Add open_inputs to the list of exceptions

Required for https://github.com/godotengine/godot/pull/86713 to be merged.
This commit is contained in:
Micky
2024-01-02 23:13:01 +01:00
committed by GitHub
parent 4fb7982ed3
commit 7fddeff33c

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@@ -29,6 +29,7 @@ var function_exceptions: Array = [
"set_texture", #46828
"compress_from_channels", # Image
"open_midi_inputs", #52821
"open_inputs", #86713
"load_threaded_request", #46762
"bake_navigation_mesh", # TODO too hard to find for now
"set_is_setup", # Just don't use, in SkeletonModification crashes