLibPeerConnection::queue_signal(godot::String p_name, int p_argc, const godot::Variant &p_arg1, const godot::Variant &p_arg2, const godot::Variant &p_arg3) {
mutex_signal_queue->lock();
signal_queue.push(
[this, p_name, p_argc, p_arg1, p_arg2, p_arg3] {
if (p_argc == 1) {
emit_signal(p_name, p_arg1);
} else if (p_argc == 2) {
emit_signal(p_name, p_arg1, p_arg2);
} else {
emit_signal(p_name, p_arg1, p_arg2, p_arg3);
}
});
const godot::Variant argv[3] = { p_arg1, p_arg2, p_arg3 };
signal_queue.push(Signal(p_name, p_argc, argv));
mutex_signal_queue->unlock();
}

View File

@@ -5,8 +5,7 @@
#include "api/peer_connection_interface.h" // interface for all things needed from WebRTC
#include "media/base/media_engine.h" // needed for CreateModularPeerConnectionFactory
#include <functional> // std::function
#include <mutex> // mutex @TODO replace std::mutex with Godot mutex
#include <mutex>
#include "net/WebRTCPeerConnectionNative.hpp"
@@ -43,7 +42,6 @@ public:
/* helper functions */
void queue_signal(godot::String p_name, int p_argc, const godot::Variant &p_arg1 = godot::Variant(), const godot::Variant &p_arg2 = godot::Variant(), const godot::Variant &p_arg3 = godot::Variant());
// void queue_signal(godot::StringName p_name, Variant_ARG_LIST);
void queue_packet(uint8_t *, int);
/** PeerConnectionObserver callback functions **/
@@ -82,12 +80,38 @@ public:
void OnFailure(webrtc::RTCError error) override;
};
class Signal {
godot::String method;
godot::Variant argv[3];
int argc = 0;
public:
Signal(godot::String p_method, int p_argc, const godot::Variant *p_argv) {
method = p_method;
argc = p_argc;
for (int i = 0; i < argc; i++) {
argv[i] = p_argv[i];
}
}
void emit(godot::Object *p_object) {
if (argc == 0) {
p_object->emit_signal(method);
} else if (argc == 1) {
p_object->emit_signal(method, argv[0]);
} else if (argc == 2) {
p_object->emit_signal(method, argv[0], argv[1]);
} else if (argc == 3) {
p_object->emit_signal(method, argv[0], argv[1], argv[2]);
}
}
};
GodotPCO pco;
rtc::scoped_refptr<GodotSSDO> ptr_ssdo;
rtc::scoped_refptr<GodotCSDO> ptr_csdo;
std::mutex *mutex_signal_queue = nullptr;
std::queue<std::function<void()> > signal_queue;
std::queue<Signal> signal_queue;
rtc::scoped_refptr<webrtc::PeerConnectionFactoryInterface> pc_factory;
rtc::scoped_refptr<webrtc::PeerConnectionInterface> peer_connection;