Merge pull request #44746 from adamscott/fix-accessor-normalized-3.2

[3.2] Add missing "normalized" accessor property to glTF document
This commit is contained in:
Rémi Verschelde
2020-12-28 10:46:22 +01:00
committed by GitHub

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@@ -506,6 +506,10 @@ Error EditorSceneImporterGLTF::_parse_accessors(GLTFState &state) {
accessor.byte_offset = d["byteOffset"];
}
if (d.has("normalized")) {
accessor.normalized = d["normalized"];
}
if (d.has("max")) {
accessor.max = d["max"];
}