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Get surface material count in MeshInstance for scripts
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@@ -253,6 +253,11 @@ void MeshInstance::_notification(int p_what) {
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}
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}
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int MeshInstance::get_surface_material_count() const {
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return materials.size();
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}
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void MeshInstance::set_surface_material(int p_surface, const Ref<Material> &p_material) {
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ERR_FAIL_INDEX(p_surface, materials.size());
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@@ -359,6 +364,7 @@ void MeshInstance::_bind_methods() {
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ClassDB::bind_method(D_METHOD("set_skeleton_path", "skeleton_path"), &MeshInstance::set_skeleton_path);
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ClassDB::bind_method(D_METHOD("get_skeleton_path"), &MeshInstance::get_skeleton_path);
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ClassDB::bind_method(D_METHOD("get_surface_material_count"), &MeshInstance::get_surface_material_count);
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ClassDB::bind_method(D_METHOD("set_surface_material", "surface", "material"), &MeshInstance::set_surface_material);
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ClassDB::bind_method(D_METHOD("get_surface_material", "surface"), &MeshInstance::get_surface_material);
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@@ -76,6 +76,7 @@ public:
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void set_skeleton_path(const NodePath &p_skeleton);
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NodePath get_skeleton_path();
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int get_surface_material_count() const;
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void set_surface_material(int p_surface, const Ref<Material> &p_material);
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Ref<Material> get_surface_material(int p_surface) const;
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