mirror of
https://github.com/godotengine/godot.git
synced 2026-01-05 06:11:29 +03:00
Link the right build property to REAL_T_IS_DOUBLE
(cherry picked from commit 178cd046bb)
This commit is contained in:
@@ -270,7 +270,7 @@ namespace GodotTools.Build
|
||||
buildInfo.CustomProperties.Add($"GodotTargetPlatform={platform}");
|
||||
|
||||
if (Internal.GodotIsRealTDouble())
|
||||
buildInfo.CustomProperties.Add("GodotRealTIsDouble=true");
|
||||
buildInfo.CustomProperties.Add("GodotFloat64=true");
|
||||
|
||||
return buildInfo;
|
||||
}
|
||||
@@ -288,7 +288,7 @@ namespace GodotTools.Build
|
||||
buildInfo.CustomProperties.Add($"GodotTargetPlatform={platform}");
|
||||
|
||||
if (Internal.GodotIsRealTDouble())
|
||||
buildInfo.CustomProperties.Add("GodotRealTIsDouble=true");
|
||||
buildInfo.CustomProperties.Add("GodotFloat64=true");
|
||||
|
||||
return buildInfo;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user