mirror of
https://github.com/godotengine/godot.git
synced 2026-01-03 18:11:19 +03:00
Docs change: More detailed description of StreamPeerTCP.is_connected_to_host()
This commit is contained in:
@@ -52,7 +52,7 @@
|
||||
<return type="bool">
|
||||
</return>
|
||||
<description>
|
||||
Returns [code]true[/code] if this peer is currently connected to a host, [code]false[/code] otherwise.
|
||||
Returns [code]true[/code] if this peer is currently connected or is connecting to a host, [code]false[/code] otherwise.
|
||||
</description>
|
||||
</method>
|
||||
<method name="set_no_delay">
|
||||
|
||||
Reference in New Issue
Block a user