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tps-demo/level/geometry/models/flat_emitter_white.tres
Aaron Franke 5bd97e7712 Remake the level using GLTF and compound colliders
Requires Godot 3.2.2 or newer
2020-06-11 23:50:02 -04:00

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[gd_resource type="SpatialMaterial" format=2]
[resource]
resource_name = "flat_emitter_white"
albedo_color = Color( 0.64, 0.64, 0.64, 1 )
roughness = 0.542695
emission_enabled = true
emission = Color( 0.678431, 0.572549, 0.509804, 1 )
emission_energy = 5.0
emission_operator = 0
emission_on_uv2 = false