Merge pull request #83 from aaronfranke/3.x_to_node_03d

[3.x] Add to_node_0d and to_node_3d to exceptions
This commit is contained in:
Rafał Mikrut
2024-01-07 09:03:22 +01:00
committed by GitHub

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@@ -127,7 +127,10 @@ var function_exceptions: Array = [
"add_child", "add_child",
"add_child_below_node", "add_child_below_node",
"add_sibling", "add_sibling",
"to_node", # Convert GLTFLight to node, which leak memory # Convert GLTF data to nodes, these are expected to allocate memory.
"to_node",
"to_node_0d",
"to_node_3d",
] ]
# Globally disabled classes which causes bugs or are very hard to use properly # Globally disabled classes which causes bugs or are very hard to use properly
@@ -145,11 +148,11 @@ var disabled_classes: Array = [
"InputDefault", "InputDefault",
"IP_Unix", "IP_Unix",
"JNISingleton", "JNISingleton",
# Backported Navigation changes also backport bugged classes # Backported Navigation changes also backport bugged classes
"NavigationAgent2D", "NavigationAgent2D",
"NavigationAgent", "NavigationAgent",
# Only one class - JavaClass returns Null when using JavaClass.new().get_class() # Only one class - JavaClass returns Null when using JavaClass.new().get_class()
"JavaClass", "JavaClass",
# Just don't use these because they are not normal things # Just don't use these because they are not normal things