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Fix aspect ratio on hmd projection matrix
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@@ -145,7 +145,7 @@ void CameraMatrix::set_for_hmd(int p_eye, real_t p_aspect, real_t p_intraocular_
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f3 *= p_oversample;
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// always apply KEEP_WIDTH aspect ratio
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f3 *= p_aspect;
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f3 /= p_aspect;
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switch (p_eye) {
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case 1: { // left eye
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