mirror of
https://github.com/godotengine/godot.git
synced 2026-01-03 18:11:19 +03:00
Ensure pressed is set to false in BaseButton::_unpress_group.
This commit is contained in:
@@ -39,7 +39,7 @@ void BaseButton::_unpress_group() {
|
||||
if (!button_group.is_valid())
|
||||
return;
|
||||
|
||||
status.pressed = true;
|
||||
status.pressed = false;
|
||||
|
||||
for (Set<BaseButton *>::Element *E = button_group->buttons.front(); E; E = E->next()) {
|
||||
if (E->get() == this)
|
||||
|
||||
Reference in New Issue
Block a user