mirror of
https://github.com/godotengine/godot.git
synced 2026-01-06 10:11:57 +03:00
Merge pull request #56757 from Chaosus/shader_fix_constant_completion
This commit is contained in:
@@ -9383,6 +9383,9 @@ Error ShaderLanguage::complete(const String &p_code, const ShaderCompileInfo &p_
|
||||
}
|
||||
}
|
||||
|
||||
for (const KeyValue<StringName, ShaderNode::Constant> &E : shader->constants) {
|
||||
matches.insert(E.key, ScriptCodeCompletionOption::KIND_CONSTANT);
|
||||
}
|
||||
for (const KeyValue<StringName, ShaderNode::Varying> &E : shader->varyings) {
|
||||
matches.insert(E.key, ScriptCodeCompletionOption::KIND_VARIABLE);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user