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[3.x] Add to_node_0d and to_node_3d to exceptions
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@@ -127,7 +127,10 @@ var function_exceptions: Array = [
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"add_child",
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"add_child",
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"add_child_below_node",
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"add_child_below_node",
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"add_sibling",
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"add_sibling",
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"to_node", # Convert GLTFLight to node, which leak memory
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# Convert GLTF data to nodes, these are expected to allocate memory.
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"to_node",
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"to_node_0d",
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"to_node_3d",
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]
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]
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# Globally disabled classes which causes bugs or are very hard to use properly
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# Globally disabled classes which causes bugs or are very hard to use properly
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