Merge pull request #135 from Calinou/use-expand-stretch-aspect

This commit is contained in:
Hugo Locurcio
2022-08-17 17:34:18 +02:00
committed by GitHub
3 changed files with 5 additions and 5 deletions

View File

@@ -54,13 +54,13 @@ func _ready():
pass
elif Settings.resolution == Settings.Resolution.RES_1080:
var minsize = Vector2(window_size.x * 1080 / window_size.y, 1080.0)
get_tree().set_screen_stretch(SceneTree.STRETCH_MODE_VIEWPORT, SceneTree.STRETCH_ASPECT_KEEP_HEIGHT, minsize)
get_tree().set_screen_stretch(SceneTree.STRETCH_MODE_VIEWPORT, SceneTree.STRETCH_ASPECT_EXPAND, minsize)
elif Settings.resolution == Settings.Resolution.RES_720:
var minsize = Vector2(window_size.x * 720 / window_size.y, 720.0)
get_tree().set_screen_stretch(SceneTree.STRETCH_MODE_VIEWPORT, SceneTree.STRETCH_ASPECT_KEEP_HEIGHT, minsize)
get_tree().set_screen_stretch(SceneTree.STRETCH_MODE_VIEWPORT, SceneTree.STRETCH_ASPECT_EXPAND, minsize)
elif Settings.resolution == Settings.Resolution.RES_540:
var minsize = Vector2(window_size.x * 540 / window_size.y, 540.0)
get_tree().set_screen_stretch(SceneTree.STRETCH_MODE_VIEWPORT, SceneTree.STRETCH_ASPECT_KEEP_HEIGHT, minsize)
get_tree().set_screen_stretch(SceneTree.STRETCH_MODE_VIEWPORT, SceneTree.STRETCH_ASPECT_EXPAND, minsize)
func _input(event):

View File

@@ -58,7 +58,7 @@ onready var loading_progress = loading.get_node(@"Progress")
onready var loading_done_timer = loading.get_node(@"DoneTimer")
func _ready():
get_tree().set_screen_stretch(SceneTree.STRETCH_MODE_2D, SceneTree.STRETCH_ASPECT_KEEP, Vector2(1920, 1080))
get_tree().set_screen_stretch(SceneTree.STRETCH_MODE_2D, SceneTree.STRETCH_ASPECT_EXPAND, Vector2(1920, 1080))
play_button.grab_focus()
var sound_effects = $BackgroundCache/RedRobot/SoundEffects
for child in sound_effects.get_children():

View File

@@ -35,7 +35,7 @@ window/size/width=1920
window/size/height=1080
window/size/fullscreen=true
window/stretch/mode="2d"
window/stretch/aspect="keep_width"
window/stretch/aspect="expand"
[input]