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Remove unused prev_rot variable
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@@ -56,7 +56,6 @@ class CanvasItemEditorSelectedItem : public Object {
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public:
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Transform2D prev_xform;
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real_t prev_rot = 0;
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Rect2 prev_rect;
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Vector2 prev_pivot;
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real_t prev_anchors[4] = { (real_t)0.0 };
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