Disable vertex compression on level geometry to prevent visual artifacts (#152)

fixes https://github.com/godotengine/tps-demo/issues/143
This commit is contained in:
Hugo Locurcio
2022-12-18 15:25:19 +01:00
committed by GitHub
parent 79b67eba93
commit 08402196fe
4 changed files with 4 additions and 4 deletions

View File

@@ -21,7 +21,7 @@ materials/location=1
materials/storage=2
materials/keep_on_reimport=true
meshes/octahedral_compression=true
meshes/compress=true
meshes/compress=0
meshes/ensure_tangents=true
meshes/storage=0
meshes/light_baking=1

View File

@@ -21,7 +21,7 @@ materials/location=1
materials/storage=2
materials/keep_on_reimport=true
meshes/octahedral_compression=true
meshes/compress=true
meshes/compress=0
meshes/ensure_tangents=true
meshes/storage=0
meshes/light_baking=0

View File

@@ -21,7 +21,7 @@ materials/location=1
materials/storage=2
materials/keep_on_reimport=true
meshes/octahedral_compression=true
meshes/compress=true
meshes/compress=0
meshes/ensure_tangents=true
meshes/storage=0
meshes/light_baking=1

View File

@@ -21,7 +21,7 @@ materials/location=1
materials/storage=2
materials/keep_on_reimport=true
meshes/octahedral_compression=true
meshes/compress=true
meshes/compress=0
meshes/ensure_tangents=true
meshes/storage=0
meshes/light_baking=1