Logo
Explore Help
Sign In
godotengine/tps-demo
1
0
Fork 0
You've already forked tps-demo
mirror of https://github.com/godotengine/tps-demo.git synced 2026-01-01 01:48:39 +03:00
Code Issues Packages Projects Releases Wiki Activity
Files
99e4f80969ecce63d04d11fcb223d1e165999931
tps-demo/player
History
Aaron Franke 0d8fd4f578 Prevent aiming at other bullets by setting their collision layer to zero
2020-06-29 19:10:25 -04:00
..
audio
Standardize the names of all textures and remove unused textures
2020-06-14 13:22:35 -04:00
bullet
Prevent aiming at other bullets by setting their collision layer to zero
2020-06-29 19:10:25 -04:00
model
Standardize node names and cache node references
2020-06-14 19:21:49 -04:00
textures
Standardize the names of all textures and remove unused textures
2020-06-14 13:22:35 -04:00
camera_noise_shake_effect.gd
Add shake effect on shooting.
2020-06-29 08:09:19 +02:00
crosshair.png
Initial Public Commit
2018-10-07 11:18:06 -03:00
crosshair.png.import
Update .import files for current Godot 3.1
2019-03-05 00:53:30 +01:00
player.dae.import
Remake the level using GLTF and compound colliders
2020-06-11 23:50:02 -04:00
player.gd
Add shake effect on shooting.
2020-06-29 08:09:19 +02:00
player.tscn
Add shake effect on shooting.
2020-06-29 08:09:19 +02:00
Powered by Gitea Version: 1.24.4 Page: 42ms Template: 6ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API