mirror of
https://github.com/godotengine/godot.git
synced 2026-01-05 06:11:29 +03:00
Merge pull request #46770 from aaronfranke/3.2-sign-doc
[3.2] Fix documentation for Vector2/3.sign()
This commit is contained in:
@@ -280,7 +280,7 @@
|
||||
<return type="Vector2">
|
||||
</return>
|
||||
<description>
|
||||
Returns the vector with each component set to one or negative one, depending on the signs of the components, or zero if the component is zero, by calling [method @GDScript.sign] on each component.
|
||||
Returns the vector with each component set to one or negative one, depending on the signs of the components. If a component is zero, it returns positive one.
|
||||
</description>
|
||||
</method>
|
||||
<method name="slerp">
|
||||
|
||||
@@ -280,7 +280,7 @@
|
||||
<return type="Vector3">
|
||||
</return>
|
||||
<description>
|
||||
Returns a vector with each component set to one or negative one, depending on the signs of this vector's components, or zero if the component is zero, by calling [method @GDScript.sign] on each component.
|
||||
Returns a vector with each component set to one or negative one, depending on the signs of this vector's components. If a component is zero, it returns positive one.
|
||||
</description>
|
||||
</method>
|
||||
<method name="slerp">
|
||||
|
||||
Reference in New Issue
Block a user