[3.x] Add to_node_0d and to_node_3d to exceptions

This commit is contained in:
Aaron Franke
2024-01-06 05:16:00 -06:00
parent e231ae89f6
commit 6514b5266c

View File

@@ -127,7 +127,10 @@ var function_exceptions: Array = [
"add_child",
"add_child_below_node",
"add_sibling",
"to_node", # Convert GLTFLight to node, which leak memory
# Convert GLTF data to nodes, these are expected to allocate memory.
"to_node",
"to_node_0d",
"to_node_3d",
]
# Globally disabled classes which causes bugs or are very hard to use properly
@@ -145,11 +148,11 @@ var disabled_classes: Array = [
"InputDefault",
"IP_Unix",
"JNISingleton",
# Backported Navigation changes also backport bugged classes
"NavigationAgent2D",
"NavigationAgent",
"NavigationAgent2D",
"NavigationAgent",
# Only one class - JavaClass returns Null when using JavaClass.new().get_class()
"JavaClass",
# Just don't use these because they are not normal things