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Fix crash AnimationTimelineEdit when switch FPS mode without track
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@@ -1754,7 +1754,9 @@ void AnimationTimelineEdit::update_values() {
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length->set_step(1);
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length->set_tooltip_text(TTR("Animation length (frames)"));
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time_icon->set_tooltip_text(TTR("Animation length (frames)"));
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track_edit->editor->_update_key_edit();
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if (track_edit) {
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track_edit->editor->_update_key_edit();
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}
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} else {
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length->set_value(animation->get_length());
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length->set_step(0.001);
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