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godot-website/collections/_priorities/physics-00-integrate-jolt-as-the-default-3d-physics-engine.md
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physics 0 active integrate-jolt-as-the-default-3d-physics-engine Integrate Jolt as the default 3D physics engine [Jolt](https://github.com/jrouwe/JoltPhysics) is an open-source (MIT licensed) modern, multi core friendly rigid body physics and collision detection library, tailor-made for video games. We want to make it available to users by default, the current GodotPhysics 3D engine would still be available as an option.
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prs - [Add Jolt Physics as an alternative 3D physics engine #99895](https://github.com/godotengine/godot/pull/99895)