Files
godot/drivers
Lucas Ângelo 29dcb7a0d2 Trunc shader function fixed
the 'trunc' function was comparing integers with floats using the '>' operator, which is not supported in Android. This issue is now gone.

(cherry picked from commit 9f68b4fea3)
2021-12-21 12:23:19 +01:00
..
2021-06-16 11:56:25 +01:00
2021-12-21 12:23:19 +01:00
2021-09-23 10:36:31 +02:00
2021-09-23 10:36:31 +02:00
2021-09-23 10:36:31 +02:00
2020-10-16 10:34:47 +01:00