Enable close button on PicoOS

This commit is contained in:
Anish Mishra
2025-04-29 22:38:37 +05:30
parent b1b873add3
commit f8e935d406

View File

@@ -41,6 +41,7 @@ import androidx.core.view.isVisible
import org.godotengine.editor.embed.GameMenuFragment
import org.godotengine.godot.utils.GameMenuUtils
import org.godotengine.godot.utils.ProcessPhoenix
import org.godotengine.godot.utils.isHorizonOSDevice
import org.godotengine.godot.utils.isNativeXRDevice
/**
@@ -228,7 +229,7 @@ open class GodotGame : BaseGodotGame() {
override fun isMinimizedButtonEnabled() = isTaskRoot && !isNativeXRDevice(applicationContext)
override fun isCloseButtonEnabled() = !isNativeXRDevice(applicationContext)
override fun isCloseButtonEnabled() = !isHorizonOSDevice(applicationContext)
override fun isPiPButtonEnabled() = hasPiPSystemFeature()