mirror of
https://github.com/godotengine/godot.git
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Merge pull request #14347 from RandomShaper/adpod-mt
Implement multitouch on X11 and improve it on Windows
This commit is contained in:
@@ -64,6 +64,10 @@ def get_opts():
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return [
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('mingw_prefix_32', 'MinGW prefix (Win32)', mingw32),
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('mingw_prefix_64', 'MinGW prefix (Win64)', mingw64),
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# Targeted Windows version: 7 (and later), minimum supported version
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# XP support dropped after EOL due to missing API for IPv6 and other issues
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# Vista support dropped after EOL due to GH-10243
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('target_win_version', 'Targeted Windows version, >= 0x0601 (Windows 7)', '0x0601'),
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EnumVariable('debug_symbols', 'Add debug symbols to release version', 'yes', ('yes', 'no', 'full')),
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]
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@@ -97,11 +101,6 @@ def configure(env):
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env.Append(CPPPATH=['#platform/windows'])
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# Targeted Windows version: 7 (and later), minimum supported version
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# XP support dropped after EOL due to missing API for IPv6 and other issues
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# Vista support dropped after EOL due to GH-10243
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winver = "0x0601"
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if (os.name == "nt" and os.getenv("VCINSTALLDIR")): # MSVC
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env['ENV']['TMP'] = os.environ['TMP']
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@@ -175,7 +174,7 @@ def configure(env):
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env.Append(CCFLAGS=['/DWASAPI_ENABLED'])
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env.Append(CCFLAGS=['/DTYPED_METHOD_BIND'])
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env.Append(CCFLAGS=['/DWIN32'])
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env.Append(CCFLAGS=['/DWINVER=%s' % winver, '/D_WIN32_WINNT=%s' % winver])
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env.Append(CCFLAGS=['/DWINVER=%s' % env['target_win_version'], '/D_WIN32_WINNT=%s' % env['target_win_version']])
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if env["bits"] == "64":
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env.Append(CCFLAGS=['/D_WIN64'])
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@@ -73,22 +73,17 @@ static String format_error_message(DWORD id) {
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LPWSTR messageBuffer = NULL;
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size_t size = FormatMessageW(FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS,
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NULL, id, MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), (LPWSTR)&messageBuffer, 0, NULL);
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NULL, id, MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), (LPWSTR)&messageBuffer, 0, NULL);
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String msg = "Error "+itos(id)+": "+String(messageBuffer,size);
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String msg = "Error " + itos(id) + ": " + String(messageBuffer, size);
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LocalFree(messageBuffer);
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return msg;
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}
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extern HINSTANCE godot_hinstance;
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void RedirectIOToConsole() {
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int hConHandle;
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@@ -228,7 +223,17 @@ bool OS_Windows::can_draw() const {
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#define SIGNATURE_MASK 0xFFFFFF00
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#define IsPenEvent(dw) (((dw)&SIGNATURE_MASK) == MI_WP_SIGNATURE)
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void OS_Windows::_touch_event(bool p_pressed, int p_x, int p_y, int idx) {
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void OS_Windows::_touch_event(bool p_pressed, float p_x, float p_y, int idx) {
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// Defensive
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if (touch_state.has(idx) == p_pressed)
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return;
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if (p_pressed) {
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touch_state.insert(idx, Vector2(p_x, p_y));
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} else {
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touch_state.erase(idx);
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}
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Ref<InputEventScreenTouch> event;
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event.instance();
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@@ -241,7 +246,17 @@ void OS_Windows::_touch_event(bool p_pressed, int p_x, int p_y, int idx) {
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}
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};
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void OS_Windows::_drag_event(int p_x, int p_y, int idx) {
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void OS_Windows::_drag_event(float p_x, float p_y, int idx) {
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Map<int, Vector2>::Element *curr = touch_state.find(idx);
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// Defensive
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if (!curr)
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return;
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if (curr->get() == Vector2(p_x, p_y))
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return;
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curr->get() = Vector2(p_x, p_y);
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Ref<InputEventScreenDrag> event;
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event.instance();
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@@ -271,6 +286,13 @@ LRESULT OS_Windows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
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if (mouse_mode == MOUSE_MODE_CAPTURED || mouse_mode == MOUSE_MODE_CONFINED) {
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ReleaseCapture();
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}
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// Release every touch to avoid sticky points
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for (Map<int, Vector2>::Element *E = touch_state.front(); E; E = E->next()) {
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_touch_event(false, E->get().x, E->get().y, E->key());
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}
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touch_state.clear();
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break;
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}
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case WM_ACTIVATE: // Watch For Window Activate Message
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@@ -674,7 +696,6 @@ LRESULT OS_Windows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
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print_line("input lang change");
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} break;
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#if WINVER >= 0x0601 // for windows 7
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case WM_TOUCH: {
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BOOL bHandled = FALSE;
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@@ -687,10 +708,10 @@ LRESULT OS_Windows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
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//do something with each touch input entry
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if (ti.dwFlags & TOUCHEVENTF_MOVE) {
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_drag_event(ti.x / 100, ti.y / 100, ti.dwID);
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_drag_event(ti.x / 100.0f, ti.y / 100.0f, ti.dwID);
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} else if (ti.dwFlags & (TOUCHEVENTF_UP | TOUCHEVENTF_DOWN)) {
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_touch_event(ti.dwFlags & TOUCHEVENTF_DOWN != 0, ti.x / 100, ti.y / 100, ti.dwID);
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_touch_event(ti.dwFlags & TOUCHEVENTF_DOWN, ti.x / 100.0f, ti.y / 100.0f, ti.dwID);
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};
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}
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bHandled = TRUE;
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@@ -708,7 +729,6 @@ LRESULT OS_Windows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
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} break;
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#endif
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case WM_DEVICECHANGE: {
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joypad->probe_joypads();
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@@ -1092,7 +1112,7 @@ void OS_Windows::initialize(const VideoMode &p_desired, int p_video_driver, int
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tme.dwHoverTime = HOVER_DEFAULT;
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TrackMouseEvent(&tme);
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//RegisterTouchWindow(hWnd, 0); // Windows 7
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RegisterTouchWindow(hWnd, 0);
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_ensure_user_data_dir();
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@@ -1206,6 +1226,7 @@ void OS_Windows::finalize() {
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memdelete(joypad);
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memdelete(input);
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touch_state.clear();
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visual_server->finish();
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memdelete(visual_server);
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@@ -1608,7 +1629,6 @@ void OS_Windows::_update_window_style(bool repaint) {
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Error OS_Windows::open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path) {
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DLL_DIRECTORY_COOKIE cookie;
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if (p_also_set_library_path) {
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@@ -117,6 +117,7 @@ class OS_Windows : public OS {
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InputDefault *input;
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JoypadWindows *joypad;
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Map<int, Vector2> touch_state;
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PowerWindows *power_manager;
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@@ -132,8 +133,8 @@ class OS_Windows : public OS {
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CrashHandler crash_handler;
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void _drag_event(int p_x, int p_y, int idx);
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void _touch_event(bool p_pressed, int p_x, int p_y, int idx);
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void _drag_event(float p_x, float p_y, int idx);
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void _touch_event(bool p_pressed, float p_x, float p_y, int idx);
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void _update_window_style(bool repaint = true);
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@@ -212,7 +213,7 @@ public:
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virtual void set_borderless_window(int p_borderless);
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virtual bool get_borderless_window();
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virtual Error open_dynamic_library(const String p_path, void *&p_library_handle,bool p_also_set_library_path=false);
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virtual Error open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path = false);
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virtual Error close_dynamic_library(void *p_library_handle);
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virtual Error get_dynamic_library_symbol_handle(void *p_library_handle, const String p_name, void *&p_symbol_handle, bool p_optional = false);
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@@ -55,6 +55,7 @@ def get_opts():
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BoolVariable('pulseaudio', 'Detect & use pulseaudio', True),
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BoolVariable('udev', 'Use udev for gamepad connection callbacks', False),
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EnumVariable('debug_symbols', 'Add debug symbols to release version', 'yes', ('yes', 'no', 'full')),
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BoolVariable('touch', 'Enable touch events', True),
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]
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@@ -141,6 +142,14 @@ def configure(env):
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env.ParseConfig('pkg-config xinerama --cflags --libs')
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env.ParseConfig('pkg-config xrandr --cflags --libs')
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if (env['touch']):
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x11_error = os.system("pkg-config xi --modversion > /dev/null ")
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if (x11_error):
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print("xi not found.. cannot build with touch. Aborting.")
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sys.exit(255)
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env.ParseConfig('pkg-config xi --cflags --libs')
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env.Append(CPPFLAGS=['-DTOUCH_ENABLED'])
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# FIXME: Check for existence of the libs before parsing their flags with pkg-config
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if not env['builtin_openssl']:
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@@ -178,6 +178,50 @@ void OS_X11::initialize(const VideoMode &p_desired, int p_video_driver, int p_au
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}
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}
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#ifdef TOUCH_ENABLED
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if (!XQueryExtension(x11_display, "XInputExtension", &touch.opcode, &event_base, &error_base)) {
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fprintf(stderr, "XInput extension not available");
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} else {
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// 2.2 is the first release with multitouch
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int xi_major = 2;
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int xi_minor = 2;
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if (XIQueryVersion(x11_display, &xi_major, &xi_minor) != Success) {
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fprintf(stderr, "XInput 2.2 not available (server supports %d.%d)\n", xi_major, xi_minor);
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touch.opcode = 0;
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} else {
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int dev_count;
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XIDeviceInfo *info = XIQueryDevice(x11_display, XIAllDevices, &dev_count);
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for (int i = 0; i < dev_count; i++) {
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XIDeviceInfo *dev = &info[i];
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if (!dev->enabled)
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continue;
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/*if (dev->use != XIMasterPointer)
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continue;*/
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bool direct_touch = false;
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for (int j = 0; j < dev->num_classes; j++) {
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if (dev->classes[j]->type == XITouchClass && ((XITouchClassInfo *)dev->classes[j])->mode == XIDirectTouch) {
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direct_touch = true;
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printf("%d) %d %s\n", i, dev->attachment, dev->name);
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break;
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}
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}
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if (direct_touch) {
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touch.devices.push_back(dev->deviceid);
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fprintf(stderr, "Using touch device: %s\n", dev->name);
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}
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}
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XIFreeDeviceInfo(info);
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if (!touch.devices.size()) {
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fprintf(stderr, "No suitable touch device found\n");
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}
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}
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}
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#endif
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xim = XOpenIM(x11_display, NULL, NULL, NULL);
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if (xim == NULL) {
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@@ -308,6 +352,32 @@ void OS_X11::initialize(const VideoMode &p_desired, int p_video_driver, int p_au
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XChangeWindowAttributes(x11_display, x11_window, CWEventMask, &new_attr);
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#ifdef TOUCH_ENABLED
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if (touch.devices.size()) {
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// Must be alive after this block
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static unsigned char mask_data[XIMaskLen(XI_LASTEVENT)] = {};
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touch.event_mask.deviceid = XIAllMasterDevices;
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touch.event_mask.mask_len = sizeof(mask_data);
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touch.event_mask.mask = mask_data;
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XISetMask(touch.event_mask.mask, XI_TouchBegin);
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XISetMask(touch.event_mask.mask, XI_TouchUpdate);
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XISetMask(touch.event_mask.mask, XI_TouchEnd);
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XISetMask(touch.event_mask.mask, XI_TouchOwnership);
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XISelectEvents(x11_display, x11_window, &touch.event_mask, 1);
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XIClearMask(touch.event_mask.mask, XI_TouchOwnership);
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// Grab touch devices to avoid OS gesture interference
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for (int i = 0; i < touch.devices.size(); ++i) {
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XIGrabDevice(x11_display, touch.devices[i], x11_window, CurrentTime, None, XIGrabModeAsync, XIGrabModeAsync, False, &touch.event_mask);
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}
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}
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#endif
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/* set the titlebar name */
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XStoreName(x11_display, x11_window, "Godot");
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@@ -486,6 +556,10 @@ void OS_X11::finalize() {
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#ifdef JOYDEV_ENABLED
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memdelete(joypad);
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#endif
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#ifdef TOUCH_ENABLED
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touch.devices.clear();
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touch.state.clear();
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#endif
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memdelete(input);
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@@ -1435,6 +1509,69 @@ void OS_X11::process_xevents() {
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continue;
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}
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#ifdef TOUCH_ENABLED
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if (XGetEventData(x11_display, &event.xcookie)) {
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if (event.xcookie.extension == touch.opcode) {
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XIDeviceEvent *event_data = (XIDeviceEvent *)event.xcookie.data;
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int index = event_data->detail;
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Vector2 pos = Vector2(event_data->event_x, event_data->event_y);
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switch (event_data->evtype) {
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case XI_TouchBegin: // Fall-through
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XIAllowTouchEvents(x11_display, event_data->deviceid, event_data->detail, x11_window, XIAcceptTouch);
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case XI_TouchEnd: {
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bool is_begin = event_data->evtype == XI_TouchBegin;
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Ref<InputEventScreenTouch> st;
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st.instance();
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st->set_index(index);
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st->set_position(pos);
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st->set_pressed(is_begin);
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if (is_begin) {
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if (touch.state.has(index)) // Defensive
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break;
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touch.state[index] = pos;
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input->parse_input_event(st);
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} else {
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if (!touch.state.has(index)) // Defensive
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break;
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touch.state.erase(index);
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input->parse_input_event(st);
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}
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} break;
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case XI_TouchUpdate: {
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Map<int, Vector2>::Element *curr_pos_elem = touch.state.find(index);
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if (!curr_pos_elem) { // Defensive
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break;
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}
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if (curr_pos_elem->value() != pos) {
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Ref<InputEventScreenDrag> sd;
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sd.instance();
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sd->set_index(index);
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sd->set_position(pos);
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sd->set_relative(pos - curr_pos_elem->value());
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input->parse_input_event(sd);
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curr_pos_elem->value() = pos;
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}
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} break;
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}
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}
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XFreeEventData(x11_display, &event.xcookie);
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}
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#endif
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switch (event.type) {
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case Expose:
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Main::force_redraw();
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@@ -1477,6 +1614,12 @@ void OS_X11::process_xevents() {
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ButtonPressMask | ButtonReleaseMask | PointerMotionMask,
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GrabModeAsync, GrabModeAsync, x11_window, None, CurrentTime);
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}
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#ifdef TOUCH_ENABLED
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// Grab touch devices to avoid OS gesture interference
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for (int i = 0; i < touch.devices.size(); ++i) {
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XIGrabDevice(x11_display, touch.devices[i], x11_window, CurrentTime, None, XIGrabModeAsync, XIGrabModeAsync, False, &touch.event_mask);
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}
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#endif
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if (xic) {
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XSetICFocus(xic);
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}
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@@ -1493,6 +1636,23 @@ void OS_X11::process_xevents() {
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}
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XUngrabPointer(x11_display, CurrentTime);
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}
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#ifdef TOUCH_ENABLED
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// Ungrab touch devices so input works as usual while we are unfocused
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for (int i = 0; i < touch.devices.size(); ++i) {
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XIUngrabDevice(x11_display, touch.devices[i], CurrentTime);
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}
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// Release every pointer to avoid sticky points
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for (Map<int, Vector2>::Element *E = touch.state.front(); E; E = E->next()) {
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Ref<InputEventScreenTouch> st;
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st.instance();
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st->set_index(E->key());
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st->set_position(E->get());
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input->parse_input_event(st);
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}
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touch.state.clear();
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#endif
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if (xic) {
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XUnsetICFocus(xic);
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}
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@@ -48,6 +48,9 @@
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#include <X11/Xlib.h>
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#include <X11/extensions/Xrandr.h>
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#include <X11/keysym.h>
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#ifdef TOUCH_ENABLED
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#include <X11/extensions/XInput2.h>
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#endif
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// Hints for X11 fullscreen
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typedef struct {
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@@ -117,6 +120,14 @@ class OS_X11 : public OS_Unix {
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Point2i last_click_pos;
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||||
uint64_t last_click_ms;
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||||
uint32_t last_button_state;
|
||||
#ifdef TOUCH_ENABLED
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struct {
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int opcode;
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||||
Vector<int> devices;
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XIEventMask event_mask;
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||||
Map<int, Vector2> state;
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} touch;
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||||
#endif
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unsigned int get_mouse_button_state(unsigned int p_x11_state);
|
||||
void get_key_modifier_state(unsigned int p_x11_state, Ref<InputEventWithModifiers> state);
|
||||
|
||||
Reference in New Issue
Block a user