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godot/drivers/gles2
Lucas Ângelo 29dcb7a0d2 Trunc shader function fixed
the 'trunc' function was comparing integers with floats using the '>' operator, which is not supported in Android. This issue is now gone.

(cherry picked from commit 9f68b4fea3)
2021-12-21 12:23:19 +01:00
..
2021-12-21 12:23:19 +01:00