Merge pull request #46113 from angad-k/animation-tree-player-crash

add checks for node type range in add_node function
This commit is contained in:
Rémi Verschelde
2021-02-17 10:55:42 +01:00
committed by GitHub

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@@ -926,7 +926,7 @@ void AnimationTreePlayer::add_node(NodeType p_type, const StringName &p_node) {
ERR_FAIL_COND(p_type == NODE_OUTPUT);
ERR_FAIL_COND(node_map.has(p_node));
ERR_FAIL_INDEX(p_type, NODE_MAX);
NodeBase *n = NULL;
switch (p_type) {